Ezra’s Bloodcall by Senso

[raw]
made by Senso for Ludum Dare 55 (JAM)

Ezra'sBloodcall.png

Welcome to Ezra's Bloodcall, a solo creation forged in the sleeples 72-hour game jam. Inspired by the resilience of vampire survivors and the captivating gameplay of Binding of Isaac, dive into a world crafted within the Construct 3 engine. Prepare for an adventure where every pixel and line of code is a testament to dedication and passion.

Controls

  • 🖱️ Left Mouse Button (Hold and Drag) - Set your angle and power.
  • 📱 Ipad or phone (Hold and Drag) - Set your angle and power.
  • Full screen for best play

Game Tips

  • Quick Click release to stop.

Tools of the Trade

  • Construct 3
  • Figma
  • Audacity
  • Artlist
  • Good old Notepad 📝

Hope you like my game :)

Bug fix: framerate movement.

Ratings

Overall 112th 4.089⭐ 47🧑‍⚖️
Fun 31th 4.267⭐ 47🧑‍⚖️
Innovation 422th 3.522⭐ 47🧑‍⚖️
Theme 785th 3.422⭐ 47🧑‍⚖️
Graphics 437th 3.922⭐ 47🧑‍⚖️
Audio 233th 3.778⭐ 47🧑‍⚖️
Humor 280th 3.577⭐ 41🧑‍⚖️
Mood 294th 3.886⭐ 46🧑‍⚖️
Given 34🗳️ 32🗨️

Feedback

LDJam user 268934
15. Apr 2024 · 23:31 UTC
Yes im done ! Super happy with the result.
Nytezerak
16. Apr 2024 · 01:06 UTC
Great game! Loved it!

Isaac references very cool too!
Diego Teran
16. Apr 2024 · 07:15 UTC
Most fun I've had with a game during this gamejam!
The movement felt a bit frustrating but it made for some really good/funny moments.

The sounds and the art are great!
LDJam user 268934
16. Apr 2024 · 08:20 UTC
@nytezerak Thank you for playing!

@diego-teran I’ll play your game soon ! Thanks for the feedback.
Yopin
16. Apr 2024 · 10:21 UTC
Really fun game. I like the Isaac like graphics :D
LDJam user 268934
16. Apr 2024 · 11:37 UTC
@yopin Thank you 🙏 for the feedback.
Skullpaca
16. Apr 2024 · 11:56 UTC
Never thought I'd play a mix of vampire surivor's with binding of isaac but damn this was fun. The audiovisual feedback is very satisfying! Being able to stop movement with a click seemed like an oversight at first but allows for better control and potentially higher skill ceiling. Pretty solid game overall, great work!
LDJam user 268934
16. Apr 2024 · 12:01 UTC
@skullpaca Did plan a slow time on the shoot with an item but lost time debugging. So implemented the stop on click. Thanx for the feedback.
Tudvari
16. Apr 2024 · 12:07 UTC
The graphics is very Isaac-y, congrats! And the upgrades also feel good. :) I enjoyed the game, even though I'm not into these bullet hell kind of games. Too chaotic for me I guess ^^ Nice entry, cheers!
LDJam user 268934
16. Apr 2024 · 13:39 UTC
@tudvari Thank you for playing and leaving feedback.
Glad you liked it !
Prepe
16. Apr 2024 · 20:43 UTC
Well this one is a contestant for my best game i played of the jam. Not much to say other than GREAT game.
LDJam user 268934
17. Apr 2024 · 04:33 UTC
@prepe Wow thank you so much!
Mololo
17. Apr 2024 · 16:12 UTC
This game is so fun, I love it. I like the fact that you have multiple weapons with different playstyles. I'm not sure if there is a cap for max number of items, cuz at some point in the game I kept getting the same upgrades. Fantastic game, Great job.
Lélek Hunor Kadosa
17. Apr 2024 · 16:25 UTC
I did the fire run XD I loved it. The only problem I had was that I didn't really feel threatened until level 10. Too few things hurt me until then. ![10.png](///raw/a59/b3/z/641ff.png)
LDJam user 268934
17. Apr 2024 · 18:52 UTC
@mololo Thank you for playing my game !
There is no limit on the weapons wanted to try and make specials. If my game hits top 50 I’ll make a post jam with more content.
LDJam user 268934
17. Apr 2024 · 18:57 UTC
@lelek-hunor-kadosa The idea of the blobs was to make them attack so you can’t hit them at the attack animation. Had some bugs so had to last minute remove / go back a version where there is no attack.
Like the 🔥
Anthonny
17. Apr 2024 · 20:12 UTC
![Wave 1020.png](///raw/8df/d5/z/642f6.png)

Nice game, I love the "splash" sound when I destroyed some ennemies :D
Perhaps the difficulty should increase more gradually, because I have the feeling that we're moving from a stage where we're not taking any damage to one where we're taking plenty all at once

Thank you for this game, I had a great time!
deformhead
17. Apr 2024 · 20:46 UTC
Great entry!

Love the references, great audio, really fun to play!

