Summoner Story by Nicso

Invoke cards by finding the right symbols
click on the pentacle's corners to draw a line
you must complete a symbols in 3 steps, each composed of 2 lines
Controls
pan the camera with right click or middle click, zoom with mouse click
Clues and spoilers
Start : just reproduce the symbol on the card
Gift : there is a little sign above one of the pentacle's points. This symbol is also present on the first card "start". It represent the topmost point of the pentacle so you know if the symbol needs to be rotated. In this case it does, so to draw the symbol you ;ust take into account the position of the inversed "N" sign.
Potential : the symbol can be founc behind the person.
Findings : the symbol is on the moon
Hubris : the symbol is around his eye
Mirror : The symbol is unedr water in the sink
Regrets : The symbol is on the medallion but once again you must rotate it. This time not with the help of the "N" sign but with one you can find on the Findings card, right to the moon.
Cure : This one will require multiple cards. You will need Cure, Regrets, Potential and Gift By looking closely you can see orange and blue lines that can actually align themself to form a pentacle. IT's easier to create a second card Potential (by redrawing the symbol founc on Gift) since is forms the left and right sides of the pentacle. From there, the symbol to draw is the red one
| html5/windows/mac/linux | https://nicso.itch.io/summonerstory |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoner-story |
Ratings
| Overall | 88th | 3.806⭐ | 33🧑⚖️ |
| Fun | 174th | 3.403⭐ | 33🧑⚖️ |
| Innovation | 25th | 4.145⭐ | 33🧑⚖️ |
| Theme | 99th | 3.919⭐ | 33🧑⚖️ |
| Graphics | 6th | 4.581⭐ | 33🧑⚖️ |
| Audio | 104th | 3.484⭐ | 33🧑⚖️ |
| Mood | 21th | 4.145⭐ | 33🧑⚖️ |
| Given | 35🗳️ | 38🗨️ |
Thank you, it is fixed
It's like a rest after a hard working day of a Necromancer.
Loved the visuals as the artwork is great. Loved the escalating music as well. Great entry, well done! :D
Music is good too, love the idea, awesome job
I have past an excellent time !
But an in-game Tutorial would be greatful.
Like other people mentioned, I also thought clues would be in the environment, so I started by going around and trying to input what I thought was clues around the table. maybe it would've been nice if one of the puzzles used that.
Other than that this was a fantastic compo entry. well done!