Summoning Styles by ilbini

[raw]
made by ilbini for Ludum Dare 55 (JAM)

instructionss.png

Play on itch from the web or desktop build

Gameplay Instructions:

  • Movement: Use WASD to move around the workshop.
  • Interact: Click or press 'E' to grab clothing and stones.
  • Conveyor Belts: Knock down high-up items using stones for accessibility.
  • Dodge Dangers: Evade traps and repel angels with stones to safeguard your mission.
  • Orders: Keep an eye on the giant screens for specific demon outfits needed.
  • Summoning: Dress demons at the altar as specified to complete the ritual.
  • Portal Delivery: Send off fully-dressed demons through the portal, earning points and time to continue your tasks.

Credits

A Summoning Styles Production by Isekai Gaming Studio.

  • Art: Alan
  • Programming: Bini

We are Isekai Games

Ratings

Overall 1017th 3.158⭐ 21🧑‍⚖️
Fun 938th 3.079⭐ 21🧑‍⚖️
Innovation 506th 3.447⭐ 21🧑‍⚖️
Theme 948th 3.158⭐ 21🧑‍⚖️
Graphics 786th 3.421⭐ 21🧑‍⚖️
Audio 669th 2.974⭐ 21🧑‍⚖️
Humor 498th 3.184⭐ 21🧑‍⚖️
Mood 809th 3.342⭐ 21🧑‍⚖️
Given 20🗳️ 27🗨️

Feedback

RoughSkin
16. Apr 2024 · 08:11 UTC
Great entry! Needs a little bit of polish (movement and grabbed object shouldn't cover more than half of the screen!) but I really liked your game, also great art!
Herka
16. Apr 2024 · 17:49 UTC
Impressed by the fact that you made a 3D game with multiple mechanics. The art style is really working with the theme. Its a bit difficult and need some polish but that's a great entry, I believe that it would have been great with just the parkour/throw mechanic without the need to find the right clothes
Sozey
19. Apr 2024 · 09:37 UTC
Super good job with this entry! As others mentioned it's lacking a bit of polish, but it's a jam game so it's already impressive you managed to get all of this in, and to make it look so good. I also really like the effort you put in the page. Good work!
ditam
19. Apr 2024 · 10:13 UTC
I'm not sure I understood the tasks properly, I couldn't summon anything. Is the altar the pentagram on the ground? (It doesn't seem to do anything when I collect the clothes on it.) Or is it by the red demon guarded by the angels in the other room? In that case, 2 minutes is not enough for me to deliver three pieces there :)

Movement was a bit janky in the web build (being able to reduce the mouse sensitivity helped!), and the physics are a bit annoying and glitchy (you drop objects way too far, and they have a tendency to fall through the floor around the pentagram), really polished visuals though, well done!
Danonino
20. Apr 2024 · 17:14 UTC
I like the graphics but the actual experience of playing the game is a little gruesome with difficulty.
The angel noises are super annoying however I do like that there are sound effects in the game.

Perhaps if I didnt have to deliver 3 pieces of clothing but clothe the thing by the machines and then bring it over in one piece. I see you put a lot of effort into guides in this page which is also a plus.
Danonino
20. Apr 2024 · 17:15 UTC
also had to download since i think 3d games are a bit much for webGL
Bearacus
20. Apr 2024 · 17:26 UTC
Great job on Your entry! The summoning theme itself doesnt seem to shine anywhere in the game. The game loop itself + the floaty control forces you too take things slow or run and gun and hope that the hitboxes don't screw You over. I fell in love with the cute little demon model and dressing it is the most rewarding aspect for me. I'd like it so that the demon You had to slug through to dress to then have some kind of impact in loop of the game.
DurkaGames
23. Apr 2024 · 00:14 UTC
Solid entry! I love the mechanic of bringing items and store them, but maybe you should increase bonus time? Also, camera movement was pretty bad, I spent a few minutes to get used to it, you really need to fix it. Overall, I love the game and audio, shooting mechanic and time limit!
Kseniya
23. Apr 2024 · 12:33 UTC
the game is very bright and interesting, but it took a long time to figure it out)) and so a very cute main character
kjscott
01. May 2024 · 07:41 UTC
This would have benefited from having an in-game mouse sensitivity controller, or if there was having it far more easily accessed as I never found one, as it made controlling the game exceedingly difficult.

The game itself had an interesting idea, cool to see full 3D first-person game as there haven't been many I have come across yet.
Alan Rubinoff
02. May 2024 · 14:01 UTC
@kjscott Thank you for playing our game! If you check on the home screen, there is a label down below that mentions the hotkeys for changing the mouse sensitivity.
RileyKhin
03. May 2024 · 08:05 UTC
The character designs are so silly, I need them as figurines! The concept and mechanics ideas are really cool though 2 minute was a bit of a struggle, good work!!!