The physics are really cool and responsive, good job! :clap:
LDJam user 268934
17. Apr 2024 · 22:19 UTC
@anthonny The levels are a bit randomized sometimes the pool of enemies could be better (agree)
LDJam user 268934
17. Apr 2024 · 22:20 UTC
@deformhead Thank you for the kind feedback!
Cody Holt
17. Apr 2024 · 22:22 UTC
Great entry to the jam. I didn't really understand that I had to sacrifice the things into the middle. Art looks very binding of isaac inspired. upgrading the powerups didn't really feel impactful enough to me. I had over 10 bees, but it barely did anything.
FunnyPumpkin
18. Apr 2024 · 06:43 UTC
Amzing idea! It is very fun to play!
LDJam user 268934
18. Apr 2024 · 07:12 UTC
@cody-holt Thank you for the feedback. I wish i had more time for balancing/playtesting.The bee feels a little underpowerd indeed. Some other weapons are better to upgrade.
LDJam user 268934
18. Apr 2024 · 07:13 UTC
@funnypumpkin Thank you for rating!
wigglypainter
18. Apr 2024 · 08:09 UTC
Wow this is really fun! Love it! love the humor in it lol, had good time play your game! Good work!
LDJam user 268934
18. Apr 2024 · 09:17 UTC
@wigglypainter Thanks a lot for the feedback. Love you had fun with it!
LittleGamer
18. Apr 2024 · 13:53 UTC
Nice game ! The movements are a bit frustrating to get, especially when you have to sacrifice a part before a new wave, but it's fun. Avoiding projectiles might be too hard for me.
LDJam user 301295
18. Apr 2024 · 13:58 UTC
Might have misunderstood the item but i think the "unsacrificed parts are turned into hearts" isn't working.
Fun game still though, one thing I might have liked would be space bar to stop moving.
treehuggerbear
18. Apr 2024 · 14:04 UTC
Glad to be your 20th rater! Great game with good polish. The movement was super satisfying and I loved all the effects.
LLlarsO
18. Apr 2024 · 14:05 UTC
I enjoyed the gameplay! The movement felt smooth. Collision with the enemies felt satisfying. :)
Unfortunately there was no music track. Would be good for the atmosphere. But you did all by yourself, so I think you made a great game for a jam.
AmunOnra
18. Apr 2024 · 14:15 UTC
Actually a really nice game. Good work! I like how everything works besides it's quite minimalistic.
Risminator
18. Apr 2024 · 14:15 UTC
Congrats on your 20th rating! That was me :)

I love your game so much!!! I think that this concept has a lot of potential to play around and develop even more. And I have some critique / ideas not because I want to scrutinize it, but because I really love this game and want it to improve.

I more often than not picked optional upgreades (Those are called sacrifices I presume?) on accident. I really didn't want to pick some of them, but I did so because (I thought) my weapons and abilities did so (I had too low hp and accidentaly picked -Max HP, happened too many times hahah). And when I wanted to get them, I didn't know how many times I need to tackle it to get it. And THEN I figured out that they activated on the summoning circle when stopped there. I guess I needed some guidance on that point. Adore the strategy that comes with it though!

I love that the learning curve is quite easy to follow, it's not too steep (something I should learn to do). At first I just tended to tacke everything without thinking, but with time I learned to appreciate different movement techniques (like stopping by just clicking, makes the player much more controllable). But sometimes it felt like it went from "I'm killing everything" to "Oops I lost" a bit too quickly. Maybe it's my bad though hahah

It's great that there are different builds that I can make. Personally, I preferred having a stinky aura + fire orbitals combo. Enemies are great: they are readable, they are fair and they are diverse, wow! Art and sound effects are on point, preferred to have some dynamic music on the background to fully immerse myself in this game flow, but it's a nitpick for such a game.

