Don't Touch The Shredder, Jim. by Jan Tuts
You are Jim. Your job is maintaining the municipal park. You have to do many things at your job. None of those things is touching the shredder. Get to work, Jim.
—
We took a bit of an indirect approach to the "You are the monster" theme, which you'll understand when you've played the game. :)
I'm rather pleased with the result of our first Ludum Dare, which also marks our first cooperation on any project!
Furthermore, this was my first time as the programmer for a game jam (I'm mainly an artist, so I've previously only done art during game jams) and my first attempt at creating point-and-click interaction and behaviours.
—
Jan Tuts — Programming, UI & Sound (BFXR)
Anri Vanhoutte — Art & Sound (soundscapes)
Engine: Unity 5.1 (C#)
Graphics: Photoshop CS5
Font: Amatic Bold by Vernon Adams
Sound: BFXR + soundscapes composed from free audio samples
Check out our other works:
Anri: twitter.com/anrivanhoutte / Me: JanTuts.tumblr.com
—
We took a bit of an indirect approach to the "You are the monster" theme, which you'll understand when you've played the game. :)
I'm rather pleased with the result of our first Ludum Dare, which also marks our first cooperation on any project!
Furthermore, this was my first time as the programmer for a game jam (I'm mainly an artist, so I've previously only done art during game jams) and my first attempt at creating point-and-click interaction and behaviours.
—
Jan Tuts — Programming, UI & Sound (BFXR)
Anri Vanhoutte — Art & Sound (soundscapes)
Engine: Unity 5.1 (C#)
Graphics: Photoshop CS5
Font: Amatic Bold by Vernon Adams
Sound: BFXR + soundscapes composed from free audio samples
Check out our other works:
Anri: twitter.com/anrivanhoutte / Me: JanTuts.tumblr.com
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 3.08 | 638 |
| Audio(Jam) | 3.74 | 108 |
| Fun(Jam) | 2.92 | 627 |
| Graphics(Jam) | 3.87 | 292 |
| Humor(Jam) | 3.61 | 141 |
| Innovation(Jam) | 2.74 | 739 |
| Mood(Jam) | 3.22 | 452 |
| Theme(Jam) | 3.34 | 616 |
It actually felt real :)
good job!
But I liked the graphics and sound.
Smart title. First thing I wanted to do was click it right away.
Great art, great audio.
And holy crap, that ending! I felt really guilty!
Nice work on the illustrations and audio too, it's really well made! :3 The only bad point is being too short. :P
It's a really short game but loved every bit of it.
I'd really like to see a more complex/longer game with the aesthetics of this entry. It has a lot of potential.
I said it before but great job with the audio too, loved the sequence after you start the shredder.
10/10. Would play again.
The stuff against the back wall looked like additional tools I could have used to pass the time, but alas, I suppose they are just more things Jim can't touch. :P
Simple but funny game! Nice job!
I'm happy to see that you appreciate the art and final audio sequence, as Ester put a lot of effort into those :)
As for the short length and unused tools in the background, you can blame those on the time restraint. Our priority was getting the game DONE, as we both had previous experience with ending up with functionally unfinished game jams games, which is always really sad. :/