Pitchfork Pandemonium by AndideBob
Only a few hours after you moved into your new fancy wizard tower on a cliff, a bunch of villagers show up with pitchforks and torches. This can't mean anything good... You better summon some undead to fight them off.

Controls - Mouse

My first ever LD Game made in Godot. And I only just learned that Godot 4 does not allow for C# Web builds, so you will have to download the game I guess. Have fun!
Game by - AndideBob
Music by Joel Steudler
| Link | https://andidebob.itch.io/pitchfork-pandemonium |
| Original URL | https://ldjam.com/events/ludum-dare/55/pitchfork-pandemonium |
Ratings
| Overall | 176th | 3.98⭐ | 27🧑⚖️ |
| Fun | 130th | 4⭐ | 27🧑⚖️ |
| Innovation | 555th | 3.4⭐ | 27🧑⚖️ |
| Theme | 44th | 4.42⭐ | 27🧑⚖️ |
| Graphics | 576th | 3.74⭐ | 27🧑⚖️ |
| Humor | 389th | 3.38⭐ | 27🧑⚖️ |
| Mood | 338th | 3.84⭐ | 27🧑⚖️ |
| Given | 13🗳️ | 37🗨️ |
I really enjoyed the spawn timer at the top, it helps the player make more informed decisions which is pretty nice.
https://www.twitch.tv/videos/2122044081
The game is a lot of fun! Great job!
there was a lot of unit variety and their sprites/anims were great!
i played through a couple times to try out more units and trying different strats hehehe >:D
a endless mode where your mana carries over to the next day could be sick to encourage optimal strats more and fast forward button!
fav units:
-the fleshy wall: i think this guy makes good use of the lifetime system and feels very unique in the way he needs to be played. he was also garbage against the archer (if archer was top lane and i spawned wall mid, he just couldnt get to him before dying) which i think really highlights how deep the strategy could become if pushed to more extremes
-vampire: cuz bats cute
least fav unit:
the red skele: too much cost compared to normal skele i think. runs faster but that doesn't seem as important for the defending side. takes longer to spawn so kinda offsets any usefulness of being faster