Oversummoned by SID37
Guide little pretty demons to their summoners. Wizards will summon certain types of demons, and YOU have to send them the workers they need. Good luck!

Controls
| controls | action | | --------- | ---------- | | W A S D | Move around | | Middle mouse button | Also move around | | Right Mouse Button | Rotate camera | | Left Mouse Button | Pick up a demon | | Release Left Mouse Button | Release a demon | | Scroll | Zoom in & out |
Info you need to start
Demon - a lazy worker, doesn`t want to be summoned. Has: - Horns - A tail or wings
Wizards (you won`t see any here) - need demons to do dirty jobs for them
Pentagram - portal to send demons to their workplacces
Octagram - portal that demons use to come back to hell
Houses with Horns/Tails/Wings - Place a demon on one to get an upgrade!
Cauldron - heals your demon after a long day at work
Team
- Programming, 2d Art: 😈 Oleg Arutyunov (@tetrergeru)
- 3d Art: :frog: Nicole Akopdzhanova (@nicole-a)
- Music, Sounds: :notes: Sergey Duyunov (@sid37)
- Code, QA, Mental Support: 🦜 Viacheslav Ivanchenko (@gs2)
| Link | https://kettle-studio.itch.io/oversummoned |
| Link | https://github.com/kettle-game-studio/oversummoned |
| Original URL | https://ldjam.com/events/ludum-dare/55/oversummoned-1 |
Ratings
| Overall | 682th | 3.479⭐ | 26🧑⚖️ |
| Fun | 972th | 3.042⭐ | 26🧑⚖️ |
| Innovation | 710th | 3.229⭐ | 26🧑⚖️ |
| Theme | 435th | 3.854⭐ | 26🧑⚖️ |
| Graphics | 314th | 4.083⭐ | 26🧑⚖️ |
| Audio | 249th | 3.761⭐ | 25🧑⚖️ |
| Humor | 523th | 3.136⭐ | 24🧑⚖️ |
| Mood | 381th | 3.792⭐ | 26🧑⚖️ |
| Given | 34🗳️ | 27🗨️ |
Orthographic camera with rotation was interesting too!
Thanks for your entry keep doing cool stuff like that !
Unfortunately I think this game has a lot of potential that doesn't go as exploited as I (and probably you?) would like. It gets more laborious than 'fun' to start changing things here and there. Maybe adding a timer to make me want to keep all the plates spinning may have been a nice addition?
Still, this is a game jam and you folks are amazing. This game deserves some iteration and I hope you see where it takes you!
Pros: Super UI, Balanced sounds and music (which is surprisingly rare, sounds usually come last for people), Fun gameplays.
Cons: The replayability is hurt a little by the confines of the game and its repetitiveness but its a minor easy and you kept it simple, which in a jam - is key!
I give you some my ideas upon the game that would make it funnier for me. I hope it will help you!
- Softness of camera movement was too much for me, it would be more convenient if the deceleration was faster
- I took a long time for me to realise that there are 2 types of tails :)
- There is no time limit, so there is no need to move demons very fast, but although dragging them looiks very nice and smoothly it was too slow for me
- Maybe you know an old game "Farm Frenzy". Maybe it was your reference, because the building animation reminds animations of that game :) So, for the future, if you decided to continue developing your game, you can add mechanics like there. It adds more challenge to the game. I imagine how I would think how to prepare demons to complete all tasks. That would be cool and you've already done most of work for that.
I hope my comment is helpful for you! I really enjoy your game. Thank you for that!