Phasmophile by Joschino

[raw]
made by Joschino for Ludum Dare 55 (JAM)

Go into houses and find out what the best ghost is to wreak havoc.

How to play

  1. Find out what ghost to summon by checking for the ghost whos weaknesses are not present
  2. Draw a pentagram with the provided chalk
  3. Place summoning items in the corners of the pentagram in correct order
  4. Start the ritual by using the matches on the pentagram
  5. GET THE HELL OUT OF THERE WITH YOUR CAR

Controls

W/A/S/D to move
F to Pick up
Left click to use item
Right click to zoom
TAB to open book
P to Pause

Tools used

  • Unity
  • Blender
  • Audacity
  • 1BitDragon
  • Paint

Ratings

Overall 1047th 3.114⭐ 24🧑‍⚖️
Fun 1145th 2.682⭐ 24🧑‍⚖️
Innovation 631th 3.318⭐ 24🧑‍⚖️
Theme 517th 3.75⭐ 24🧑‍⚖️
Graphics 1007th 2.795⭐ 24🧑‍⚖️
Audio 740th 2.575⭐ 22🧑‍⚖️
Humor 446th 3.275⭐ 22🧑‍⚖️
Mood 879th 3.25⭐ 24🧑‍⚖️
Given 12🗳️ 10🗨️

Feedback

LocksmithArmy
15. Apr 2024 · 21:18 UTC
OMG I love it. Instead of phasmophobia (where you find what ghost to remove) you get to go and figure out the best ghost to place... its wonderful, great work.
SlavTurtle
15. Apr 2024 · 21:36 UTC
Honestly I love this. Please let us sprint though! And maybe give us a flashlight too, it gets too dark sometimes!
Aaron Hart
15. Apr 2024 · 21:41 UTC
This is sweet! But for me the sensitivity was very high
ruruie
16. Apr 2024 · 14:28 UTC
The mouse sense!
🎤 Joschino
16. Apr 2024 · 14:47 UTC
Since mouse sensitivity seems a bit to high we updated the itch build with a very basic mouse sens slider in the "How to". So if the base sens is to high pls check out the itch version. :)
Smidgens
16. Apr 2024 · 17:15 UTC
The ghost descriptions gave me a good laugh. Love the concept!
nardandas
18. Apr 2024 · 05:30 UTC
Mouse sensitivity just seemed a little lop-sided between the camera movement and the cursor movement. The idea was really cool, but initially I couldn't figure out what "in the correct order on the corners of the pentagram" meant. Eventually I figured it out, and I was super shook by the ghostie. Great job overall, even with the little rough edges!
KrummSakura
18. Apr 2024 · 12:46 UTC
I really like the underlying idea. It has quite potential for further development. Good job!
frozenfire92
18. Apr 2024 · 23:56 UTC
It's kind of like reverse ghostbusters :joy: It was hard beyond trial and error to determine the right ordering around the pentagram. Overall great work! Keep on making games :smile:
Lachlan James
03. May 2024 · 02:50 UTC
Super immersive! Props for pulling off the 3D aspect within the jam's timeframe; that's no small feat. Clever spin on Phasmophobia with the title and gameplay.
frankiesmileshow
03. May 2024 · 03:18 UTC
Where. Is. Johnnyboy?!
tucan
04. May 2024 · 00:31 UTC
Nice 3D looks! Keep making games!