Don't press the big red button by Rakowu

Of course you could press the big red button... what could possibly go wrong?
With * E you fire *... even if there's no reason to, of course...
Frozen "non-existent" * enemies can be exchanged for life * ... which of course you don't need.
*Mana potions * can you possibly get * from the button *?
Spoiler



For those who don't have windows/linux, not enough memory or are just too lazy!
https://www.youtube.com/watch?v=H09lXZIYfFI
Ratings
| Overall | 212th | 3.351⭐ | 39🧑⚖️ |
| Fun | 180th | 3.388⭐ | 42🧑⚖️ |
| Innovation | 266th | 2.987⭐ | 40🧑⚖️ |
| Theme | 203th | 3.486⭐ | 39🧑⚖️ |
| Graphics | 136th | 3.671⭐ | 40🧑⚖️ |
| Audio | 131th | 3.355⭐ | 40🧑⚖️ |
| Humor | 68th | 3.595⭐ | 39🧑⚖️ |
| Mood | 183th | 3.284⭐ | 39🧑⚖️ |
| Given | 37🗳️ | 58🗨️ |
Thanks for your great feedback!
i played a little, and it got boring, you need to add more levels/maps or smth like that, push it forward, like the game
@muhyrla thanks for you feedback :)
Gameplay was kinda fun, but got old before I killed the boss. I felt like I was mostly waiting around for him to show up alot of the time.
@owtuvammo and @braulio-jg Have you increased the difficulty level?
But yes, I understand what you mean, it was very easy for me too, but I often ended up making it too difficult and the players were frustrated. I also wanted everyone to be able to see the explosion at the end xD...

@kirass thank your four your kind words :)
@nomus oh boy You did smash that button. I'm imagine you like an anime character smashing that button xD
Gameplay became repetitive and simple, as I figured out how to beat the lvl, but it was only lvl-design problem, not the mechanics.
And great applause for 3D!
I wish I could've aimed freely so there wouldn't be that much down time.
Nice entry!