The Joshening by Pulni
Controls: - WASD - move - 1,2,3 - select what to summon - Mouse click - select where to summon entities
Credits: - Alecto the First - Visuals - Benzin - Game design - BloodyStupidViktor - Voice acting - Pulni - Programming

| Link | https://pulni.itch.io/the-joshening |
| Link | https://github.com/pulni4kiya/LD55-2024.4-Summoning |
| Original URL | https://ldjam.com/events/ludum-dare/55/the-joshening |
Ratings
| Overall | 1064th | 3.069⭐ | 31🧑⚖️ |
| Fun | 882th | 3.138⭐ | 31🧑⚖️ |
| Innovation | 1135th | 2.603⭐ | 31🧑⚖️ |
| Theme | 573th | 3.69⭐ | 31🧑⚖️ |
| Graphics | 1041th | 2.621⭐ | 31🧑⚖️ |
| Audio | 627th | 3.103⭐ | 31🧑⚖️ |
| Humor | 270th | 3.593⭐ | 29🧑⚖️ |
| Mood | 1052th | 2.963⭐ | 29🧑⚖️ |
| Given | 25🗳️ | 37🗨️ |
Fun and satisfying to play, Patrick OP
EDIT: I completely missed that you can click/hover on the creature buttons with the mouse since I used the keyboard 1-2-3 keys. :D
@crushedsummers Haha, yeah, we didn't manage to hit the perfect pacing / scale of things :sweat_smile: and we were thinking of disallowing that strategy, buut it's just a small fun jam game for now. The Steam version will not allow cheesing like that!!! :joy:
@tracex There are tooltips for the creatures the player can summon (when hovering over the buttons), but if you mean the enemy ones - yeah, it would be nice to be able to see their stats, perhaps in a place out of game that only reveals info as you encounter and fight new creatures, so first few times are always interesting as you get to know how they behave!
It reminds me the experience of playing Diablo as a Necromancer
Josh.
Fun concept, Definitely in line with the theme. I found it a bit easy since I could hide behind walls and spawn things on the other side. But I enjoyed playing it and I loved the voice acting! Good work!
It is worth noting the high level of AI, however, there are often jams in their own summons. Very nice sound and animations.
Unfortunately, my boss is stuck in the wall :(
Jokes aside, I feel like the thing you'd need to summon is josh and don't really have incentive on using the other summons.
Also I saw the boss stuck in the wall at some point?