Deep in Sheep by pfs
Deep in Sheep
You quit your job and move to the mountains to herd sheep so your boss sent some ex-colleagues to bring you back.
Use your extensive soul-reaping experience to make your timid sheep more battle ready.

Controls:
WASD - Classic movement.
Mouse - Left click to order your flock around.
Story
We wanted to build a game centered around a flocking algorithm which makes a bunch of entities behave and move like a flock. What better flock to implement than a flock of sheep!
It started simple but quickly escalated. We wanted to add some many different sheep with interesting mechanics, different summoning recipes, fancy effects, ... We had to make some adjustments along the way but we are proud of what we have achieved. Made it just in time to submit!
Everything in the game but the audio was made from scratch in the last 3 days. That includes all the 3d models, animations, effects levels and code. We always try to start with a blank slate and do everything ourselves yet this time we didn't have time for music :(
Known issues
- The summoning menu is currently a bit clunky since we broke it with some last minute input fixes. If it seems unresponsive, try randomly clicking somewhere.
Have fun!
Update v0.2
We did a small update post submit, fixing some small bugs and optimizing the game a bit. Both versions are available to play.
Here's the whole list: -Fixed intro cutting off too soon. Added skip. -Fixed camera sometimes ending up in a tree -Fixed background music not looping. -Sheep commands now happen on click. -Added particles when sheep die. -Fixed summon currency going into negatives. -Fixed summoning a bit -Added button to spawn basic sheep
Credits
Crowander - Celtic (https://freemusicarchive.org/music/crowander/music-of-the-world/celtic/)
https://freesound.org/people/junggle/sounds/32184/
https://freesound.org/people/sergeeo/sounds/179069/
https://freesound.org/people/kyles/sounds/450364/
| Link | https://blackflicka.itch.io/in-deep-sheep |
| Original URL | https://ldjam.com/events/ludum-dare/55/deep-in-sheep |
Ratings
| Overall | 479th | 3.658⭐ | 21🧑⚖️ |
| Fun | 459th | 3.579⭐ | 21🧑⚖️ |
| Innovation | 434th | 3.5⭐ | 21🧑⚖️ |
| Theme | 82th | 4.342⭐ | 21🧑⚖️ |
| Graphics | 581th | 3.737⭐ | 21🧑⚖️ |
| Audio | 671th | 2.969⭐ | 18🧑⚖️ |
| Humor | 203th | 3.737⭐ | 21🧑⚖️ |
| Mood | 893th | 3.237⭐ | 21🧑⚖️ |
| Given | 9🗳️ | 18🗨️ |
Cool flocking system, would have loved to see it with physics between each sheep
Good job!
Your flocking algorithm was a bit lacking on the separation principle but fun nonetheless.
Anyway, good entry (and bonus points for Unreal)!
As others pointed out already, the enemies and sheep quickly form singularities that run into each other..
What I missed the most was some explanation and stats of the different sheep types to base my gameplay decisions on.