Summoning Ritual by velvetlobster
An old mage must climb the highest tower to perform the ritual ... and summon a magical special creature that has been missing

A short (kinda less than 5min) narrative platformer experience, we hope you like it
| Link | https://velvetlobster.itch.io/summoning-ritual |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoning-ritual |
Ratings
| Overall | 310th | 3.822⭐ | 61🧑⚖️ |
| Fun | 581th | 3.448⭐ | 60🧑⚖️ |
| Innovation | 1005th | 2.888⭐ | 60🧑⚖️ |
| Theme | 693th | 3.525⭐ | 61🧑⚖️ |
| Graphics | 155th | 4.347⭐ | 61🧑⚖️ |
| Audio | 176th | 3.879⭐ | 60🧑⚖️ |
| Humor | 666th | 2.894⭐ | 54🧑⚖️ |
| Mood | 72th | 4.237⭐ | 61🧑⚖️ |
| Given | 45🗳️ | 105🗨️ |
Oh, and you should make a cover image for the game!
10/10 i <3 my doggos
Amazing work you guys!!!
The little scenes were inspired between the levels. Animation and art were great, platforming was solid. A few little sounds for character movement would have gone a long way into making the movement feel tactile. Parallax stuff was really well done.
I don't always finish LD games - but the little story progression was beautiful and inspired me to finish it. Great work - can really tell this was made with love :)
Given more time, I'd love to see the beloved pet comes back but something goes wrong and the character has to instead learn to face their grief. Maybe it looks like the pet comes back but it's actually the character's grief in disguise and it starts chasing him down in the levels...
Really tugged at my heart-strings this game.
The level with the moving stack of platforms was a bit confusing. Took a long time to realize you could only jump on the platforms from the side.
I was expecting the protagonist to sacrifice themself at the end to summon back their pet, but the story was touching nevertheless!
Think you forgot to add a cover image.
The movement and animations feel very satisfying; everything flows smoothly. Great job.
About the story I was like NOOO WHY WHOULD YOU DO THIS OMG I THOUGHT THIS WAS A CUTE STORY😭
Thank you for that ending! :)

thanks @frib @meru
@emiliabea if we had more time we would have made the stars shine as we had initially planned, but good that the current sky could please you =) thanks for playing
thanks @jvolonte =) it means a lot that it touched you
@rakowu yeah when I noticed it was too late to implement it was worried that I could break something, I am not the best in logic you know lol
@unless-games OH YEAH the initial draft of the story included a sacrifice, but we thought it was a bit too dramatical and just wanted to go towards trying to make it cute instead
and yes those would require a lot more character development, its an option for a bigger game
oh I feel kinda mad that we still had time on monday but we kinda tried to fix some very rare bugs instead of looking into adding sounds.
I am very happy you finished it =)
Which is sad because I’d really like to see the ending! The pixel art is great, the music really sets the mood and I got instantly hooked by the small "cutscenes" and the good doggo! I stopped twice at the moment the mage is reading his spellbook. I’ll try coming back later (maybe after a reboot or two my computer will cooperate more ^^’) to see it all!
Your pixel art is vibrant and beautiful though. I loved the illustrations between levels.
@pimeko =) thanks for stopping by, we really wanted to create a short script that most people could relate, it feels great to see it touched a few people, although the bugs
@digitaliliad thanks, seeing it on stream was something else
@andreas-decker I am glad it could touch you, thanks for playing
@benjaminw your comment made my day, thanks soo much
@re-markable thanks a lot for playing, the last music was made by the so talented jan-barbosa in the credits there
thank you everyone who tried our game, it truly means a lot
Loved it, simple but effective. Great work!