{"author_link":"\/users\/turncoda","author_name":"Turncoda","author_uid":1013362,"comments":[{"id":1054037,"author_name":"JamieOK","author_uid":"jamieok","epoch":1713355193,"text":"Fun idea with the turn-based summoning, it feels like chess or other similar board games. I have to say it feels a bit too hard :sweat_smile: the enemy pathfinding is good enough to follow you perfectly, and often times the delay in drawing a circle then moving means an enemy is standing on your circle, which stops you from summoning help.\nA fun idea and quick to replay, just wish I was able to get a bit further :smile: ","format":"md","likes":1,"spam":"N"},{"id":1056112,"author_name":"Arti Dev","author_uid":"arti-dev","epoch":1713376028,"text":"Loved the concept, but it's too hardcore for me. \nFor example, monster is at the neighbouring cell. Fighting them is the only way to continue. If I have less hp than them, then it's a defeat. 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Labyrinth","node-timestamp":"2024-04-17T17:34:06Z","parent":383062,"parents":[1,5,9,383062],"path":"\/events\/ludum-dare\/55\/wip-brough-like-summoning-game","published":"2024-04-16T00:33:47Z","scope":"public","slug":"wip-brough-like-summoning-game","subsubtype":"jam","subtype":"game","type":"item","version":1231861},"text":"![gameplay.gif](\/\/\/raw\/234\/3\/z\/63031.gif)\n\n### controls\n\n- arrow keys to move\n- number key 1: use chalk to draw circle\n- number key 2: use red book to summon familiar\n- number key 3: use green book to summon familiar\n- number key 4: use blue book to summon familiar\n- r to restart\n\n### notes\n\n- this is a turn-based roguelike. all enemies move after you. all familiars move after enemies.\n- to summon, you must be standing next to a circle.\n- the game is unfinished. there is no win condition and it will be frustrating to play.\n\n### credits\n\n- art by mushyroom\n- programming by turncoda\n\n### changelog\n\n- 7:16pm bugfix1: remove test 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