SLEEP PARALYSIS by Dinoraz
NOTE: GAME CONTAINS MILD FLASHING COLORS.
REST IN PEACE
SUMMON BEINGS OF LIGHT TO FEND OFF YOUR SLEEP PARALYSIS DEMONS. DELAY THE INEVITABLE WHILE YOU STILL CAN.

CONTROLS:
- WASD OR ARROW KEYS TO MOVE.
- NUMBERS 1-3 FOR BUTTONS. OR YOU CAN CLICK.
- (DOWNLOAD ONLY) P OR F4 FOR FULLSCREEN.

FONTS USED:
PIXEL OPERATOR, PIXELATED (BOTH FROM DAFONT).
EVERYTHING ELSE BY DRACORAZ.
MADE IN ~14 HOURS USING GAMEMAKER 1.X, ASEPRITE (GRAPHICS), AND FAMITRACKER (AUDIO).
CHANGELOG
- 15TH APRIL 2024 AT 8:50AM GMT: HTML5 PORT ADDED. ALSO FIXES ENEMY FLASH COLORS AND RNG. NO NEW FEATURES.
| HTML5/ITCH MIRROR | https://dracoraz.itch.io/sleep-paralysis |
| Original URL | https://ldjam.com/events/ludum-dare/55/sleep-paralysis |
Ratings
| Overall | 57th | 3.905⭐ | 23🧑⚖️ |
| Fun | 70th | 3.81⭐ | 23🧑⚖️ |
| Innovation | 102th | 3.643⭐ | 23🧑⚖️ |
| Theme | 177th | 3.571⭐ | 23🧑⚖️ |
| Graphics | 63th | 4.071⭐ | 23🧑⚖️ |
| Audio | 105th | 3.476⭐ | 23🧑⚖️ |
| Mood | 9th | 4.333⭐ | 23🧑⚖️ |
| Given | 21🗳️ | 25🗨️ |

Covering the bed is definitely a common "cheese", although it does have the disadvantage of monsters already being close when they get to your line of defence : )
Hi! Amazing game, i will keep playing.
@adam-gallina The enemies being near invisible were indeed an intentional design choice. Glad someone specifically pointed thatout because I thought it was pretty cool
@roughskin Good to hear you enjoyed it! Unfortunately I don't see a mobile port coming due to financial factors, but I'm still flattered to hear such high praise!
@silkworm-sweatshop Music composition is definitely a weak point of mine so it was a pretty convenient choice to have ambient audio, haha
@mael-rios Intriguing to hear this perspective! Of course I'm sorry to hear about you experiencing actual sleep paralysis; I've had more mild occurences of it myself in the past but admittedly never to the point of having sleep paralysis demons (but I think it's a really interesting topic). If anything the game's visual style and creature design is heavily inspired by FAITH: The Unholy Trinity (really cool game - highly recommend)
@funnypumpkin Interestingly I've heard some people say they liked the audio implementation but I personally agree the sounds become a bit much in the end game. In theory a volume slider would have been nice but unfortunately didn't have the time. Still, thanks for playing and for the feedback!