{"author_link":"\/users\/progz","author_name":"Progz","author_uid":1389475,"comments":[{"id":1033909,"author_name":"LDJam user 0","author_uid":"0","epoch":1713183584,"text":"Nice game :) Story-wise, you should start without a hat and getting it back when you win :p It would be nice if we had some kind of man bar instead of points and the action would be easier to read if ghost were different colors :) ","format":"md","likes":0,"spam":"N"},{"id":1034671,"author_name":"woona","author_uid":"woona","epoch":1713196451,"text":"I like the idea of a strategy game set in a maze. Maybe it could be expanded by blocking some pathways occasionally. I think more abilities would also add some strategic depth and make the game more fun.\n\nStill, I enjoyed the game, played through it a couple times ramping up difficulty. Great job!","format":"md","likes":0,"spam":"N"},{"id":1034708,"author_name":"ThinkWithGames","author_uid":"thinkwithgames","epoch":1713197087,"text":"Interesting idea!\n\nAt first I didn't see the buttons in the upper left, and was just running away by clicking in the maze.\n\nI noticed that the player was able to get stuck in some spots (clicking in the grid didn't move me anymore).\n\nCool idea for an \"endless wave\" game!","format":"md","likes":0,"spam":"N"},{"id":1057553,"author_name":"josemwarrior","author_uid":"josemwarrior","epoch":1713388745,"text":"That's a very innovative idea, I killed those rascals.\n\n![GhostsSummoningWar_tGut2jQ2Xs.png](\/\/\/raw\/b47\/1\/z\/64356.png)","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld55\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/ThomasProg\/LudumDare55","text":"Link"},{"url":"https:\/\/progz.itch.io\/ghosts-summoning-war","text":"Link"},{"url":"https:\/\/progz.itch.io\/ghosts-summoning-war","text":"Link"}],"metadata":{"g_key":"94024","g_author":"1389475","g_event":"LD55","g_eventkey":"120","g_subevent":"COMPO","g_urlkey":"440599","g_title":"Ghost\u2019s Summoning 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