Chuck It Up The Mountain by gamesplusjames

[raw]
made by gamesplusjames for Ludum Dare 55 (JAM)

On your way up the mountain to summon a wonderful wishing fairy, something goes a little wrong and you end up summoning something... else.

Make your way to the top of the mountain while carrying and throwing your new friend along the way!

Controls:

WASD/Arrow Keys - Move

E/Left Click - Pickup & Throw

Space - Jump Screens<em>Small</em>1.png Screens<em>Small</em>2.png Screens<em>Small</em>3.png Screens<em>Small</em>4.png

Ratings

Overall 530th 3.609⭐ 48🧑‍⚖️
Fun 418th 3.63⭐ 48🧑‍⚖️
Innovation 766th 3.174⭐ 48🧑‍⚖️
Theme 1117th 2.783⭐ 48🧑‍⚖️
Graphics 850th 3.283⭐ 48🧑‍⚖️
Humor 183th 3.778⭐ 47🧑‍⚖️
Mood 645th 3.489⭐ 47🧑‍⚖️
Given 66🗳️ 80🗨️

Feedback

LocksmithArmy
15. Apr 2024 · 23:36 UTC
clever game, great work.
Dmitry Mozgin
16. Apr 2024 · 00:22 UTC
It reminds me of Tower Jump, a mobile game. The game is way too difficult for me that I didn't manage to pass first level. But I like the mechanics a lot, it feels very rage and addictive. The dialogues are funny too.
Moonblast
16. Apr 2024 · 10:09 UTC
Interesting performances and dialogues, and the character movements are humorous. gameplay reminds me of a small part in celeste, but with a classical way of handling it!
Danonino
16. Apr 2024 · 10:18 UTC
I am getting heavy getting over it vibes from this. There is a suprising amount of dialogue in this and it gives the player the need to go through the rage parts.
6Knowledge
16. Apr 2024 · 10:19 UTC
Getting over it, but even more annoying (nothing negative, I swear)
minjutin
16. Apr 2024 · 10:22 UTC
I enjoyed the animations and the quirkiness, and the platform mechanics are quite fun forcing you to be not just good at aiming but also fast so you manage catch that ball before it rolls over the edge. Unfortunately, I had to rage quit after that *** fur ball fell all way back down.
Ziggy
16. Apr 2024 · 10:23 UTC
Fun but rage quit inducing, good job
Substain
16. Apr 2024 · 10:25 UTC
fun game! the visuals are quite good, and the story so far is nice as well. I feel like checkpoints would have been nice though. I'm also not quite a fan of the throw controls, at least the aiming could be based on the mouse position. That said, the polishing on the jumps, movement and physics is pretty neat!
ilmari21
16. Apr 2024 · 10:47 UTC
damn it Doug, can you stop rolling?
Memnarch
16. Apr 2024 · 11:03 UTC
"Close enough"
That text at the beginnibg hit me hard. That was my mood during the comp when writing code :D
Cool mechanic!
Ji_Bo
16. Apr 2024 · 11:24 UTC
fun but it's too hard hahah:)
Cozary
16. Apr 2024 · 11:26 UTC
It is a game with simple but fun mechanics. Although somewhat difficult sometimes.
Nimolas
16. Apr 2024 · 13:07 UTC
Nice little game, once you understand the mechanic it becomes trivial.

I liked the art and the music. How did you get those fluid animations, they look slick. Especially the transitions between states.
LDJam user 245646
16. Apr 2024 · 13:09 UTC
The struggle itself towards the heights is enough to fill a man's heart. One must imagine Doug happy.

While I'm not the biggest fan of "getting over it" games (Too frustrating for me haha), this was pretty fun and goofy!
LDJam user 368051
16. Apr 2024 · 14:38 UTC
This game is a real getting over it. The game look scuffed at first but the animation is smooth and good. The physic feel good. The writing is hilarious. Gg
Vessalius
16. Apr 2024 · 14:45 UTC
Pleasant surprise! The animation and dialog are both my highlights. I think the idea is really good, and the only thing I would change is the variable angle part of the throw. I feel like there might be a more interesting way to interact with the throw mechanic, although for the game jam I think it's very serviceable.
Tomáš Selmeci
16. Apr 2024 · 14:52 UTC
Simple mechanics, easy to grasp, well done
Marin Davys
16. Apr 2024 · 15:04 UTC
It's mechanically simple but elevated by its consistent presentation; the game reminds me a bit of Bennett Foddy's work.
blank_3D
16. Apr 2024 · 15:19 UTC
I love how derpily happy Doug is when you pick him up. Nice!
YoYoJ
16. Apr 2024 · 15:36 UTC
Fun but frustrating. Dialogue at the beginning a bit too long. Summoning is at the very beginning but not really after, could have been fun that the little creature summons certain things on the road.
SStyles93
16. Apr 2024 · 15:36 UTC
The puzzles are well done even if they are often frustrating. Fun idea overall
Dandee
16. Apr 2024 · 17:15 UTC
Love the SFXs and funny dialogue banter! xD Mechanics were super cool and easy to grasp as well, well done!
JSMCAG
17. Apr 2024 · 10:33 UTC
Fun, well implemented platformer with a unique gimmick!

Sometimes a wrong chuck would set me back a LOT, which was frustrating. Some checkpoints would be welcome.

Great job on the graphics, I love how fluffy Doug is!
Fenix131113
17. Apr 2024 · 15:53 UTC
Very funny and difficult game. Buy i complete it!
Kseniya
17. Apr 2024 · 15:54 UTC
Funny game
Melissa Stodolnik
17. Apr 2024 · 15:54 UTC
![photo_2024-04-17_18-53-52.jpg](///raw/d27/e5/z/641e0.jpg)
This guy is the best thing that could have happened to Ludum!
GRUZDID
17. Apr 2024 · 15:56 UTC
It's a very funny game, I laughed for a very long time. It is played well, the obstacles are interesting. But it seems to me that there is too much text in the game. And so a great game. Good job
Baluj
17. Apr 2024 · 16:16 UTC
It's a good game, but I feel like the controls are weird.
Kerdelos
17. Apr 2024 · 16:51 UTC
Sorry I did not leave a rating. Since I gave up the game quite early, I wouldn't find it fair play to rate it without having played a little bit more of it. But I still thought leaving some comments might interest you so here it goes.

First of all what I saw of the writing was funny and I liked how you managed to insert the tutorial into some funny dialogue lines.

But what lead me to give the game was the difficulty that I found way too hard. I felt like I had little control over what was happening and so, seeing chuck miss the platform and fall to the bottom was too much for my weak heart.

I hope Chuck will safely find his way up the mountain without my help, he seemed like a nice creature that was legit going to help with my wishes !
BACON BEAST
17. Apr 2024 · 17:05 UTC
I liked the Doug throwing mechanic a lot and it took me a little too long to realize what type of game this was when Doug fell ALL the back to the beginning after I chucked him too far! I managed to tough it out enough to get past 2 of the “throw Doug at red button to open door puzzles” which was neat, curious to see what other puzzle types could be done with Doug.

The art and music is very good and the cutscenes were humorous and well written.
AndyP
17. Apr 2024 · 18:42 UTC
i really enjoyed this puzzle platformer. nice job!
WestEastStudio
18. Apr 2024 · 04:47 UTC
Really fun and sometimes frustrating project :). Getting the vibes of getting over it. Good job finishing it in 72 hours!
LDJam user 99418
26. Apr 2024 · 19:51 UTC
I've never experienced loss like this in a video game. Jesus. WHAT THE ACTUAL. ARHHHH!!!
5/5