TERRIBLE TILES by oatsbarley

[raw]
made by oatsbarley for Ludum Dare 55 (COMPO)

Screenshot 2024-04-14 at 19.10.33.png

This is a match-3 tile game where you have to match tiles on a 4x4 grid. You do this by choosing which set of 4 tiles to push onto the grid, knowing that the opposite 4 tiles on the grid will be pushed off.

The aim of the game is to get a certain number of "matched" tiles within a set number of turns.


I would have loved to have added a bit of a metagame to this, I think it could be fun to have modifiers on certain tiles, or be able to manipulate the grid/tile feed in different ways.

I ran out of time/energy thanks to a bad cold, but I gave it my best shot!

Ratings

Overall 196th 3.389⭐ 20🧑‍⚖️
Fun 233th 3.167⭐ 20🧑‍⚖️
Innovation 141th 3.444⭐ 20🧑‍⚖️
Graphics 204th 3.306⭐ 20🧑‍⚖️
Given 16🗳️ 7🗨️

Feedback

Rob6566
15. Apr 2024 · 04:28 UTC
Cute match 3 game. I liked the idea. It would have been good to have a bit of feedback - animations/sound to indicate how I was scoring. Nice work getting this done in the short time despite the cold!
mdotedot
15. Apr 2024 · 14:02 UTC
it would be nice to see 'the next' set to really strategies. I feel it is more like a random luck kind of move.. could be that I couldn't figure out the information on screen. Really dig the art style. Well done.
Ben Toosey
16. Apr 2024 · 14:22 UTC
Sometimes when clicking on a row it would push two on instead of just the one, but that's the only bug I found. Would've been nice to restart at the current level instead of going back to level 1 each time, but I had. Overall, a great little match-3 game, especially as it was all done for Compo!
Ben Albert
16. Apr 2024 · 14:22 UTC
Solid little match games. Definitely felt like i didnt quite understand the score system and what was causing my score to move up. A visual indicator for that would have been nice. Overall well done!
LDJam user 147386
16. Apr 2024 · 14:25 UTC
I got 10 green tiles on the board at a time!
I don't entirely know how this relates to summoning, but it looks pretty nice.
With some simple animations, mouseover and click feedback and sfx this would be a pretty great game!
LDJam user 147386
16. Apr 2024 · 14:26 UTC
Also if it matters, you have your github repository linked but it is private and inaccessible--
Might either remove that link from the compo page, or make the repo public, or maybe I'm misunderstanding how it works
Sommar
16. Apr 2024 · 14:31 UTC
Great idea! It took a bit time for me to figure out how it works after a few rounds of random click, but a good strategy game when you get it. It would be nice to have some more intro tutorials before it goes into the actual game.
LDJam user 384191
16. Apr 2024 · 14:33 UTC
Pretty much everything I have to say has already been said: being able to see what will come next would help understand the scoring system, and being able to see what sets will come next would allow for more strategy. That being said, the mechanic is very interesting, and as you said there is still some depth to explore with this concept. Also, the design of the tiles is very good. Nicely done, I hope you get well soon!
Jupiterintardis
18. Apr 2024 · 17:21 UTC
I love this game. The game is so innovative but it become really hard when it need 7 tiles.
Deborah Messaoudene
19. Apr 2024 · 14:21 UTC
Nice little relaxing game, i like the concept and very simple graphics. I would love to have music and sound design on it. good job !
Baluj
24. Apr 2024 · 01:01 UTC
It's an interesting concept, it took me a while to understand how it works but it's a good game. Good job!
HaaYaargh
25. Apr 2024 · 22:15 UTC
I feel like it was a lot of RNG when it comes to what will be rolled on the tiles. Sometimes with just one move I got 9 points (3x3), and other times I struggled to get 5. What I often thought would be nice; is to place temporary modifier on the tiles like "unmovable row/column" or "for next move this counts as green/blue/red" but I understand that those ideas are cheap to write, and not so when you make a Compo game in 48h. Are you planning on working on it a bit more, or you consider it done?

Overall quite enjoyable puzzle :thumbsup:

Not very thematic, but I guess you know it, because otherwise you wouldn't opt out.