Outlast by Xer0bot

[raw]
made by Xer0bot for Ludum Dare 55 (COMPO)

Survive until the end.

Ratings

Overall 269th 3.087⭐ 25🧑‍⚖️
Fun 305th 2.804⭐ 25🧑‍⚖️
Innovation 219th 3.152⭐ 25🧑‍⚖️
Theme 237th 3.326⭐ 25🧑‍⚖️
Graphics 260th 2.978⭐ 25🧑‍⚖️
Audio 229th 2.826⭐ 25🧑‍⚖️
Humor 224th 2.565⭐ 25🧑‍⚖️
Mood 302th 2.674⭐ 25🧑‍⚖️
Given 78🗳️ 23🗨️

Feedback

LDJam user 0
15. Apr 2024 · 08:13 UTC
does not working. huita(((
the neon shark
15. Apr 2024 · 09:54 UTC
Super neat idea you've got here! Instead of recruiting new characters like a conventional RPG or RTS, in this game you're swapping out your unit composition at game-time. Nice concept! I think that having the unit shapes be more obvious in how they function would be nice. For example, if your units were "Rock Paper Scissors" shapes, then it'd be obvious how to spec your units for battle. Right now, I can't quite discern when I should be a cube, or a sphere, or a donut :)
LDJam user 382819
16. Apr 2024 · 02:48 UTC
Hey buddy, I'm now eating while playing your game. It's a real challenge not to choke on my food laughing. Your game is fantastic – the difficulty is spot-on and it all comes together so well. Looks like our team has loads to learn from you. Cheers to that, my friend.
Uzz2z
16. Apr 2024 · 03:02 UTC
Great game!the operation mode reminds me of StarCraft 2, it looks like it's about to summon a wounded soldier again.🤔
Thoastbot
16. Apr 2024 · 11:33 UTC
Cool game, but you might want to place the "tutorial" or "hints" earlier in the game - was down to 2 units as i understood what to do exactly ^^,
But nice idea, as soon as you get it you can have some fun with it :D

Got an error at the end, just swaped my unit with tab, and then pressed 7 to turn into a "table":

![error-screenshot.png](///raw/0a9/a3/z/63957.png)
LightningST
16. Apr 2024 · 16:59 UTC
Fun concept, I enjoyed playing!
LDJam user 280624
16. Apr 2024 · 17:14 UTC
An interesting idea. It would be great to see help on how to play. Anyway, great job!
Tori
16. Apr 2024 · 17:19 UTC
I loved the concept, it's a cool idea ! nice entry
🎤 Xer0bot
16. Apr 2024 · 17:45 UTC
Thanks for the comments guys, I enjoyed making the game.
Kirass
16. Apr 2024 · 23:28 UTC
You are really great! The game turned out great!
Vladimik
17. Apr 2024 · 16:41 UTC
I can't play the game =( It says that I can't download cuz I'm from Russia
ugly_robot
17. Apr 2024 · 20:51 UTC
Very cool idea! I like the challenge if shape recognition during the frenzied battle. Cool to be able to 'swap into' a shape you just killed, allowing yourself to dominate in this new shape.

Also received the same error I believe:
```
___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object o_Controller:

Variable <unknown_object>.y(1, -2147483648) cannot be resolved.
at gml_Object_o_Controller_Draw_0
############################################################################################
gml_Object_o_Controller_Draw_0 (line -1)
```

Cool entry!
JustusPan
18. Apr 2024 · 14:20 UTC
Encounter the error crash too frequently to finished the game.
But I really love the ideas of avoiding summoning same type minions, which make the gameplay focus on the choice of summonming itself, this is smart and impressive design decision. Good job!
Hystaf
18. Apr 2024 · 19:27 UTC
Didn't understand at first but I succeded to play it after ! :)
LDJam user 314794
02. May 2024 · 17:59 UTC
Super cool! Music and vibe is great! I love how they run around it feels very silly