Soul Weaver by GreenRadiation

[raw]
made by GreenRadiation for Ludum Dare 55 (JAM)

Please, if you are going to play WEB version, turn on full screen!

Hello everyone! Our game will be about the class of summoner. You will need to weave the souls of the enemies you have defeated into your army, striving to attack the weak and amass ever greater forces. Have fun!

Controls: Use WASD for movement. Your squad will automatically attack enemies. To summon new warriors, draw the symbol of their soul using weaving.

weaving.gif

We also have some concepts!

Concepts.png

Ratings

Overall 56th 4.213⭐ 49🧑‍⚖️
Fun 116th 4.032⭐ 49🧑‍⚖️
Innovation 168th 3.883⭐ 49🧑‍⚖️
Theme 10th 4.585⭐ 49🧑‍⚖️
Graphics 222th 4.245⭐ 49🧑‍⚖️
Audio 307th 3.66⭐ 49🧑‍⚖️
Mood 126th 4.106⭐ 49🧑‍⚖️
Given 45🗳️ 90🗨️

Feedback

Moonblast
16. Apr 2024 · 11:00 UTC
Fun to play love to play, the graphics are well polished, the interactive experience has a great feel to it, I enjoyed the feeling of carefully allocating resources and then expanding my army, and each small group battle has a good sense of strategy as well, it feels like a great framework
Gleb_yakovlev
16. Apr 2024 · 11:01 UTC
Guys, that's great, you're cool!
gamesplusjames
16. Apr 2024 · 11:01 UTC
This is a fun idea! Great job :)
Suksu
16. Apr 2024 · 11:01 UTC
Nice game concept, would be good to improve on it. The rock golem seemed to not do anything but other than that, the visuals were very nice and the main game mechanic seemed simple and solid. Well done!
Emty
16. Apr 2024 · 11:04 UTC
Great game, and very challenging. Still couldn't summon the golem; large groups of knights started spawning.
Pigeonescu
16. Apr 2024 · 11:04 UTC
It took me a bit to get used to drawing the symbols but I really enjoyed the mechanic. Fun game!
Maks Night DLC
16. Apr 2024 · 11:05 UTC
Looks awesome, graphics and idea - really nice. I wish good luck for you.
Hystaf
16. Apr 2024 · 11:07 UTC
Really nice game !
My 40 souls invocation wasn't really good :/
He died without attacking a single time :/

But this is a great job !
zablas
16. Apr 2024 · 11:11 UTC
Cool art style, the gameplay loop was fun. Excellent game! Just wish the giant would attack more often ;)
Hexy
16. Apr 2024 · 11:11 UTC
A good concept, but it's missing that juice factor that would take it to the next level in fun. More visual feedback to the player would be good. It felt like I was constantly teetering between finding too many enemies and getting destroyed, and having to slowly walk about looking for more enemies.

