Project Box by klbrazil

[raw]
made by klbrazil for LD33 (COMPO)
Project Crushing Box
(project name became the real name idk why XD)

Crush the other boxes to rack up points and kills

use - W - or - up arrow key - to go up and
use - S - or - down arrow key - to slam it down

don't go too high or you'll get out of bounds and lose

"YOU ARE THE MONSTER"
you are the BOX monster it may not look like it but it's evil inside :v

It is made 1 day after the announcement of the theme, It's hard for me to think of an idea with the theme because i don't have artistic skills XD
I already made 3 ideas with prototypes from the 1st day but Im still not satisfied so I decided to think about it after i wake up and this is the result XD

Ratings

Coolness 45% 1415
Overall 2.75 770
Fun 2.97 500
Graphics 2.70 659
Humor 1.88 760
Innovation 2.72 641
Mood 2.34 804
Theme 1.91 932

Feedback

PixlWalkr
24. Aug 2015 · 02:49 UTC
Nice and neat game for a 1 day jam :)
I think the game idea will be great on mobile!
mipzeemallows
24. Aug 2015 · 05:03 UTC
Nice game. Simple yet addicting mechanics.
DesignerNap
24. Aug 2015 · 12:50 UTC
You say above that you don't have artistic skill but I think this looks great. Well done. It has that "one more go!" factor which is super fun. Good work.
OnionBlaze
24. Aug 2015 · 12:56 UTC
Fun little concept! I keep pretending that I'm crushing those boxes to the rhythm of some song, ahaha.
Hyoga-3D
24. Aug 2015 · 13:21 UTC
Simple but effective, the gameplay works very nice, good job.
psypol
25. Aug 2015 · 11:53 UTC
nice job;) frustrating to loose when you leave an annemy block untouched. probably aimed for touch devices right ?
mboaj
25. Aug 2015 · 12:24 UTC
Nice game. It reverse the "Impossible Game" mechanics in a way.
🎤 klbrazil
25. Aug 2015 · 16:03 UTC
thanks for the feedbacks ill try to port this game and add some features as @spypol said XD
BooleanByte
29. Aug 2015 · 21:21 UTC
When i first made the kill of the fist box, the sound made me thik of it as making a rhythm.
voidstar33
30. Aug 2015 · 10:07 UTC
funny our concepts are so similar. checkout my game
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55576

And nice game. A rhythmic music syncing with the stomps will be fun. And moreover Stomping shouldnt break the rhythm. Or just add another player and make a fighting game like mine ... HAHAHAH ...
Biruts
30. Aug 2015 · 11:14 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
mar3k
01. Sep 2015 · 10:30 UTC
Pretty simple, but nice game, really like those jumping effects and mostly the acceleration when you go down.
Kevin Pearce
01. Sep 2015 · 21:39 UTC
Great idea, you should think about putting it on mobile platform, this game is really addictive
CrazyMinnowStudio
01. Sep 2015 · 21:41 UTC
Nice take on runner dynamics. Addictive...just one more round, I can crush more of those do-gooder boxes...
KilledByAPixel
05. Sep 2015 · 14:49 UTC
- good concept
- gameplay and mechanics feel pretty fun
- checkpoint system would help
- you should keep working on it get an artist to help
Wekid
05. Sep 2015 · 14:51 UTC
Cool parallax bro, nice job!
Literal Games
05. Sep 2015 · 17:58 UTC
Nice mechanics, I feel like if you fiddled a bit with them a bit and changed it so it was music-based then you'd have a cool rhythm game!
Mase
05. Sep 2015 · 18:51 UTC
I crushed 34. It's surprisingly satisfying, though the first 10 boxes become tedious after a couple tries. Pretty good sound effects too. This game made me feel like an assembly line component.

Using a monochrome background was a smart way to make up for your professed lack of artistic skills. However, the contrast between the boxes and the background is too low; the dark blue boxes on a black background are especially troublesome in this regard.
Drauthius
05. Sep 2015 · 22:10 UTC
Surprisingly fun for such a simple game (only two buttons). It has the feel of a rhythm game, but without the music!
kidando
06. Sep 2015 · 04:21 UTC
It's like playing really hardcore basketball. Nice job
igoramendola
13. Sep 2015 · 01:25 UTC
oh, this is kind of addictive xD
my best is 31, so far. Nice parallax and shaking (hit) effects.
btw, cool explanation about the use of the theme... appearances can be deceiving :v
Mubox
14. Sep 2015 · 22:37 UTC
A bit hard to start over here, but I liked your concept.

PS: We have fixed our game, if you want to see it again. ^^
Thank you.