Summon Glow by Ron88
✨🌟✨🌟✨
Summon as many ✨glowy balls✨ as possible.
🌈🌈Can you fill the screen with glow? 🌈🌈
Each bounce gives you more money to ✨summon balls✨.
It is never-ending because ✨glowy✨ is pretty.
Sounds, art, code is made by me.
✨🌟✨🌟✨

Future plans with the game: add more shop options, make big amounts of balls stable, figure out whether it is possible to have a web version that has glowing effect.
| itch.io page | https://ron88.itch.io/summon-glow |
| Github link | https://github.com/VeronikaKukk/SummonGlow |
| Original URL | https://ldjam.com/events/ludum-dare/55/summon-glow |
Ratings
| Overall | 183th | 3.447⭐ | 21🧑⚖️ |
| Fun | 114th | 3.632⭐ | 21🧑⚖️ |
| Innovation | 238th | 3.079⭐ | 21🧑⚖️ |
| Theme | 209th | 3.474⭐ | 21🧑⚖️ |
| Graphics | 118th | 3.763⭐ | 21🧑⚖️ |
| Audio | 223th | 2.868⭐ | 21🧑⚖️ |
| Humor | 160th | 2.971⭐ | 19🧑⚖️ |
| Mood | 120th | 3.553⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 14🗨️ |
One slight critique (although it isn't a problem with the actual game) is just the bouncing physics. I thought that the way everything bounced was kind of unnatural and janky - it felt more like they were being pushed off the ground randomly rather than being 'bouncy'.
Overall though, the game looks really nice!
P.S. OH MY GOD MY FRAMERATE!
This was all my PC could handle :smile:
Nice concept, and well executed. Good job!
Fun little submission! Had a good time! ^^

waiting for the improved framerate update though.


The Gameplay could do with more options as I did not feel like I had to make any choice, simply increment the two available values and be amazed by Godot physic engine. Also the UI and and the sound are well polished it's part of what makes it work.