Apotheosis by Bloomworks

[raw]
made by Bloomworks for Ludum Dare 55 (JAM)

https://youtu.be/I84-eRGPthI?si=7VFj8_r1FfGAOX9M

Apotheosis is a Lovecraftian Tower Defence Strategy game, but your summoned entities are impermanent...

Summon entities, shape the environment, spread your influence...

Instructions:

Move: [W/A/S/D] Zoom: [Scroll] Interact: [LMB] Cancel: [Esc]

A basic tutorial is also included in the game.

Protect your heart by summoning entities to fend off the Villagers.

Entities have unique effects: Maws: Dormant Traps. When they expire they snap shut and deal lethal damage. Spitters: Active turrets that aim at shoot villagers, leaves behind debris when expired. Hives: Resource gatherers that seep up nutrients from the patches around the level.

Beginning.png

Maw.png

MidGame.png

Conjested.png

Created by Alice Halley

Music by Sunlight Defect

Voices by Tom Doughty

Graveyard Art Pack by Rasmus Bagner

Particle Effects by Rimaye.Std

Known Problems: -Sometimes Projectiles collide against structures when they're not supposed to. -Spitters attempt to shoot targets through walls. -The AI navigation sometimes goes very weird.

Ratings

Given 2🗳️ 5🗨️

Feedback

LDJam user 302659
15. Apr 2024 · 17:43 UTC
The theme of defiance is perfectly summoning
Can you play our game Poizon pets
LDJam user 297990
15. Apr 2024 · 20:06 UTC
Ooooh, really nice atmosphere on this one!
Justin Pena
15. Apr 2024 · 20:48 UTC
Great use of theme here. A bit jarring coming in with no lead in but otherwise really solid and fun.
designernap
17. Apr 2024 · 20:38 UTC
TOP MARKS ALL ROUND from me here. Lovely entry, great mood and graphics, lovely idea and well executed.