Flickering Hope by Domenixius

[raw]
made by Domenixius for Ludum Dare 55 (COMPO)

:candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: FlickeringHopeSmall.png :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle:

You have to prevent the summoning of the Red Prince and the flickering light of your candle is the only thing keeping the evil at bay.

Explore every nook and cranny for the clues you need to complete the ritual and banish Him once and for all!

Use the knowledge from previous times the light went out on you and left you in the dark.

If you are stuck on something try exploring a different area.

Every riddle has its answer in the game, nothing has to be brute forced.

Controls:

  • WASD to move

  • E to interact

  • Mouse to look around

  • Escape to free said mouse

Tools:

  • Engine: Unity

  • Sound effects​: Audacity

  • Music: BeepBox

  • Font: https://www.dafont.com/de/augusta.font

Hotfixes:

  • Set correct resolution during build

  • Fixed game won screen not being displayed correctly in WebGL

Ratings

Overall 266th 3.103⭐ 31🧑‍⚖️
Fun 317th 2.707⭐ 31🧑‍⚖️
Innovation 279th 2.914⭐ 31🧑‍⚖️
Theme 265th 3.155⭐ 31🧑‍⚖️
Graphics 295th 2.759⭐ 31🧑‍⚖️
Audio 192th 3.067⭐ 32🧑‍⚖️
Humor 284th 2⭐ 24🧑‍⚖️
Mood 100th 3.621⭐ 31🧑‍⚖️
Given 26🗳️ 36🗨️

Feedback

josang1567
15. Apr 2024 · 09:47 UTC
Good game but a little difficult to understand the puzzles at the beginning.
yohadams
15. Apr 2024 · 09:55 UTC
Horror-like vibes, slightly lacking in sound design—I'm sure that was intentional, but adding sounds for footsteps and wall openings would be a good addition. A couple of bugs noted: when picking up the blue candle, it doesn't show as blue, and you can place candles in walls, which blocks the light.

Overall, great theming.

Great entry!
1y1e
15. Apr 2024 · 09:57 UTC
Fun one! I loved the claustrophobic atmosphere, and I think you balanced the puzzles well; I managed to work enough of it out such that I only had a couple unexplored areas, so I knew where to focus on next to finish it off. Final animation for the "banishing" was a nice to see as well, and I'm a sucker for a nice fire particle system ;) I also really like this sort of "knowledge is what you unlock" design, so seeing the big tablet before the other parts was a great hook. Overall, great job!
jdah
15. Apr 2024 · 10:07 UTC
Pretty difficult to understand the puzzles, took me a while to get what was going on. I liked the vibe though!
wilsk
15. Apr 2024 · 11:05 UTC
This reminded me of the feeling I got watching other people play Myst or Riven - i.e. I was not very competent at solving the puzzles :rofl:

Seems like a neat and pretty unique idea, and it was pretty spooky roaming around with just a candle.
Colisan
15. Apr 2024 · 14:26 UTC
Nice compo entry :thumbsup:

I struggled a lot to understand what I should do, but managed to get to the end anyway =D
(though I didn't went trough the windy tunnel... I think I skipped a step?)

![redprince.png](///raw/f15/c/z/61caa.png)

I think the game could be enhanced with a non-minimalist 3D universe, and designing some kind of linearity in the clue progression. (having all corridors open from the start is a bit frustrating)

The candle burning down was a very nice diegetic way of implementing a timer, well thought!
LDJam user 261538
16. Apr 2024 · 17:09 UTC
I like the flying glowing eyeball things. And it was interesting to explore with the small light that's going out the whole time. It was helpful that the text could be seen from a distance so you knew roughly where to go.
goodwincek
16. Apr 2024 · 20:56 UTC
Really like the flame effect! Nice visuals and atmosphere!
Erivas_Soulares
16. Apr 2024 · 22:49 UTC
BOI!! I'M A SCAREDY-PERSON... i've got the creepy vibe from the atmosphere... but it was actually pleasing to play! Nice puzzles and great ambiance!
Saprina289
17. Apr 2024 · 00:46 UTC
This was really cool! I really love spooky atmosphere games that do not have jump scares! The lighting was really good and I enjoyed the unique puzzle mechanics!
cogcomp
17. Apr 2024 · 20:12 UTC
The puzzle element was bit too complicated but I loved the mood of the game. Well done!
designernap
17. Apr 2024 · 20:36 UTC
I am ashamed to say I did not reach the end or work out the puzzle! I got a grey box light thing, then was told not to turn around, then was looking at some colours changing. I explored a lot but got stuck. Tonnes of mood in this though and lovely audio. nice entry :)
p-r
17. Apr 2024 · 20:52 UTC
Yay, I banished the red prince! Had a lot of fun, the Endless tunnel effect is very creative
LightningST
17. Apr 2024 · 23:47 UTC
Great puzzle game, I really enjoyed the atmosphere and the sounds!
Aivaxela
18. Apr 2024 · 00:35 UTC
Fun little puzzle! A bit confusing at first, but once you get murdered a few times you get the hang of it!
vivid-hallucination
18. Apr 2024 · 01:35 UTC
Dark and oppressive. 🖤
Rubikon
18. Apr 2024 · 10:13 UTC
Atmosphere is sooo thick. Made really well, puzzles were great.
Flying Dog Fish
18. Apr 2024 · 19:52 UTC
Nice moody game. I wasn't sure what I was supposed to be doing though.

There is something wrong with your mouse handling routine, I kept drifting right. I'd really appreciate a fullscreen button. It's rather hard to play in a tiny window on a 4K screen.
jordantanner
19. Apr 2024 · 05:12 UTC
As some others have said, I found it hard to understand or know what to do, but maybe that's supposed to be part of the challenge. Absolutely nailed the dark moody vibe though!
LittleGamer
19. Apr 2024 · 13:57 UTC
Was a bit confused at first but really a neat experience in the end ! The puzzles are interesting and diverse.
zimny11
19. Apr 2024 · 21:09 UTC
As other mentioned it took a bit to understand what I need to do, but it was fun figuring it out! Nice puzzles, cool game mood too. The only thing I would suggest: instead of E-key to interact to use mouse button, it feels way more intuitive for me. Anyway, good job with the game!
INCD021
20. Apr 2024 · 09:54 UTC
Very nice mood. First game I've played where you have to prevent some-one/-thing from being summoned :smile: Nice.
Really liked the mood and simple but effective ambient sound. All round very nicely done :thumbsup:
freamdev
21. Apr 2024 · 20:39 UTC
Nicely done horror game, both from the effects and because I needed to use my brain to progress...