The Vacuum of Space by Josh Riley

[raw]
made by Josh Riley for LD33 (COMPO)
"Finally, our race has found a planet suitable for life! We only need to eliminate the existing wildlife before moving in!"

Controlled with WASD/Arrow Keys, with Space Bar optionally used for palette swapping.

Note: Palette swapping is completely optional and in no way affects game play.

Another Note: There is apparently a bug that causes the final scores number to be 0. Sorry!

Ratings

Coolness 39% 1668
Overall 3.43 241
Audio 3.42 161
Fun 3.30 277
Graphics 3.70 189
Humor 3.39 174
Innovation 3.30 277
Mood 3.35 228
Theme 3.50 391

Feedback

@SamPotasz
26. Aug 2015 · 13:49 UTC
Really enjoyed the music and dragging the little people around! Couldn't figure out if the colors had any significance though.
crucknuk
27. Aug 2015 · 11:09 UTC
Move on the screen is pretty smooth and fun, the music is good. I have not understand the swap color feature, but great entry! good job!
conormn
28. Aug 2015 · 03:14 UTC
Fun take on the theme! The execution is super polished, well done :)
Geckoo1337
28. Aug 2015 · 06:06 UTC
Neat. But can you explain to us why we must swap color?
Well done ++
dpisarcik
30. Aug 2015 · 00:18 UTC
Pretty fun. I like the way humans are pulled into and thrown out of the beam. That is a great effect!
mantis
31. Aug 2015 · 10:51 UTC
Quite cool game! Very good graphics :)
mubox
31. Aug 2015 · 15:37 UTC
Nice music. :)
Caspila
03. Sep 2015 · 04:58 UTC
interesting concept! i liked how you control the abducted people. I had a bug where it told me there was 1 human left though there was none.
One problem that I had is that the helicopter doesn't look threatening at all. I thought it would just help me kill the humans, but it actually killed me. Apart from that, really good job. I'd love to see that concept applied in a bigger game.
Kassimkot
03. Sep 2015 · 05:02 UTC
looks awesome. liked the mood. though i didnt get how to exterminate as it still showed me exterminating 0 even after i killed everyone
Indiestry
06. Sep 2015 · 04:31 UTC
Looks and feels very nice, good job!
PeteGrammarman
06. Sep 2015 · 04:46 UTC
I really like this idea! Good work!
Apostrophe
11. Sep 2015 · 01:46 UTC
The game seemed to be pretty interesting, and I liked the aesthetics, though I wasn't entire sure what was going on some of the time. I did feel like the ship just moved way too fast a lot of the time, however.
walsh9
14. Sep 2015 · 02:50 UTC
I love the palette swapping effect even though I know it's pointless.
yuigoto
14. Sep 2015 · 03:25 UTC
Oh, nice arcade game! :D

Graphics look like something in between the Atari and NES, and it plays really nicely, the mechanics are really interesting.

Nice work on the soundtrack too!

Are the city names dynamically generated?