Bug Mage by COKE
A game about a moth mage's story, it saves many bugs and beat many foes
Very inspired by Bug Fables
Gameplay
Choose 5 cards into your deck, every level if you saved the bee, it will grant you a level up which can upgrade you deck.
Staff
Music, Programming, Art by me
Made with Love2d

Ratings
| Overall | 793th | 3.395⭐ | 21🧑⚖️ |
| Fun | 720th | 3.316⭐ | 21🧑⚖️ |
| Innovation | 584th | 3.368⭐ | 21🧑⚖️ |
| Theme | 1115th | 2.789⭐ | 21🧑⚖️ |
| Graphics | 708th | 3.553⭐ | 21🧑⚖️ |
| Audio | 292th | 3.694⭐ | 20🧑⚖️ |
| Humor | 970th | 2.306⭐ | 20🧑⚖️ |
| Mood | 809th | 3.342⭐ | 21🧑⚖️ |
| Given | 21🗳️ | 16🗨️ |
It feels bad to lose because your starting deck didn't have cards you didn't realize you'd need later. (Ex: I didn't take any fireballs, and pretty much insta-lossed to aphids.)
Also, I didn't seem to get any extra cards to pick from after saving the bee? Not sure what happened there.
Also i had troubles with the insect that kept multiplying, it got me in an almost stuck state where it took me long to defeat it but it was impossible for them to kill me unless missclick (which happened for trying to speedrun that kills), so that could be improved also. My deck was 2 vines, 2 fireballs and 1 wind.
The graphics and sounds are great, i had fun so good work!
Fun entry!
On my 2nd playthrough i decided to apply the "+1" dmg to a tornado card thinking it could tecnically become an AOE. When I first drew said upgraded tornado, I wondered what would happen if i pushed the Bee into me with it and the game crashed! Below I've shared the logs in the console.

And glad that you enjoy the game. Thanks for the feedback!