Syzygy by dotblank
Everything done myself for the compo, no sound however.
Built in godot 4.2.1

Yea, I burnt out about 16 hours into the jam, so I didn't have any tutorials, so I can understand the confusion.
To summon a moon: you have to click in any order on the 3 original bodies (mars,sun,moon) then click the center of the triangle formed by them. you might have to wait for them to get closer
To win: observe the 3 original bodies, then click on the triangle formed by 3 demon moons.
To make it easier to win, you can summon more than 3 demon moons, in theory it could go quite high.
Ratings
| Overall | 334th | 2.727⭐ | 24🧑⚖️ |
| Fun | 336th | 2.523⭐ | 24🧑⚖️ |
| Innovation | 191th | 3.273⭐ | 24🧑⚖️ |
| Theme | 288th | 2.955⭐ | 24🧑⚖️ |
| Graphics | 338th | 2.333⭐ | 23🧑⚖️ |
| Humor | 282th | 2.075⭐ | 22🧑⚖️ |
| Mood | 327th | 2.429⭐ | 23🧑⚖️ |
| Given | 15🗳️ | 17🗨️ |
got a cramp in my hand now xD
To summon a moon: you have to click in any order on the 3 original bodies (mars,sun,moon) then click the center of the triangle formed by them. you might have to wait for them to get closer
To win: observe the 3 original bodies, then click on the triangle formed by 3 demon moons.
To make it easier to win, you can summon more than 3 demon moons, in theory it could go quite high.

I get the burn out completely, going solo is hard, and creating an idea over the concept of sygyzy is hard too, and yet here you are. It was a short but enjoyable idea, shame for the burn out because this could have gone into many interesting potential ways with a bit more time applied to it, felt like a fun minigame I would see in a complex game with different alignments of celestial bodies and the like. Thank you for your entry!