Chefs from the Dead by Linky439

[raw]
made by Linky439 for Ludum Dare 55 (JAM)

Have you ever experience cooking in a high-pressure environment? Well, it is time for you to try it out, as Chefs from the Dead challenges you to cook as many dishes as possible in a minute!

LD55_banner630500.png

What's that? You can't live up to those expectations? Don't worry, for you have your trusty cooking cards in hand! Use them to summon a renowned CHEF who will cook for you!

Make sure to keep an eye on the top of the screen, as you will see what dish needs to be cooked, and who is eventually already doing the job! For each meal cooked, you gain an extra amount of time to stay alive juuuuust a little bit longer. Each chef also has a favorite and a least favorite meal, so pick wisely in your hand!

CftD_LD55.png

Controls - Use the mouse for everything! - Click the left mouse button to interact with the game!

Now, how many dishes can you cook?


Disclaimer: this was the first time Mad and I worked together on a game, we discovered the whole libGDX librairy on the fly so the game isn't as completed as we initially hoped! (I am also currently pulling my hair trying to get an exe file to work without any issue! The jar is fine though.)

But we had fun doing this anyway, hope you will enjoy it too!


Linky439: Developper, Sound Design & Graphics MadRain: Developper, Git owner & Additional graphics


Update 04/18/2024: The HTML build is now up and running on the itch.io page! No modification or fix has been made other that allowing the game to be built for HTML.

Ratings

Overall 870th 3.31⭐ 31🧑‍⚖️
Fun 869th 3.155⭐ 31🧑‍⚖️
Innovation 606th 3.35⭐ 32🧑‍⚖️
Theme 938th 3.183⭐ 32🧑‍⚖️
Graphics 711th 3.552⭐ 31🧑‍⚖️
Humor 306th 3.534⭐ 31🧑‍⚖️
Given 28🗳️ 40🗨️

Feedback

milano23
16. Apr 2024 · 13:20 UTC
Cool idea. I had to play it a few times to understand. It is not obvious which card/chef will be cooking which food. ALso im not sure if it was how samll everything was but it seemd liek the "cow chef" was actually slower on teh hamburder and cake not just the cake. Great audio, nice looking game.
🎤 Linky439
16. Apr 2024 · 14:02 UTC
@milano23 Thanks for the feedback! We tried to make who cooks what as clear as possible in our limited time, but it seems there is still some room to improve! :)
The chef you are mentionning is not supposed to be slower on the hamburger, but we'll check. Thanks for the heads-up!
Lélek Hunor Kadosa
16. Apr 2024 · 21:35 UTC
Really original idea, I like it. But I feel that the 3 card types and 2 slots are too few for me to be able to really have to think
Kirass
16. Apr 2024 · 21:41 UTC
Interesting game! I like it!
Cozary
16. Apr 2024 · 21:42 UTC
The idea is fun. It's a little short to play but cool. Missing being able to put it in fullscreen. I like the graphics.
Archaeognathus
16. Apr 2024 · 21:45 UTC
Had some trouble starting the game as I initially didn't have Java installed. After downloading it the jar worked, but the exe still gave me the "no java" error.

It's a very funny idea and I understood the concept pretty fast. My only issue with the game itself is the randomness of the chefs you get and the food you are required to make. Happened to me twice that I had to make four burgers in a row but only got the Pigs, who dislike cooking them. But keep up the work. Always nice to see poeple coding the game more or less directly in a programming language :)

Ohhh... and my best score was 10!
theheheo
17. Apr 2024 · 07:25 UTC
Fun idea, really liked the characters and the cards. Felt like it would've been good with a bit faster pace and more tasks, mostly I was just waiting and hoping that I would get the card that I needed.
🎤 Linky439
17. Apr 2024 · 09:58 UTC
Thanks for the feedback @lelek-hunor-kadosa @kirass @cozary @archaeognathus @theheheo!

We agree that more cards and more foods would have been better, but we lacked time to do so. We are definitively planning to add some more content to the game in the future though! :)
The balacing probably has issues as well, we are noting down all your feedbacks!

Sorry for the "no java" error, I must admit we tried to make an executable in the very last hour so it probably isn't perfect (but a great way to learn!). Overall this jam was a way for us to try our hand at coding a game in Java to keep on learning it and discover how to handle many things :)

@archaeognathus Best score of 10, congrats! I think my highest score was 7 or 8, so you are probably the world leader at Chefs from the Dead! :D
kot9
18. Apr 2024 · 00:52 UTC
I like this art
Human
18. Apr 2024 · 05:19 UTC
Hey I tried but getting java error. I can comment on the looks of the game from the screenshots. Its looks good and original. Concept is simple enough that i think i will like it. Waiting for proper build.
Heretic
18. Apr 2024 · 06:15 UTC
hell's kitchen)
are you planning a build for other platforms?
🎤 Linky439
18. Apr 2024 · 06:45 UTC
@human @heretic Yes, we will try to make a HTML build this week to make it easier for people to play it!
🎤 Linky439
18. Apr 2024 · 09:25 UTC
@human @heretic As promised, the HTML build is up! You can try it on the itch.io page, it should work fine from my quick tests this morning :)
Human Writes Code
18. Apr 2024 · 09:28 UTC
Cool game. Once I realised that different chefs were good and bad at different recipes, it made a lot more sense I didn't get better at the game, unfortunately, but at least I understood what I __should__ be doing. Sometimes you get a bit screwed by RNG when you have 4 cakes to make and you don't get any pigs, for example.

