Paintamonium by fargred
Welcome to Paintamonium!
You are a summoner and want to call forth different demons in dark rituals! To perform the rituals, sigils need to be drawn. But time is short, and the visions from hell that show you the correct sigils vanish as quickly as they appear. Furthermore, the mightier the demon, the more power your ritual needs... Can you summon all of them? Or will you instead fail and... call something else entirely?
About
We hope you enjoy our entry for the Ludum Dare 55 Jam format! Made in somewhat less than 72 hours, as European time zones are a bit wonky with the new starting time and Mondays are, well... Mondays.
You'll need a mouse and it very likely won't work on mobile!
Tools used: Unity + Aseprite + Audacity + beepbox.co + ChipTone + Not Jam Font Pack
Controls
.. are simple: just paint with the mouse after each vision fades. You can also change the size of your chalk with the slider, but be careful: there is no chance for erasing errors!

Ratings
| Overall | 190th | 3.967⭐ | 32🧑⚖️ |
| Fun | 125th | 4.017⭐ | 31🧑⚖️ |
| Innovation | 142th | 3.914⭐ | 31🧑⚖️ |
| Theme | 14th | 4.567⭐ | 32🧑⚖️ |
| Graphics | 488th | 3.867⭐ | 32🧑⚖️ |
| Audio | 296th | 3.683⭐ | 32🧑⚖️ |
| Humor | 168th | 3.817⭐ | 32🧑⚖️ |
| Mood | 227th | 3.967⭐ | 32🧑⚖️ |
| Given | 23🗳️ | 38🗨️ |
Anyway, this is a very nice take on the theme, with nice graphics and mood. The sigils vary in complexity a lot, some were very easy to draw, others were almost impossible. Fortunately desired accuracy is just low enough for the game to be fun.
@flying-dog-fish Very pleased to hear you liked the "fail-cases" - and thanks for putting in the extra effort to seek them out! :)
I also like how the background also acted as a helpful grid. Good job!
@fargred
I will say this. I played your game longer than anyone else's. To summon the Lord I got 69.43 percent. So close.
Your scoring algorithm is the bomb. The time you display the sigil for memorization and the time given to draw was spot on.
You did a tremendous job and I tip my programmers cap to you.
Thanks for an enjoyable 30 minutes.
BTW you are the only one I score 5 for all categories.
What kind of logic did you use to do the scoring
Maybe there could be a little bit more time to memorize the drawing.
This was really fun!! Love the neat little references in them sigils :)
@beebster-games The scoring actually took a couple of iterations over the weekend to feel right. Basically the algorithm compares the sigil and the tiles you draw and gives you points for correct tiles as well as tiles within a certain margin of what you painted if they would have been correct. It then deducts points for completly incorrect tiles, however these points are weighted differently to not be overly punising. Then your overall points are compared to the number of tiles in the sigil, which determines your score. Like I said, this took a lot of playtesting and fiddeling to feel right and you have no idea how happy it makes me to hear that we got it right :)
Very nice game, with great sound effects.