TERRIBLE TILES by oatsbarley

This is a match-3 tile game where you have to match tiles on a 4x4 grid. You do this by choosing which set of 4 tiles to push onto the grid, knowing that the opposite 4 tiles on the grid will be pushed off.
The aim of the game is to get a certain number of "matched" tiles within a set number of turns.
I would have loved to have added a bit of a metagame to this, I think it could be fun to have modifiers on certain tiles, or be able to manipulate the grid/tile feed in different ways.
I ran out of time/energy thanks to a bad cold, but I gave it my best shot!
| Link | https://oatsbarley.itch.io/ld-55 |
| Link | https://github.com/craigmjohnston/ld55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/terrible-tiles |
Ratings
| Overall | 196th | 3.389⭐ | 20🧑⚖️ |
| Fun | 233th | 3.167⭐ | 20🧑⚖️ |
| Innovation | 141th | 3.444⭐ | 20🧑⚖️ |
| Graphics | 204th | 3.306⭐ | 20🧑⚖️ |
| Given | 16🗳️ | 7🗨️ |
I don't entirely know how this relates to summoning, but it looks pretty nice.
With some simple animations, mouseover and click feedback and sfx this would be a pretty great game!
Might either remove that link from the compo page, or make the repo public, or maybe I'm misunderstanding how it works
Overall quite enjoyable puzzle :thumbsup:
Not very thematic, but I guess you know it, because otherwise you wouldn't opt out.