Man, I'm saying "I love" too much because I'm in awe with this game. I have a lot to learn from you for my projects. You rock! I see that this game gathers a lot of inspiration from Vampire Survivors and The Binding of Isaac, but I believe that with more development your game will find its own identity. Couldn't get farther than wave 10 though, but It'll be an eternity before I beat it so I'll stop here for now and come back later. Thank you for your game!
LDJam user 268934
18. Apr 2024 · 14:22 UTC
@littlegamer The sacrifice is harder if you want to sacrifice just hit it hard it wil go in more easy :)
LDJam user 268934
18. Apr 2024 · 14:24 UTC
@kujoen The parts that are spawned after a wave are the parts you can sacrifice. If jou just summon a new wave the are hearts. you can just klick annywere to stop :).
LDJam user 268934
18. Apr 2024 · 14:26 UTC
@treehuggerbear Thank you for the kind words!
LDJam user 268934
18. Apr 2024 · 14:30 UTC
@lllarso I wanted to make it myself just didn't find the time.
LDJam user 268934
18. Apr 2024 · 14:33 UTC
@amunonra Yes it needed to be minimalistic im not an artist and worked alone :) Thank you for the review!
FishMasterino
18. Apr 2024 · 14:35 UTC
Very nice !
The graphics remind me of Binding of Isaac.
I ended up finding the best tactic being moving as slow as possible, maybe try to have damage being increased with your speed to make more use of the movement mechanic ?
Custodi
18. Apr 2024 · 14:37 UTC
Great push&punch game, smashing sound when kill monsters is awesome!
LDJam user 268934
18. Apr 2024 · 14:40 UTC
@risminator Thank you for your detailed review! Realy love to get feedback like this. I wish i could do more i had like 20 items and 12 weapons and 10 sacrifice boosts (SCOPE "idiot") Normaly i do compo but then i realised it could not be done in 48 hours even now i'm missing things i realy wanted in there.
If i make it to the "top" i'll go and make some more content for this game :)
FrankieWhispers
18. Apr 2024 · 14:46 UTC
Great concept. I really enjoyed it playing it
LDJam user 268934
18. Apr 2024 · 14:48 UTC
@fishmasterino Yes good idea! Had an item that did extra damage on wall hit but it glitched so i left it out. When i add content ill make it !
LDJam user 268934
18. Apr 2024 · 14:49 UTC
@custodi Thank you for the feedback. It are 3 sounds that rotate so it doesn't feel repeating.
LDJam user 268934
18. Apr 2024 · 15:03 UTC
@frankiewhispers Thank you that is why i made it, to let people enjoy playing!
Tommes
18. Apr 2024 · 15:14 UTC
Really love the isaac reference! It has just the right amount of difficulty. It was really fun playing it!
LDJam user 268934
18. Apr 2024 · 15:20 UTC
@tommes Thank you for playing and rating my game!
Ramon Camata
18. Apr 2024 · 15:28 UTC
Very interesting mechanics, I would love to se a deeper game with this mechanics. Great entry
LDJam user 301295
18. Apr 2024 · 16:38 UTC
@senso thanks for letting me know about how to stop, concerning the parts that's what i meant, the parts spawned after the wave did not turn into hearts when summoning the next wave :(
LDJam user 268934
18. Apr 2024 · 16:41 UTC
@ramon-camata Hope I find the time to make it soon :) like to explore a little more . Thanx for the play
LDJam user 268934
18. Apr 2024 · 16:44 UTC
@kujoen are you sure you had the item ( not in last game “ happens to some times “) can’t recreate the bug .
LDJam user 301295
18. Apr 2024 · 17:16 UTC
@senso You are right, I didn't have it.
while replaying I did encounter one bug though, I got stuck on a unit that spawned on me, didn't die though so maybe not serious :D
LDJam user 268934
18. Apr 2024 · 17:55 UTC
@kujoen thank you , will fix that after the jam.
Andreadbx
18. Apr 2024 · 22:28 UTC
Love the Pool meets Isaac meets Vampire Survivors, an intresting take on the genre!
LDJam user 268934
19. Apr 2024 · 01:41 UTC
@andreadbx Thank you for playing!
Kitira
21. Apr 2024 · 14:19 UTC
Nice game! I really like the graphics, the humor and the pace at which the perks appear (reminds me on great games like Crimsonland). Fun game :)
braktheman
21. Apr 2024 · 18:24 UTC
Good amount of items and combinations to play around with. I think the game feels pretty good! I was feeling invincible and my hubris eventually got the best of me as I flew too close to the sun picking up too many minus max HP upgrades. Nailed the Isaac aesthetic too.

Really fun!
Ategon
21. Apr 2024 · 22:56 UTC
Thanks for submitting your game to the stream! If you wanted to watch it again in the future heres the vod of the stream (with a chapter for your game)

https://youtu.be/25pr3bVYXnk

And I'm the host for the ludum dare score chasers tournament this Ludum Dare. Wanted to ask if youre fine if I put some gameplay of the game in an intermission video. Last year for reference:

https://www.youtube.com/watch?v=TM_eIvjBmIQ
LDJam user 268934
22. Apr 2024 · 06:58 UTC
@ategon Thanks for the play.
Answer to your question: You can use it ! (Honored )
LDJam user 268934
22. Apr 2024 · 07:03 UTC
@kitira I made a game based on the art of binding of Isaac . I see the reference in crimson the permanent blood is cool :) ( thanks you for the extra source to get ideas from ) .
LDJam user 268934
22. Apr 2024 · 07:09 UTC
@braktheman Thank you for the play and feedback.
I wish I could do more items had more weapons and way items in my game (overscope).
ColeSlaughter
22. Apr 2024 · 23:41 UTC
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2124420925?t=04h55m54s)

All hail the chaos cactus!
LDJam user 268934
23. Apr 2024 · 19:01 UTC
@coleslaughter No thank you for the play !
THX
28. Apr 2024 · 03:48 UTC
Great sound design and game feel, had a good time playing :) My biggest point of feedback would be that stopping over the summoning circle was a bit finnicky.
LDJam user 268934
28. Apr 2024 · 05:59 UTC
@thx Read Game Tips: Quick Click release to stop. :) Thank you for the play and feedbak!
LDJam user 259037
30. Apr 2024 · 19:29 UTC
What an amazing example of what can be achieved in only 3 days.

https://youtu.be/ubHdkLui8N8
Blue Pin Studio
03. May 2024 · 15:07 UTC
Awesome entry!
LDJam user 268934
03. May 2024 · 21:52 UTC
@blue-pin-studio thanx a lot !