Necrogeddon by Wargon

[raw]
made by Wargon for Ludum Dare 55 (JAM)

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Ratings

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UmU Dev
16. Apr 2024 · 00:04 UTC
The art-style is really interesting and feels like it sets it apart, I really enjoyed the core gameplay loop albeit might need a bit more tuning, great job!
Flane
17. Apr 2024 · 22:35 UTC
I really enjoyed the game! Best time 6:57. A magnet range bonus would be perfect. Its really impressive to see all theses monsters running after me. The music keeped me focus by the way.
UngarBlapp
17. Apr 2024 · 22:39 UTC
good fun stuff, really liked the visual style of the game!
great work!
goodwincek
17. Apr 2024 · 22:54 UTC
That was awesome!! You are certainly the master of massive waves of enemies. Performance was great even with so many things on screen!

A few little things that felt a bit unrefined like when the necromancer summoned skeletons, the animation occasionally felt unresponsive and limiting that it stopped your movement. Later in the game there were so many monsters that I pretty much had to sprint nonstop... and if I did stop to summon, I'd get swarmed!

Really fun for the first 5 min or so when I had my own massive army. It was really cool how you can choose how to build you army and upgrade them so much! I did a couple different runs to experiment with different upgrade paths.
Super cool game really satisfying to watch the zombies and skeletons fight each other.
James Greenleaf
18. Apr 2024 · 01:44 UTC
Great concept & art style! Felt great to summon and fight hordes of skeletons.
Romulo_Developer
18. Apr 2024 · 04:14 UTC
This game was cool. I really dig the pixellated 3d aspect of the game. The music gets kinda of repetitive after a while. And on my first playthougth I was really lost, just later I noticed that I summon minions from enemies dead bodies. Then I started to enjoy the game again. But the sheer amount of enemies paired with the fact that you can't move while summoning really sucks. But overall a really great expiriece!
NiceKot
18. Apr 2024 · 17:45 UTC
This is magnificent. Animations, color palette, idea, the mess on screen. It's all so good. Survive until your GPU burns from overload!
nardandas
03. May 2024 · 09:01 UTC
Really cool feeling game, I really enjoyed the visual style. I got past 7, but at some point the masses of enemies just out-scaled my dudes. Fun time!