Unpetrify by Jawdan

Unpetrify
How to play:
- Use the buttons on the hotbar to interact with the world
- Middle click to drag the map
- View your summons on the left and click them for their details
Hotbar icons:
- Pickaxe: use the pickaxe to indicate where you want your skeletons to mine.
- Eye: use the eye to get your skeletons to scout out an area
- Farm: builds a farm which will grow a tree for your skeletons to harvest
- Mana Collector: builds a collector which will collect mana for your * skeletons to harvest
- Grave: builds a grave which grants you an extra skeleton (and a place for * him to sleep)
- Watchtower: builds a watchtower where your skeletons will keep patrol and * provide a large vision radius
Note:
- We've hidden some Easter-eggs, let us know if you find them!!
- GDScript isn't the best language for this kinda thing, so apologies for the lag!
| itch.io | https://jawdandev.itch.io/unpetrify |
| Windows | https://jawdandev.itch.io/unpetrify |
| Link | https://github.com/danielday-dev/LudumDare55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/unpetrify |
Ratings
| Overall | 494th | 3.643β | 23π§ββοΈ |
| Fun | 576th | 3.452β | 23π§ββοΈ |
| Innovation | 754th | 3.19β | 23π§ββοΈ |
| Theme | 700th | 3.524β | 23π§ββοΈ |
| Graphics | 679th | 3.595β | 23π§ββοΈ |
| Audio | 694th | 2.875β | 22π§ββοΈ |
| Humor | 970th | 2.306β | 20π§ββοΈ |
| Mood | 834th | 3.31β | 23π§ββοΈ |
| Given | 42π³οΈ | 19π¨οΈ |
Feedback
niterich
15. Apr 2024 Β· 23:45 UTC
There's something very satisfying about growing up a huge army of skeletons and terraforming the land around you! But I felt like there should be something more to the game - from what I saw, digging and expanding was the only thing to do
karln
15. Apr 2024 Β· 23:47 UTC
I see a guy made of flowers! Unfortunately the game is slowing way down now that I'm getting further into it. It's intriguing though.
InitialPosition
15. Apr 2024 Β· 23:52 UTC
Had to get the hang of things first, then had a wonderful time raising my army of undead gardeners. 10/10. Would play again.
burnttoastdev
16. Apr 2024 Β· 13:07 UTC
Had fun playing this one, and will continue to play and explore. Really like the summon system and the sandbox-y feel to the game. It would be nice to able to destroy buildings that you've placed. Great job on this one! :)
willhoit
16. Apr 2024 Β· 16:05 UTC
Exploring the world was a lot of fun, though I raised too many skeletons... I wasn't sure what to do after exploring, so I mined all the resources... but didn't figure out if there was an end (although the screen went tinted green at some point?) The simple graphics really work. Thanks!
Timur_Bahadir
16. Apr 2024 Β· 17:41 UTC
Took me a second to figure out what i have to do :sweat_smile: i really like the sprites and building up an army of skeletons is quite satisfying
milano23
16. Apr 2024 Β· 23:28 UTC
Cool idea. I was unsure of anything else i was supposed to do other than expanding my skeletion empire. I didn't exapnd to the edge of the map but i'd say i was close. I did not see an easter egg. I saw mines. At first i thought maybe the mines were the easter eggs because the first ones i encountered were the only ones until i removed several more rows from each side. Still had fun playing. Was i supposed to do something with the summoning circle in the middle. Kept trying to use the scout there but that didnt work. Good game though, i enjoyed it.
Sodoj
18. Apr 2024 Β· 15:10 UTC
A satisfying little unit management game, it plays well into the theme and seeing things grow and expand is inherently fun. I also love the little sounds that play when each task is complete. The game could use a little tutorial at the start since I was a bit confused about what to do at first, but that didn't deter me from enjoying it either way!
silkworm_sweatshop
18. Apr 2024 Β· 22:22 UTC
Cool! Got some dwarf fortress and dungeon keeper vibes. Had some fun exploring even though there wasn't too much of direction. Found some orbs out there but not sure what they did (or if they were the easter eggs?). Got a bit laggy after a while and exploration got a bit more difficult. Not sure if there are ways to remove stuff you build because towards the end I wanted my dudes to stop gathering things and just explore more. Art is nice and fitting!
Verbante
21. Apr 2024 Β· 18:23 UTC
SUch a cool game I was thinking how I liked the FOG of war effect. I wasn't even thinking of finding something more. I like the feeling of exploring in this game. Well done!
PickyDogFish
23. Apr 2024 Β· 10:48 UTC
Great execution, the game feels nice to play, growing a colony is fun and exploration is fun because of the fog of war. It is however lacking content to have more depth, maybe enemies to fight or more interesting things to find. But a game jam is very limiting in terms of the amount you can make, so amazing job! Wish it didn't become laggy after you have a small army of skellies tho
KrummSakura
24. Apr 2024 Β· 13:18 UTC
Itβs really impressive for a jam game. Game play is satisfying which can make the player keep on. At least i couldnt stop for a while. With some environmental challenge or at least a resource sink but building, could make it much more engaging. Excellent job!