Summoner's Song by NamespaceV
Rythmic game in godot
Assets from:
http://dig.ccmixter.org/files/jlbrock44/67850https://anokolisa.itch.io/sidescroller-pixelart-sprites-asset-pack-forest-16x16
| Link | https://github.com/NamespaceV/LudumDare2024 |
| Link | https://namespacev.itch.io/ludumdare2024 |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoners-song |
Ratings
| Given | 0🗳️ | 11🗨️ |

The editor has font lacking bug(or something idk
I really wish there were Remaining Time counter and some penalty for incorrect input. And maybe a bit more forgiving checks, I constantly failed the notes when it seemed like it's okay and just close to the end.
I left it as it kinda works sometimes and was really helpful for me, also spend a lot of time on it.
It should work correctly if you get the source and run it in godot.
But its not intuitive :)
Quick editor tips:
- you select "nothing button" and press space to play music
- when playing music use qwe to place notes
- editor auto aligns notes, if you want more often beats use +/- keys to change *2
- remember to set correct BPM (in godot track resource) if you change the audio track
- you can use mouse to remove incorrect notes
- you can use mouse drag to rewind a bit
- save updates track resource, its a text file that nicely shows changes if you use git
- when you get those weird notes at the start something broke, reset might help