The Evil Eye by Timur_Bahadir

The Evil Eye
It is time to summon the evil eye. Kill the demon to banish it from the realm of existance.
A game by Anja Dannenberg and Timur Bahadir for the Ludum Dare 55 game jam.
How to play
Summon the Demon and kill him.
Move with W, A, S and D. Dash with Shift and jump with Space. Hit them with your laser gun. You can fire a high damage projectile with left click or fire a continuous beam with right click.
You can change your mouse sensitivity in the menu.
Your health regenerates slowly over time.
Your enemy becomes invulnerable while crystals exist. Focus on them first.
Note
While Anja did create all of the music, we disabled audio ratings since we downloaded all of the sound effects. Feel free to rate it in the comments :slight_smile:.
The game engine we used, Godot, seems to have problems some problems with lag spikes in the browser version when you first play the game.
I recommend downloading it if you are fine with that.
Attributions
All the assets and music were done by us, except all of the sounds effects. They were scavenged on the internet and are free to use.
| Link | https://timurbahadir.itch.io/the-evil-eye |
| Original URL | https://ldjam.com/events/ludum-dare/55/the-evil-eye |
Ratings
| Overall | 731th | 3.444⭐ | 47🧑⚖️ |
| Fun | 565th | 3.467⭐ | 47🧑⚖️ |
| Innovation | 1179th | 2.398⭐ | 46🧑⚖️ |
| Theme | 799th | 3.4⭐ | 47🧑⚖️ |
| Graphics | 784th | 3.422⭐ | 47🧑⚖️ |
| Humor | 923th | 2.434⭐ | 40🧑⚖️ |
| Mood | 723th | 3.432⭐ | 46🧑⚖️ |
| Given | 49🗳️ | 72🗨️ |
Good job on the visuals, the demon looks great and its SFX match perfectly!
Oh and since you asked for it: the music is really cool!
Nice game!
The models and room was great, nice low poly effect.
The models and room was great, nice low poly effect.
The first summon was defeated without any problems!
Good game
For suggestions, maybe building on cues from FPS games, a vignete or some sort of damage indication. It was frustrating not to know wheter I was crushing or being crushed! Also I found the laser to be a bit of an overwhelming weapon, the shotgun was just useful for the crystals. Maybe adding more situations that empower these two options.
And a pet peevee, I like HP bars that are just in one side, it is easier to see than guessing based on the center part for me. But it wasn't a deal breaker in any way.
Really enjoyed the game. I very much enjoyed the graphics and the music!
The lag spikes on the browser version are a bit unfortunate, hope you get to fix that someday!