The Acolyte's Errand by DubiousCubious

Post Jam Update!!
With the feedback I've received, I added some quality of life improvements that will hopefully make the game a little less difficult and less of a slog.
-Added more sound effects
-Can now skip the intro sequence by pressing Enter twice
-Upon restarting after death, you return to the main game instead
-The bats will now pause momentarily upon coming in contact with the player
-Added more health
-Decreased the delay in the knife slash animation
Overview
Your demonic master, Merros, the King of Bones, is famished and craving some souls. Attack your foes and draw out their wayward souls with a Slash of your knife. Summon Merros' avatar to aid you in slaying your enemies and completing your dark harvest. But be wary, for power has its price...

Controls:
Arrow Keys - Move
Space - Jump/Accept
X - Attack
S - Summon Avatar
Enter - Skip Intro
| itch.io | https://therublitzcube.itch.io/the-acolytes-errand |
| Original URL | https://ldjam.com/events/ludum-dare/55/the-acolytes-errand |
Ratings
| Overall | 461th | 3.68⭐ | 27🧑⚖️ |
| Fun | 672th | 3.36⭐ | 27🧑⚖️ |
| Innovation | 1011th | 2.88⭐ | 27🧑⚖️ |
| Theme | 752th | 3.46⭐ | 27🧑⚖️ |
| Graphics | 318th | 4.08⭐ | 27🧑⚖️ |
| Audio | 298th | 3.68⭐ | 27🧑⚖️ |
| Humor | 549th | 3.068⭐ | 24🧑⚖️ |
| Mood | 298th | 3.88⭐ | 27🧑⚖️ |
| Given | 0🗳️ | 0🗨️ |
I really like the monochrome green artwork and pixelart,
serious gameboy vibes, I dig it!
And the gameplay is great too,all round Great Work!
A couple of things I'd have liked to be different:
- watching the intro cutscene every time you die and want to start again sapped my motivation a bit
- monsters stay inside of your hit box if you don't quickly move away from them. It'd be nice if they bounced off of you after dealing damage and then came back to attack again.
Congrats on joining the jam and finishing a game! Always an accomplishment, nice work!
Wonderful pixel retro! Respect for cool physic jumps!! This is very important aspect for platformers)
- the attack animation/mechanic being a little more faster so that the delay doesn't seem off
- adding a monster's collision box so that it isn't stuck inside the player after being hit by them
And congrats on your first jam too!
- I felt the controls were weird, maybe expecting to attack while jumping and move a little faster, also im not sure about jumping with space, maybe arrow up and changing summon ability with z, dont know
- Some sfx were missing also, on damage and receive damage at least, the music is great though
- As others mentioned, some enemy stuck inside my hitbox also and thats annoying
- On restart dont execute all introduction, i want to restart as quick as possible
- Maybe (this is really personal but anyway), give two more hearts for really bad players like me who tried a few times and died and miss the opportunity to see the game end, its a game jam after all and you want people to be able to finish the game beyond their frustration
https://ldjam.com/events/ludum-dare/55/arcane-ante/danger-zone