I like the art style and the music adds some nice energy.

Overall, good work!
Flying Butter Studio
18. Apr 2024 · 18:48 UTC
Concept intéressant et bon usage du thème :smile:
Combiner un jeu de carte avec un jeu de cuisine est une excellente idée :wink:

J'ai peu eu beaucoup de chance dans ma sortie mais bon, je suppose que 8 reste un score honorable :laughing:

Simple et efficace, amusant et sans bug : c'est une réussite! Félicitations! :smile:
LDJam user 279233
18. Apr 2024 · 22:17 UTC
I had fun playing your game, I played 3 rounds and scored an 8 (i blame bad luck on the draws for not getting a 10 :P) Music is great, The art is clear and the gameplay is engaging. I found the game rules to be pretty intuitive, with the two little arrows pointing up and down next to the icons for what each card is good at.

It's just a hypothesis on my part, but I think the reason some of the players found it unintuitive at first is that by default the game window is not very big, and the icons and symbols are pretty small. That may make them harder to notice at first. I often magnify my browser view for my old-man-eyes, which made me think. Anyway, great game! :D
Risminator
19. Apr 2024 · 13:43 UTC
The concept is interesting! If you add some more intensity with more cards at a time and, for example, make time limit for each dish but give more time in game overall, it'll create a quick-paced arcade experience to quickly throw out cards that fit the situation the best. But maybe you'll find some other approach!
Nice art :)
Garywiss
19. Apr 2024 · 15:53 UTC
Fun and interesting concept but I feel that only 2 chef cards is really too limited and the start of the game is really luck dependant (I often start with a recipe that is the weakness of my two cards)
But nonetheless it's a good entry and I really like the reference in this one.
Good job !
🎤 Linky439
19. Apr 2024 · 16:20 UTC
@risminator Thanks! Good ideas, we planned on having more of everything (more cards in the hand of the player, more different chefs, more chefs cooking at the same time, more meals) but we ran out of time so we ended up doing a basic approach of "how much can you make in X seconds" ^^

@garywiss Thank you! Yep, 2 cards is a bit limited but with only 3 chefs and 3 meals, it seemed to be the best balance we could achieve. We do plan on expanding it with more diversity ;)
LDJam user 244504
19. Apr 2024 · 20:59 UTC
Interesting game with cards and chiefs !

Gameplay wise, it seems a bit limited currently with only 2 oven and 2 cards at a time, and they take the first 2 dishes of the list as well. I often ended up with 2 same cards and the 2 dishes on the list were the weakness of the chief to appear :sweat_smile: . So I feel like we don't have much choices.

I think it would have been nice to be able to discard some dishes or to re-order them. On my first run, I thought the chief would automatically take the dish he is best at among the 4 displayed, haha.

Overall, good job on this entry ! :tada:
🎤 Linky439
19. Apr 2024 · 21:34 UTC
@gcake Ooooh the idea the chef would only make specific dishes could make for some interesting mechanics, let me note that down :D

Thanks for the feedback!
digital bacon
21. Apr 2024 · 12:51 UTC
Love the idea of summoning chefs to cook the meals. Perhaps add some cards to buff the chef's performance? Nice graphics, good work!
Bananplyte
21. Apr 2024 · 15:49 UTC
Cute game, but I feel like the gameloop could definitely have been expanded upon, really liked the idea of chefs and your graphics were great
kanity
21. Apr 2024 · 18:18 UTC
The game looks simple, and visual style is not my taste, BUT I think it works for the humourous effect quite well, **and** I actually enjoyed playing! I love cooking, especially baking, but don't know much about celebrity chefs, I suppose, as I only recognized Gordon (right away though, before seeing the name, so good job!)

I didn't get much luck with Pig Pastry chef, he seemed to be a bit rare (or I really just wasn't lucky as it's probably randomized!)

I tried my best, but I suppose it ain't that easy!

![cooking.jpg](///raw/c93/65/z/64a1c.jpg)

The idea is cool imo, mechanic is simple but well thought-out, with different strength & weaknesses. Animation is also simple, but effective. I had fun, thanks! x3
DzejPi
22. Apr 2024 · 06:52 UTC
Interesting idea, and perfect length for a game jam! I am not sure if I can add anything else that hasn't been said before. Could be made mode hectic by having even more chefs at once!
harusame
22. Apr 2024 · 11:13 UTC
It's great to see a Java game with libgdx ^^ it brings back a lot of memories.

The idea is really cool, the gameplay is simple but the idea is there and it works.

I had trouble getting high scores, on a few games I was mostly between 4 and 6 points.

The game lacks a bit of polish/feedback to be as strong as your previous ones and we probably lack a bit of control over the game to optimize the score a bit.

A bit more variety would have been nice too.

But in any case, great job being able to do that, it's not that easy with libgdx, well done ;)


PS: There are some integration issues on the web version, you can see the scrollbars and it's missing a full screen button if possible.
LDJam user 386314
26. Apr 2024 · 18:42 UTC
good
aucguy
01. May 2024 · 03:16 UTC
I think this was a good idea. Trying to figure out who to spawn was a bit of a challenge to do at the speed the game went at, but I think that was the point.