Magecraft Timber Troupe by Liam Squires

[raw]
made by Liam Squires for Ludum Dare 55 (JAM)

Gather resources and rally your fighters before night falls!

Summon an army of arcane arboreal assistants to gather resources for you.

Beware the enemies at night who seek to destroy your home.

Buy spells from the wanderer and join the fight yourself.

Survive as long as you can!

Controls:

The game will tell you the controls as you go, or:

WASD to move.

LMB (hold) to gather resources.

Use LMB to select your fighters, then LMB again to assign them to a position or enemy.

Use RMB to cancel fighter selection.

Use LMB on the wanderer to open spell shop.

Click on a spell in the top left to activate it, then click anywhere to aim it.

Ratings

Overall 737th 3.438⭐ 26🧑‍⚖️
Fun 611th 3.417⭐ 26🧑‍⚖️
Innovation 798th 3.125⭐ 26🧑‍⚖️
Theme 435th 3.854⭐ 26🧑‍⚖️
Humor 653th 2.905⭐ 23🧑‍⚖️
Mood 806th 3.348⭐ 25🧑‍⚖️
Given 19🗳️ 30🗨️

Feedback

Fenix131113
16. Apr 2024 · 16:38 UTC
Good idea and interesting gameplay, but this sound kill my ears
JudJudson
16. Apr 2024 · 16:39 UTC
Hey, your ldjam.com unity embed seems to be broken! If you disable Data Caching in your project settings and rebuild, that will probably fix the issue. LDjam.com has kind of weird conditions for unity embeds to work. ![DataCachingDisable.png](///raw/76a/d2/z/63bdf.png)
gold.daniel
16. Apr 2024 · 16:40 UTC
Fun gathering resources, to build guys to gather more resources. The art is cute, audio is a bit lackluster.

The game was not challenging at all though, I had more resources than I could ever use and tons(TONS) of little minions summoned.

Fun entry, good work!
LocksmithArmy
16. Apr 2024 · 16:40 UTC
I like the idea, and enjoyed playing. Great work :)
Had to turn off the sound tho. (dont take it personally, I do that for alot of games)
argensis
16. Apr 2024 · 16:41 UTC
Not levelling up too fast is definitely key with the increasing costs for each unit at each tier, and sunk one of my early runs. I like the sort of combo of idle game and wave defense.
Rokevicius
16. Apr 2024 · 16:42 UTC
Game is pretty easy, you can just spam workers, and after first night you are basically invincible as you can non stop spam fighters! Keep me occupied for a while! :D
Nytezerak
16. Apr 2024 · 16:43 UTC
Pretty cool! But please, make the chopping noise less frequent ;u;
Gianni
16. Apr 2024 · 16:45 UTC
Nice game and nice idea, the sounds are a bit annoying, but otherwise it's fine.
Timur_Bahadir
16. Apr 2024 · 16:46 UTC
The art is really charming :smile:
MisterCarson
16. Apr 2024 · 16:49 UTC
This was a really fun resource management game. There definitely is a lot to think about and I found myself regretting not buying more spells since them seem like they'll be very powerful in the later nights. Overall a nice little game (love the spell names btw)
RadixLecti
16. Apr 2024 · 16:59 UTC
Dose not seem to load for me on this site but play nicely on Itch. The tapping sound is a bit loud in relation to the other sounds, but beyond that nice and fun, I can se myself getting lost in this :)
JudJudson
16. Apr 2024 · 17:03 UTC
This game climbed into my brain and took it over. Absolutely great. I played until I had hundreds of units and the game started lagging. This is absolutely my jam!
Prepe
16. Apr 2024 · 17:35 UTC
A bit of performance problems at later stages when you have a lot of 'w'inions, but other than that fun game mabye a bit short lived as i could not level up after level 3.
asfdfdfd
16. Apr 2024 · 19:44 UTC
Love that meditating agressive calm, ha-ha. Love idea of my own village of strange creatures.
Kirass
16. Apr 2024 · 23:05 UTC
I really liked this game! You guys are great!
James Greenleaf
17. Apr 2024 · 01:11 UTC
I liked the concept and gameplay. It was a little confusing trying to tell which resource was which and which worker type was responsible for each.
N3K0K33P3R
17. Apr 2024 · 11:02 UTC
It would be great to see a bit more balance in resource distribution and costs to keep the game challenging throughout. Also, consider toning down the chopping noise—it gets a bit repetitive. Overall, fun and cute game, wish you luck!
ryusui
23. Apr 2024 · 01:37 UTC
Really enjoyed that! I got overwhelmed on the eighth night and wiped out. ^_^;

It does seem it's a little hard to balance keeping up my numbers and keeping them upgraded enough to fend off the hordes. Also, I'll admit there's something you do here that tweaks my OCD: the gauges on the left for how many of each kind of minion you have are NOT in the same order as the buttons for summoning them!
denilseven
24. Apr 2024 · 19:03 UTC
This is cool! The helpers are so cute, and the spells are so *nice* lol
I got to night 8 on my first try as well.

Feedback: *(same as the comment above)* You can make the order of things in UI - like the summons list and the inventory - more consistent, always starting with one element - like mud - and then the other and so on.
Nazorus
28. Apr 2024 · 08:57 UTC
That was a fun game, I enjoyed summoning minions to gather more and more ressources. The difficulty spikes pretty hard at some point and I guess the point is to increase your ressource/minion production faster than the difficulty curve which is fun in itself. Visuals are cute and the game run smoothly, sound effects are serviceable.

Solid entry overall!
Fractal
01. May 2024 · 15:56 UTC
Very well done, it is a very entertaining game! It was however a bit hard to remember which minion corresponds to what, it would have been nice to reuse the same icons in all appropriate places. I didn’t really try the spells either, it was too much already with all the resources, minions, fighters, levels, etc.