Gander and the Elemental Dungeon by burnedkirby

https://burnedkirby.com/LD55GanderAndTheElementalDungeonthumbnail.png
Got too ambitious, so there isn't a lot, and I spent too much time on music.
~~Screen-lapse video going up soon!~~
Screen-lapse video is up!
Screen-lapse video of making of the game!
I could have worked for longer, but I am still dealing with a flu-like-cold, so I just couldn't keep up working on the game while feeling like crap due to the illness.
| Link | https://git.seodisparate.com/stephenseo/LD55 |
| HTML5(Web) (click page on start for music to play) | https://burnedkirby.com/ld55/ |
| Link | https://seodisparate.com/static/uploads/LD55_Linux64_GanderAndTheElementalDungeon_by_BurnedKirby.tar.gz |
| Link | https://seodisparate.com/static/uploads/LD55_Windows_GanderAndTheElementalDungeon_by_BurnedKirby.zip |
| Itch.io page | https://seodisparate.itch.io/ld55-compo |
| Original URL | https://ldjam.com/events/ludum-dare/55/gander-and-the-elemental-dungeon |
Ratings
| Overall | 278th | 3.06⭐ | 27🧑⚖️ |
| Fun | 252th | 3.06⭐ | 27🧑⚖️ |
| Innovation | 151th | 3.4⭐ | 27🧑⚖️ |
| Theme | 134th | 3.769⭐ | 28🧑⚖️ |
| Graphics | 277th | 2.88⭐ | 27🧑⚖️ |
| Audio | 34th | 3.981⭐ | 28🧑⚖️ |
| Humor | 170th | 2.913⭐ | 25🧑⚖️ |
| Mood | 231th | 3.104⭐ | 26🧑⚖️ |
| Given | 31🗳️ | 28🗨️ |
I did find the parry mechanic unclear and would have liked a bit more of an explanation on how that worked.
It would be interesting to see how things could look if fleshed out more.
Overall good effort!
Overall, pretty polished game!
Was not able to parry, did not really understand what time window I was supposed to try and was there penalty for trying too early or late. Could be improved by visualizing the time window somehow.
Appreciated the ability to fast forward the text. It's a nice touch I don't often see in other jam games and was well implemented.
The parry timing was a little rough for me to understand, but could be that I just needed to take more time to figure out the timing.
The lack of feedback or indicators for parrying made me stop, unfortunately.
The game has possibilities and room for growth and it would be nice to see what you can come up with.
Good job!