Gunmancer by Joshua Weggartner

[raw]
made by Joshua Weggartner for Ludum Dare 55 (JAM)

Play as a Gunmancer, a gun-slinging wizard with the ability to summon weapons. Shoot enemies to get blood to draw summoning circles. If an enemy or a dropped item is in the summon circle, when you finish it, you summon a gun with effects depending on the enemies and items in it. Can you reach the boss? -Move: W,A,S,D or arrow keys -Shoot: left mouse button -Dash: space -Draw summoning circle : hold shift

Ratings

Overall 891th 3.289⭐ 21🧑‍⚖️
Fun 744th 3.289⭐ 21🧑‍⚖️
Innovation 950th 2.947⭐ 21🧑‍⚖️
Theme 815th 3.368⭐ 21🧑‍⚖️
Graphics 836th 3.316⭐ 21🧑‍⚖️
Humor 783th 2.676⭐ 19🧑‍⚖️
Mood 926th 3.184⭐ 21🧑‍⚖️
Given 14🗳️ 14🗨️

Feedback

LDJam user 376284
15. Apr 2024 · 20:29 UTC
The game's not loading for me. The unity loading bar gets stuck at the end. I don't know if this is a problem on my end, but I wanted to bring it to your attention just in case.
BitLuderRb7804Fr
15. Apr 2024 · 20:30 UTC
Not loading for me either. :(
LDJam user 98257
15. Apr 2024 · 20:31 UTC
Thx for the comments. we are working on it
Neroware
15. Apr 2024 · 21:00 UTC
Done and dusted!
BitLuderRb7804Fr
15. Apr 2024 · 22:55 UTC
Wow, that scoreboard is a cleaver idea!! And the game is fun, I like the very different enemy types.
NinjaCatz
17. Apr 2024 · 17:37 UTC
It would be cool to see a list of how and what will be summoned :gun:
prcastro
17. Apr 2024 · 17:39 UTC
Cool game, I just wish the summoning circle was better explained during gameplay.
Xpizt
17. Apr 2024 · 17:40 UTC
Nice game, I really like the idea. The music track is epic. I did however have a bit of a hard time actually seeing the projectiles and what I was taking damage from. Would also be nice to see for how long you have the upgraded weapons (unsure if it is time or ammo based).
Memnarch
17. Apr 2024 · 17:50 UTC
Interesting overall, though I had the issue that I could not collect the orbs. They'd block my (and the AIs) movement and making things a bit harder. Or were they supposed to be a blockage? The gunshots were not aligned with the cursor making aiming a bit hard at times.

PS: There doesn't seem to be a sanity check for the scoreboard names length. Is this Scoreboard online or just local? Otherwhise I might have bombed it o.o
Braulio_JG
17. Apr 2024 · 18:52 UTC
A solid submission to the jam. Loved the scoreboard, it really makes you want to go up and up. I would make a little tutorial in-game, that explained you how to realize the summoning circle and what you can expect from it. Anyway, the idea is very good, great game!
BoroBoro
20. Apr 2024 · 19:19 UTC
Really liked the game, solid idea and decent execution. However the boss would sometimes not spawn and I would be stuck just running around without anything to shoot at.
Trevor Lentz
20. Apr 2024 · 23:17 UTC
Enjoyed the fact that I had to create a summoning circle instead of just picking up orbs in a top down shooter. This gave the game a bit more to do instead of just clicking randomly or holding down left mb. My biggest problems were with the shots not being perfectly aligned with the cursor and enemies spawning under/ontop of me.

A very enjoyable entry regardless of my critique. :)
EmilAlix
21. Apr 2024 · 01:15 UTC
Very cool. The mechanic of drawing the circle works really well. Luckily, I read the tutorial on the itch page. If you only write one text, maybe you should put it in the game. I really like the character's visual. The only big issue is that the character turns towards the mouse cursor, but the gun is offset. So it shoots beside. Otherwise, good job!
DJTequila
23. Apr 2024 · 21:43 UTC
Really fun to play! Only thing is it's hard to know/remember what all the item drops do. Scoreboard is a really nice addition. Well done!
Baluj
23. Apr 2024 · 22:25 UTC
I like the concept, I feel like the difficulty increases very quickly but it's a good game. Good job!