Conjurer's Cup by dreamscale
Sports are cool, but why play them yourself when you can summon minions to play for you?

Instructions:

Minions: - Runner: Runs straight ahead, attacking an enemy minion once. Doesn't hit the ball. - Keeper: Patrols vertically, hitting the ball towards the opposing goal. Doesn't hit minions, except for Fetchers. If two Keepers run into each other, they both die. - Fetcher: Chases after the ball, hitting it once. Doesn't hit minions. - Pike: Remains stationary, hitting incoming enemy minions twice. Doesn't hit the ball.
| Link | https://github.com/aneeslol/ld55 |
| Link | https://bedibug.com/conjurerscup/ |
| Original URL | https://ldjam.com/events/ludum-dare/55/conjurers-cup |
Ratings
| Overall | 169th | 3.5⭐ | 23🧑⚖️ |
| Fun | 156th | 3.476⭐ | 23🧑⚖️ |
| Innovation | 57th | 3.905⭐ | 23🧑⚖️ |
| Theme | 43th | 4.167⭐ | 23🧑⚖️ |
| Graphics | 226th | 3.19⭐ | 23🧑⚖️ |
| Audio | 241th | 2.738⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 20🗨️ |
Lol but in all fairness, I'm enjoying the idea. This feels like foosball with a twist, and I'm all for it. It's a good strategy game, just 2 ideas from my end:
1. Keepers need to be balanced: they are presently too strong and can only be killed by a minion which has no other purpose except to run forward. Consider reducing keeper speed and increasing size.
2. The game field could be larger: Currently, I find the field too be too claustrophobic as soon as I have more than like 4 minions deployed. Consider increasing size. This plays well with reducing keepers' speed.
3. Spawn times must be reduced: Spawning minions takes quite a long time. This is annoying when paired with the slow mana refill. Moreover, if the enemy deploys a fetcher or a runner then you need to wait for quite a while before a pike gets deployed.
With this fixed, this would be a really enjoyable game.
P.S. I see that your Smart balance metric on LDJam is quite low. Consider giving feedback on other people's games to increase your games chance to get feedback.
For a game jam this is awesome though, well done!