Unstable Elementals by sdelaney
Recommended to play on Itch.io instead
Unstable Elementals is a monster-summoning extravaganza unlike any other. It's a game where strategy meets silliness, and where victory hinges on your ability to unleash controlled chaos. So, hold on tight to your staff and prepare for a cacophony of chaos and calamity!
You have stolen the staff of elemental summoning from the legendary lich king Empedocles! He's not too happy about that. Now you are running for your life from his hordes of minions while you learn how to use your new staff on the fly!
Unfamiliar with the staff and how to use it, the elementals you manage to summon are unstable and violently explode on contact. While not ideal under most circumstances, perhaps you can use this to your advantage and lure the monsters chasing you into them.
3 Difficulties
Finding the game too easy? Try giving Normal or Hard mode a shot. You can even change it mid-game, though we would recommend playing the difficulty from the start.
10 Elementals
Once you've upgraded two of your primary elementals to their max level, you can get an upgrade to combine them into a new kind of elemental. Try to summon every one!
Meet your Elementals
Whirlwind Wendy
Disorient foes with a concussive blast of wind. Skeletons are particularly vulnerable.

Drizzle Dan
Douse your enemies, making them weak to lightning damage and resistant to fire damage.

Blaze Blane
Set fire to your foes with explosions that leave them burning over time. Explosion causes a chain reaction of explosions when making contact with gas clouds from the nature elemental.

Dwayne
Protect yourself from the hordes of monsters with walls of stone.

Sparky Sam
Zap everything and anything with an orb of high voltage electricity.

Bloody Mary
Draw blood from your enemies, providing a source to replenish your own health.

Molten Mike
Release a torrent of hot magma, scorching the ground.

Sandstorm Steve
Direct dust devils along paths of destruction.

Brrrnie Sanders
Freeze your foes, slowing their approach.

Compost Conner
Release a cloud of corrosive gas. Mushrooms are unaffected.

Known bugs & solutions:
-- Web Version --
Ludum Dare's embedding of the game cuts off part of the screen. In the embedded window you can scroll to the bottom right corner to launch the game in fullscreen.
The Escape button exits fullscreen mode rather than opening the menu. The Space key has been mapped to open/close the menu as an alternative.
| Itch.io | https://bit-flipz.itch.io/unstable-elementals |
| Original URL | https://ldjam.com/events/ludum-dare/55/unstable-elementals |
Ratings
| Overall | 567th | 3.577⭐ | 41🧑⚖️ |
| Fun | 369th | 3.679⭐ | 41🧑⚖️ |
| Innovation | 1064th | 2.769⭐ | 41🧑⚖️ |
| Theme | 361th | 3.949⭐ | 41🧑⚖️ |
| Audio | 580th | 3.211⭐ | 40🧑⚖️ |
| Humor | 911th | 2.452⭐ | 33🧑⚖️ |
| Mood | 721th | 3.434⭐ | 40🧑⚖️ |
| Given | 50🗳️ | 35🗨️ |
- the MC's run animation, he's like a crazy magician dude summoning the homies like crazy
- the elemental combination. When the game ramps up it's super fun!
I wish there were some moments where you can catch your breath, like if the monsters could target your mobs also
This game had me hooked on its gameplay, very simple to understand yet still managed to be addicting.
Enjoyed trying out the different combinations of elements. the balancing for this game seemed great, I never felt bored by a lack of enemies or that the game was being unfair with too many enemies.
The art style and music also were incredible and paired really well together.
Overall a really polished game well done!
Maybe it could be interesting if you had also spells you can cast yourself not only the one that automatically triggers itself.
Because right now it feels like you just have to run around.
Other then that I liked the overall design particles and monsters.
Nice entry !
nice take on the vampire survivors style, i love the variety of mobs you can summon or fight (they seem to have nice graphics too but sorry i wan't really able to enjoy them since i was fleeing for my life)!
oh and adding different difficulties is a rare but cool feature to see in a jam game!
sprites are nice but they don't necessarily work well together (some have outlines other not, the style from the minion is really different from the summoner…)
but i'll probably come back anyway because i have some combinations i want to test! :D
good job, that's an overall really nice entry!
The background ane enemy art styles did clash a bit with your creatures, but I understand that was just due to time constraints!