Cup of Summon by frnknstn

[raw]
made by frnknstn for Ludum Dare 55 (JAM)

Play in your browser at:

https://frnknstn.itch.io/cup-of-summon

Misuse eldrich magic to run an interplanar cafe! Prepare sets of drinks, earn tips for correct orders, or extra for a perfect cup of tea or coffee. Each game will have you complete 5 orders with 3 drinks each. Try to have the most tips at the end.

Tips:

When the game starts click on an ingredient to summon a cup, then get mixing to satisfy the incoming orders. The recipes on the wall are the basic mixes to work from orders might mix and mach so improvise.

Notes:

The wall recipes maximize when clicked

Tea: The tea leaves in the tea tree mini game comes in 4 stages:

1.Young leaves for green tea

2.Big green leaves for black tea

3.Red leaves for rooibos tea

4.Brown leaves are past the picking stage.

Dev Notes

Submission for Ludum Dare 55 - Delivery. Made in Godot 4.2.1.

The game was supposed to be a minigame collection but in the end we only had a couple implemented.

Builds and Bugs

Web build works on Android tablets, Linux and Windows. Standalone builds for Linux and Windows below. Unfortunately no support for Apple devices due to Safari and Apple Silicon issues.

Source code available at https://bitbucket.org/frnknstn/cupofsummon_ld55/src/main/

release<em>sceenshot</em>1_mini.jpg

release<em>sceenshot</em>2_mini.jpg

release<em>sceenshot</em>3_mini.jpg

Ratings

Overall 1068th 3.056⭐ 20🧑‍⚖️
Fun 1043th 2.917⭐ 20🧑‍⚖️
Innovation 543th 3.417⭐ 20🧑‍⚖️
Theme 994th 3.083⭐ 20🧑‍⚖️
Graphics 813th 3.361⭐ 20🧑‍⚖️
Humor 802th 2.639⭐ 20🧑‍⚖️
Mood 1004th 3.056⭐ 20🧑‍⚖️
Given 12🗳️ 18🗨️

Feedback

LocksmithArmy
16. Apr 2024 · 14:02 UTC
Hey, this is very clever, great job :)
OlavDeng2
16. Apr 2024 · 19:25 UTC
Clever concept with solid gameplay, would be nice to see the name of the different ingredients though. takes a while to understand what is what to me
derllie
17. Apr 2024 · 11:01 UTC
i really like games like this, this is amazing!
Game-mon
17. Apr 2024 · 11:08 UTC
Great concept. I felt slightly overwhelmed by the amount on information on screen, I also didn't quite understand how to cook some of the orders. I really liked the idea though, and the visuals were great. Overall, great, keep it up!
Saryah
17. Apr 2024 · 13:25 UTC
Great cooking-type game. Graphics were lovely, cool twist on the summoning theme for summoning drinks.
treefds
18. Apr 2024 · 11:33 UTC
Cool concept, I like the idea for minigames like growing tea. Would be nice to have some visual feedback when an ingredient is added though, otherwise it's a bit hard to tell whether an ingredient has been added.
MegzNeko
18. Apr 2024 · 16:47 UTC
I feel the shelves could use some labeling I felt a little overwhelmed figuring out the ingredients T-T But overall very good concept and very cute
BauBau
19. Apr 2024 · 16:01 UTC
I have to agree with @megzneko, some labeling would be great :slight_smile: Overall, nicely done guys!
Eric Nguyen
21. Apr 2024 · 22:25 UTC
Love a good cooking game, and the music was rocking. I think labeling the ingredients would have been useful, either that or some UI telling us what we already put into our cup. Great submission though! Loved seeing coins teleport into my tip jar haha.
fabula_rasa
21. Apr 2024 · 22:59 UTC
Would like to see some tooltips on ingredients appearing on mouseover. Or at least some labels. Till now, I have no idea what some of those were :laughing: Also, some more player feedback would go a long way - ability to check what you have in a cup, some animation of ingredient actually going into the cup, ability to dump a drink and start over if you made a mistake.

It's a cool concept and an interesting interpretation of the theme. Graphics are very nice, although the screen feels a bit cluttered with all the info.

I barely gathered any tips. I would be a terrible barista :laughing:
YoYoJ
25. Apr 2024 · 16:20 UTC
I agree for the labeling, because it was not obvious for certain things, what is what. For me it's more a cooking game than a summoning, though well done the graphics are cool.
Donamougou
25. Apr 2024 · 16:54 UTC
Good idea for the jam, but as mentioned by others, it's a bit overwhelming at first! I wish there was some sort of progression phase or a small integrated tutorial before diving in. I was a bit lost, and I think I may have served several empty cups before managing to produce something?
Nice entry though, a lot of game mechanics in it, it is really impressive, well done !