Sea Monster by cicanci

[raw]
made by cicanci for LD33 (COMPO)
Sink the boats before they reach the island!

Controls:

- Move your mouse (or your finger) to control the sea monster
- Left click (or touch) to sink a boat

Tested:

- Windows
- Android
- Mac

Not tested yet:

- Linux

Code, art, sound effects and music created by me during the LD! :D

Ratings

Coolness 57% 3
Overall 2.33 923
Audio 2.64 502
Fun 2.46 816
Graphics 1.83 903
Humor 1.85 766
Innovation 2.17 856
Mood 2.14 843
Theme 2.88 744

Feedback

mantis
24. Aug 2015 路 14:03 UTC
Overall nice idea, but I discovered that I could just hover my monster under the island and kill everything by twitching to left and right. Maybe have some kind of delay between attacks? or make the island a no-go zone?
馃帳 cicanci
24. Aug 2015 路 14:08 UTC
Thank you for the feedback, mantis! I didn't notice that you could do it during the development, sorry about that. I think your both suggestions are a nice fix for this, I will do in the post-compo version. Thanks!
Wevel
24. Aug 2015 路 15:02 UTC
Nice idea, you shouldn't be able to go under the island and the area you can kill boats in should be smaller
kingpirux
24. Aug 2015 路 17:29 UTC
lol xD in my imagination this game was cool lol you should make real graphics for the game, more themed and with more variety of enemies and ways to destroy the boats, you get an awesome idea!.
Yamzho
24. Aug 2015 路 19:27 UTC
Nice, just need some adjusting to balance the difficulty. It is a bit too easy I think ! ;)
馃帳 cicanci
24. Aug 2015 路 20:05 UTC
Thank you for all feedback! I'm looking forward to continue this project! :)
miwuc
24. Aug 2015 路 20:36 UTC
Simple but quite fun at the end. I would've ramped up the difficulty more quickly, it takes a while to get interesting.
General
24. Aug 2015 路 21:53 UTC
I got interested, because my game is also about a sea monster :) Interesting approach, I think you should forbid the player swim under the island. And keep on working, you can expand the game into something bigger without time pressing.

I screencasted some LD entries: http://youtu.be/6Al6aF0oETA
Your game is at 33:19
Afenda
25. Aug 2015 路 07:34 UTC
Your idea it is fun but the game is too easy for me I think.
Leopoldine
25. Aug 2015 路 12:42 UTC
Nice idea, but this project need to be performed ; )
keep working on it !
Mantlair
25. Aug 2015 路 14:36 UTC
Yea as mantis said you can just camp under island. But yeah a simple neat defending game. Well done!.
Mantlair
25. Aug 2015 路 14:36 UTC
Also my game is also about a sea monster. But mine is lab made lol.
Kalm004
25. Aug 2015 路 21:54 UTC
Nice idea. With some more details it would be great. Congrats for your work.
Tosic
26. Aug 2015 路 05:03 UTC
Not bad, but it is kinda too easy, but don't worry, the game is good and is fun, and you made everything in 48 hours! :)
tomdeal
26. Aug 2015 路 20:09 UTC
I like the idea. Could have a bit more gameplay elements, like boats you have to click multiple times to sink
KevinWorkman
27. Aug 2015 路 20:47 UTC
This worked on my Galaxy Nexus. Congrats on making a complete game, and now you have a base that could be polished up to include better graphics, more gameplay, etc. Nice work.
puppetmaster
01. Sep 2015 路 19:37 UTC
My kid love your game! Easy and simple, with a huge monster under water! :-)
GBGames
02. Sep 2015 路 11:18 UTC
It's a neat concept. I liked the laid-back music as it reminded me of a relaxing beach scene, and the splishy-splashy of the sound effects were nice.

Good use of minimalistic graphics. The shadow of the monster underwater is clever, but I didn't understand the point of the hexagon grid. The different boat colors didn't seem to signify any game play purpose, but that's fine.

Unfortunately, I found it too easy since there was no timing necessary and all I had to do was hang out on the island. There was no challenge to worry about.
MercuryXGames
14. Sep 2015 路 16:37 UTC
Nice!
馃帳 cicanci
14. Sep 2015 路 16:39 UTC
Thank you for all feedbacks and suggestions! I'm looking forward to develop this LD project in a better game.
Daisuke909
14. Sep 2015 路 20:21 UTC
Seems a bit overly simplistic, although the audio was pretty good.