Summon Tycoon by shared
Manage a dungeon where you can send your dear monsters to be summoned off in another realm ! This game was very much a victim of overscoping and will definitely need a post jam version. The game lacks a balance pass, visual feedback, audio, UI improvements, and restored cut content (several monsters, some mechanics and many decorative items)
Basic gameplay goes as follows:
- Build a portal to summon monsters
- Minions need chairs to eat or drink
- Make sure to get at least one chair and one cauldron/brewer with your starting money
- You have 2 resources, mana and gold
- Gain mana by letting your minions get summoned on quests, use it to acquire new minions
- Your minions will "obtain" some gold while summoned, you can get that gold by making them spend money on food and drinks
- Build chairs and cauldrons to feed monsters
- Build beds so monsters have a better place to sleep (Less downtime)
- Send monsters on missions to gain mana, monsters will also earn pocket change this way
Post jam bug fixing update: - Fixed some bugs with building (money would be paid even if you canceled, could get multiple building ghosts) - Fixed request description box not updating - Small UI improvements
https://shared.itch.io/ld-55-summon-tycoon
Ratings
| Overall | 260th | 3.119⭐ | 23🧑⚖️ |
| Fun | 265th | 3⭐ | 22🧑⚖️ |
| Innovation | 233th | 3.1⭐ | 22🧑⚖️ |
| Theme | 159th | 3.643⭐ | 23🧑⚖️ |
| Graphics | 334th | 2.405⭐ | 23🧑⚖️ |
| Humor | 248th | 2.381⭐ | 23🧑⚖️ |
| Mood | 292th | 2.762⭐ | 23🧑⚖️ |
| Given | 25🗳️ | 9🗨️ |
Cozy stuff, now you're makin' me go start another fort...

Here's a like-minded screenshot for the first day of the jam 
The game does get stale rather quickly and it'd be curious to see a post-jam version if you plan on doing one. In any case good job and kudos for doing the compo!
@nazorus Thank you for the compliments, the gameplay loop does get a bit stale because of the lack of scaling, I agree, post jam will have fighter units, and units growing in power to take on harder requests ! (also a sell button can't believe I didn't have the time for that). A tutorial will be nice too, since the way to start and the mechanics are not that intuitive. But despite the unfortunate sacrifices, I'm glad I've been able to get a game of this style functional in the 48h !
@mlists Thank you, yeah a lot more content was planned, but I had to cut some of it sadly to make sure the game would be functional for the compo deadline
@monika
Having more than one portal doesn't do anything yet, and sadly, with the compo version (which is the only one available right now) the amount/quality of requests don't scale with player progress, and plateau quite quickly into a situation where the brewers are barely used because no one can afford drinks... And to explain what happened when you built the second portal, the request amount is simply random :sweat_smile:. I'd definitely like to give the game some extra content and a balance pass ! Thanks for playing !!
Cool entry, I had fun (and nice job getting it all done in the compo time frame!)
Rofl, VERY similar!! Love this game. Fairly different but similar idea. Where mine is summoning slimes to gather mana, you're sumonning other things that buy stuff ~~from you hehehe~~ for gold to buy house pieces. I could soooo see doing something similar to me! Doesn't seem to be much end game though?
Additionally I was wondering why the space was sooooo small. And I thought the pick was to destroy old objects rofl. Welp, time to try it again lol. Def dwarf fortress vibes.