There's definitely potential to it. Keep working on it, on the AI, the recognition of symbols, monster spawning, and that all important juice - visual and auditory feedback - and I reckon this will be in an even better spot. Good job, I hope you had a good time making this!
Alkemiste
16. Apr 2024 · 11:11 UTC
Nice concept and well produced. Well done!
Stowy
16. Apr 2024 · 11:13 UTC
I love the concept, idk how you guys manage to implement the drawing stuff but it's super good (although a bit frustrating at times). It got a score of 362 :)
YoYoJ
16. Apr 2024 · 11:19 UTC
Really enjoyed the game ! Visuals are cool, the fact that you summon by drawing is so cool too ! Got a lil' 90's games vibe love it !
SStyles93
16. Apr 2024 · 11:19 UTC
Excellent game, like Stowy I'm impressed by the implementation of the drawing system.
The mood, the art, the mechanics...for me it's a 2days masterpiece
Rubikon
16. Apr 2024 · 11:20 UTC
Not a big fan of drawing mechanics but loved your game overall. Gives me vibes of flash games and I cherish this feeling.
MadelineF
16. Apr 2024 · 11:23 UTC
I really enjoyed your game, nice graphics and a great interactive experience. The group battle is very well made. I just love the weaving.
I personnally struggled with the WASD controls because of my keyboard is not QWERTY.
7uc4s
16. Apr 2024 · 12:33 UTC
awesome game! but super hard...
Civ92
16. Apr 2024 · 18:47 UTC
Really enjoyed the visuals, animations and audio, and the summon mechanics. The gameplay is a little slow but overall it is a very impressive game and well polished experience, in phase with the theme !
Kirass
16. Apr 2024 · 22:59 UTC
I like this game! You guys are great!
OrangeDragon
16. Apr 2024 · 23:09 UTC
Wow, this is so cool!
The game's graphics look very appealing and gameplay mechanic is super fun! Audio and SFX are great as well!
Awesome job!
lespaul59
17. Apr 2024 · 09:26 UTC
Score: 230! Nice game. Obviously, is the gameplay element of the summoning really innovative and cool. So loved the overall look and feel and the audio. Really cool game! Awesome job!
EmaZuro
17. Apr 2024 · 09:46 UTC
I love this game! It's really fun! And the art is very lovely.
Neod
17. Apr 2024 · 09:51 UTC
It's a simple but strong idea, and it doesn't seem to be anything new, but it plays great. I really liked the mechanics with air runes. Good art, it's cool that the concepts were posted, it's always interesting to see how the idea developed)
Starless
17. Apr 2024 · 12:01 UTC
Stunning artstyle and fun gameplay. Great concept, I really liked it!
CallMeTy
17. Apr 2024 · 13:49 UTC
Really enjoyed the game! Very fun mechanic with the drawing and had a pretty decent difficulty balance. Great job guys! Art and audio were both very nice, I really liked the song :)
agentparsec
17. Apr 2024 · 14:29 UTC
The fireball guys were mostly useless (they wouldn't attack most of the time), and their wasted resources kept me from staying ahead of the increasing size of enemies. Good game though, and I like the symbol drawing.
Melissa Stodolnik
17. Apr 2024 · 14:39 UTC
I really like this gameplay, it's addictive
Kseniya
17. Apr 2024 · 14:43 UTC
the game looks cool, the visual is very good, it
is very difficult to get into the drawing sometimes, it would be good if the game read at least a good picture like this, otherwise it would be difficult to sit and draw the same thing 10 times to get in (but in general I really liked it! good luck!
Fenix131113
17. Apr 2024 · 14:43 UTC
![image.png](///raw/4ef/d5/z/64187.png)
It stuck Lol. I love this draw mechanic! It's amazing. It can be full game on steam i think!
GRUZDID
17. Apr 2024 · 14:45 UTC
It's a fun game. I really like the line we draw. The visual is pleasant. It would be more comfortable if the camera was a little closer and the allies were not so close to the main character, but the game is interesting. Good job
JHax
17. Apr 2024 · 15:56 UTC
This game looks really cool! Drawing mechanic works well and I like that it sort of automatically gets trickier if things start going downhill because you're panicking and it's harder to draw the symbols.
hotdog
17. Apr 2024 · 18:14 UTC
That was really fun! I thought it was very well balanced. I would love a separate spell to summon say 3 of the basic skellys at once
JosephlDooley
18. Apr 2024 · 03:31 UTC
very fun game! I like the wand drawing idea and it had a good amount of tolerance. I was able to summon a rock golem and got a score of 147 :)
Meranolean
18. Apr 2024 · 19:45 UTC
Very nice idea! It seems that you maybe also like "Righe click to necromance". Very nice graphics! But as I expect, drawing recognition doesn't work well :( All the time I just trying to draw a shape and only 1 in 5 times it works. Also it's hard to play, because I don't understand how to control my units. Sometimes if I go close to enemies they attack them - sometimes they don't. And every time I come close to enemy I lose my HP and they are not regenerated.
I hope my feedback helps you! Thank you for your game!
kawa-yoiko
18. Apr 2024 · 21:27 UTC
I enjoyed the visuals! The artwork and animations are quite delicate. The mechanics is straightforward and effective — I like the auto-combat design — but I find myself always checking my balance (energy? coins?) to determine whether my summoning attempt was successful (and in many of the times they were not — me using the trackpad might have contributed to that). Not having this feedback in the central mechanic was an obstacle in my playing.

Despite that, I really appreciate the polish in visuals and the automatic mechanics! Great work!
Tritax711
19. Apr 2024 · 10:46 UTC
Very good games and good concept, I really like it!

GG to you!
Tryam
19. Apr 2024 · 20:49 UTC
I liked. However, it was not the first time that I managed to draw runes. Nice graphics
PaDo
19. Apr 2024 · 20:50 UTC
Well. It's a good game. I like your thinking in concepts, it brings you closer together. But I think there is something missing in the game, I think there is not enough dynamics for this type of game.
Pacelin
19. Apr 2024 · 20:53 UTC
Good concept, look very well! I wait a release!
SleepyStudios
22. Apr 2024 · 21:05 UTC
Really great work - extremely polished! Loved the drawing mechanic, was pleasantly surprised by how accurate it was. The graphics and music went together really well. Honestly, can't think of many negative things because I really enjoyed this - well done!
KrummSakura
24. Apr 2024 · 13:48 UTC
The Rune drawing mechanic is awesome which made me feel like I was actually casting some spell . Art style is pleasant and polished. The current state of the game can be the basis for a larger project after the jam. Excellent job!
Oscar Berry
27. Apr 2024 · 23:16 UTC
Maybe my favorite game of this jam! Congratulations! The drawing mechanic is so satisfying and fun to play!
And what about the art... ! Big GG!