MATLAB by Phobos

[raw]
made by Phobos for Ludum Dare 55 (COMPO)

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:fuelpump: Summary

WELCOME TESTER !!!!

Here at MatLab we are making the future. And so we present to you our newest invention: The Creation Gun. Fuel it with some material and it will be able to "summon" object. Your job now is to go through some test chamber in order to test the reliability of the gun (and also of our test chamber). We'd like to finish by saying that any ressemblance with another testing facility is an absolute coincindence.

:joystick: Controls

  • Move -> W|A|S|D
  • Jump -> Space
  • Interact -> E
  • Place Object -> Right click
  • Shoot Object -> Left click
  • Vaporise Object -> Middle click
  • Switch Object -> Scroll

:exclamation: Disclaimer

  • All code/assets/sound/models are made by me

  • I don't know what to write here more than that


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:star: Credits

Julien MACHADO - Programmation / Game Design / Level Design / Sound Design / Modelisation

:notepad_spiral: Patch Notes

0.1 | 15.04.2024
  • Balance changes on level 2
  • Made switching material more obvious
0.2 | 18.04.2024
  • Voice only plays once
  • Balance changes on laser and laser detector
0.3 | 26.04.2024
  • Added game name and icon
  • Voice replay on game restart anf if hasn't been heard entirely
  • Controls menu button text corrected
  • When object destroyed, gun show last created object
  • Balance made on character movement
  • Fixed bug : can't take two material at once anymore

Ratings

Given 8🗳️ 6🗨️

Feedback

manabreak
15. Apr 2024 · 12:52 UTC
Nice take on the theme! The difficulty was borderline frustrating at times, but I powered through :smile: I enjoyed the narration and the puzzles were quite fun to do. Nice!
🎤 Phobos
15. Apr 2024 · 13:04 UTC
Thank you @manabreak for the review. Here at MATLAB we listen to our testers review, that's why we'll try to improve our testing chambers to make them less frustrating. At least if we have the budget.
Kizilejderha
17. Apr 2024 · 19:46 UTC
Cool Portal-like (not a real genre but whatever), nice to see voice acting in a compo entry.

My only complaint is that the reflective boxes sometimes just shoot the laser straight at you. But it doesn't take much away from the game as retries are instant.

There is also a real programming/computation software called MatLab, not related to anything, just felt like pointing it out.
🎤 Phobos
17. Apr 2024 · 21:52 UTC
Thank you @kizilejderha for your review. Our official MATLAB voice has been really sad since we had to sell his microphone to cover our debt, and your comment made him really happy.
We are hard at work trying to find new object to do with aluminum to replace this pesky mirror cube that is slowly "disposing" of all of our test subject.
snesgaard
18. Apr 2024 · 19:47 UTC
Any chance for a web or Linux build? :)
🎤 Phobos
18. Apr 2024 · 20:30 UTC
@snesgaard Thank you for manifesting interest in our company. Unfortunately, our best engineer already tried to port this game to web but miserably failed after being struck by an incredibly low 3fps. For the Linux build, I'll personally investigate that and keep you in touch.
🎤 Phobos
18. Apr 2024 · 20:54 UTC
@snesgaard After a not so long trying time, I managed to make a Linux build, so we'll be glad here at MatLab to have you as our first Linux tester.
zimny11
18. Apr 2024 · 21:12 UTC
Really fun game! Had a good time playing it! I really like the puzzle game so I was already in after finding it is this type of a game. Love that there is a voice acting, it is rare in game jams. Some feedback:
- make the laser a bit bigger to make it easier to target stuff,
- restarting the level maybe shouldn't repeat the voice lines,
- gun should remember the last thing player choose, so player do not need to switch back to what it want to place, every time player tries to correct placement of a box.

Anyway, great job with the game!
🎤 Phobos
18. Apr 2024 · 22:01 UTC
Thank you @zimny11 for this helpful review. I've reported your feadback to our best MATLAB engineer (at least those who did not "disapear" after testing).
They'll be working on these new upgrade on the next couple of day so you can have the best experience as quick as possible.

I hope we'll see you again in our testing facility.
Sheepolution
19. Apr 2024 · 01:43 UTC
It's unfortunate that there were so few levels. I think there is definitely more to explore here. The portal parody was funny, though I will always encourage people to find their own style. It would have been nice if the blocks you summon could be picked up somehow, but maybe that's part of the game that you can't. Either way, I enjoyed it!
🎤 Phobos
19. Apr 2024 · 15:24 UTC
Thank you @sheepolution for your review. Our MATLAB designer are curently working on some new test chamber and also on some new way to interact with our Cube™. Stay tuned to see more of our company.
fnelix
21. Apr 2024 · 09:53 UTC
Cool, quite ambitious for a compo game, you managed to put a lot in there. Gameplay worked well for the most part, but I got stuck in a wall or the floor a few times. It would also be nice if you could rotate a placed cube directly. Had fun anyway!
henk
21. Apr 2024 · 13:12 UTC
I think the visual aesthetic of this game is solid, and I loved that you were
even able to add some voice lines (although I accidentally skipped one of them by
walking straight into the laser :P). Some things:
- The collision/player movement felt _really_ wonky to me. Walls seem to have infinite friction,
and trying to walk onto that moving platform in the
second level without immediately falling off took me many tries.
- The puzzles could have used a bit more variety. I feel like there isn't
much thought required to complete the levels once you know what each of the summonables does.
🎤 Phobos
22. Apr 2024 · 13:01 UTC
Thank you @fnelix and @henk for your kind and helpful reviews.

To rotate a Cube™ it's simple just shove them around, only the ones made of aluminum will resist you as they are too heavy.

Also, thanks to your return, our MATLAB experts have now started working on a new testing suits that won't get you stuck on edges and make the movement much more smooth.
snesgaard
22. Apr 2024 · 17:36 UTC
@phobos Thanks for the linux build, it worked! :D
wisstopher
22. Apr 2024 · 20:23 UTC
Lovely entry, I wish there was more but what you had was solid. I had a problem with your dialogue in the second level, I accidentally died before hearing it complete and it never played again. Even after deleting the game and re-downloading it never played any of them I'd listened to again :cry:. Other that it was an impressive entry.
🎤 Phobos
24. Apr 2024 · 07:35 UTC
@snesgaard You're welcome, we are always happy to have new testers at MATLAB.
🎤 Phobos
24. Apr 2024 · 07:38 UTC
Thank you @wisstopher. Our official MATLAB voice is happy to hear that you're missing his voice and want to hear it more. We will be working on a way to make the voice listenable multiple time.