{"author_link":"\/users\/wiredoverload","author_name":"WiredOverload","author_uid":1084673,"comments":[{"id":1039846,"author_name":"Elica","author_uid":"elica","epoch":1713247320,"text":"\u611f\u8c22\u4f60\u4eec\u5236\u4f5c\u7684\u6e38\u620f\uff01\u6709\u8da3\u7684\u8bbe\u8ba1\uff01\u975e\u5e38\u559c\u6b22\u6e38\u620f\u7684\u97f3\u4e50\uff0c\u592a\u597d\u542c\u4e86\u3002\u5c31\u662f\u6c34\u5c5e\u6027\u7684\u9b54\u6cd5\uff0c\u6211\u8fde\u4e86\u51e0\u6b21\u90fd\u6ca1\u6210\u529f\u3002\u662f\u56e0\u4e3a\u6211\u753b\u592a\u6162\u4e86\u5417\uff1f","format":"md","likes":2,"spam":"N"},{"id":1045350,"author_name":"Melissa Stodolnik","author_uid":"melissa-stodolnik","epoch":1713284774,"text":"A very cosy picture of the game","format":"md","likes":0,"spam":"N"},{"id":1045376,"author_name":"Kevinkoc12","author_uid":"kevinkoc12","epoch":1713284891,"text":"\nI love the art and the mechanics implemented, the only thing I don't like is that when changing elements, it is complicated, since they don't stop shooting at the enemies.","format":"md","likes":1,"spam":"N"},{"id":1045479,"author_name":"Baluj","author_uid":"baluj","epoch":1713285357,"text":"I find it difficult to make the drawing to change spells while avoiding enemy shots. For everything else it is a good game.","format":"md","likes":0,"spam":"N"},{"id":1045545,"author_name":"Misoukun","author_uid":"misoukun","epoch":1713285709,"text":"Very nice game. Looks pretty good.\nLooks like it sometimes fails to detect several keys at same time (shoot + make a diagonal seems impossible)\n\nBut it is fun and the idea is great and original.","format":"md","likes":0,"spam":"N"},{"id":1045683,"author_name":"SimonL","author_uid":"simonl","epoch":1713286352,"text":"I really liked the art of the characters. Those were really beautiful. Also the water was very pretty.\n\nThe principal mechanic of drawing your spell in order to cast was nice, but in practise it didn't land so well, since you could not really do it mid level because everything is flying at you. \n\nThanks for the submission!","format":"md","likes":1,"spam":"N"},{"id":1045689,"author_name":"Speedphoenix","author_uid":"speedphoenix","epoch":1713286387,"text":"A nice game.\n\nWas especially tough trying to draw specific sigils while under enemy fire","format":"md","likes":1,"spam":"N"},{"id":1047123,"author_name":"kr4ft3r","author_uid":"kr4ft3r","epoch":1713293120,"text":"Short and sweet, easy to beat, which is a good thing for Ludum Dare game. Dialogues (humor of them), characters, and graphics are very good. Gameplay so and so, drawing a sigil is a good idea but needs a lot of tweaking of character controls\/speed to make it work the best.","format":"md","likes":0,"spam":"N"},{"id":1051609,"author_name":"Kiseki","author_uid":"kiseki","epoch":1713322507,"text":"I did not expect a touhou game here. The magic casting is a nice idea but it is a \"magic changing\" effect rather than \"summoning\", so I guess maybe you can make it really summon something to fill the theme. good work after all!","format":"md","likes":0,"spam":"N"},{"id":1052235,"author_name":"DubiousDuck","author_uid":"dubiousduck","epoch":1713333299,"text":"Interesting concept. Would say the changing element part is a bit difficult since you have to dodge the bullets at the same time. Maybe a little bit of delay before the first wave of enemies (for second level) would help with the difficulty","format":"md","likes":0,"spam":"N"},{"id":1053727,"author_name":"derllie","author_uid":"derllie","epoch":1713352523,"text":"such a great atmosphere.. i like it!","format":"md","likes":0,"spam":"N"},{"id":1054741,"author_name":"AegisFate","author_uid":"aegisfate","epoch":1713363335,"text":"Touhou style Danmaku game with summoning\uff0cgreat job\uff01But the title on the cover make me a little confused\uff0c\u53f0\u6240\u5c01\u7b52has no meaning in Chinese or Japanese.","format":"md","likes":0,"spam":"N"},{"id":1054775,"author_name":"Inkweeper","author_uid":"inkweeper","epoch":1713363697,"text":"\u5728\u5f39\u5e55\u6a2a\u98de\u7684\u6218\u6597\u4e2d\u7ed8\u5236\u6cd5\u9635\u6765\u5207\u6362\u5c5e\u6027\u662f\u4e2a\u597d\u4e3b\u610f, \u5bcc\u6709\u6311\u6218. \u4f46\u662f\u5982\u679c\u6362\u6210\u7ed8\u5236\u6cd5\u9635\u53ec\u5524\u5bf9\u5e94\u5c5e\u6027\u7684\u50da\u673a\u6211\u8ba4\u4e3a\u53ef\u80fd\u66f4\u8d34\u5408\u4e3b\u9898. \n\n\u505a\u5f97\u4e0d\u9519, \u52a0\u6cb9!","format":"md","likes":0,"spam":"N"},{"id":1063034,"author_name":"ffffchai","author_uid":"ffffchai","epoch":1713494114,"text":"The combination of bullet hell and summoning maps is interesting. A little hard for me, but that's what bullet hell is about, which we also made one last jam. Nice work.","format":"md","likes":1,"spam":"N"},{"id":1063504,"author_name":"LDJam user 243193","author_uid":"243193","epoch":1713514099,"text":" The idea is good but the enemies don't give me enough time to change my spell safely. By the time I summoned the correct spell, the enemies have changed.\n This could be better if number of bullets were reduced and player could change spell faster.","format":"md","likes":1,"spam":"N"},{"id":1063748,"author_name":"MrGaberson","author_uid":"mrgaberson","epoch":1713523471,"text":"as an avid danmakufu player, I got a lot to critique about the game\n\nGameplay is eh, using the various shots is negligable at best, OP at worst. once you got a type going, you barely need to do much since enemies have such little hp. Drawing as a mechanic is hard to do once you have to actually dodge things, so I think that needs to be addressed.. In fact, the gameplay wouldn't be impacted too much *without* the summoning mechanic and be your average shmump.\n\nshotgunning using fire decimates both of the bosses in a few seconds. Really needs balancing. \n\nart for the characters is neat, though the enemies looking same-ey is not exactly the best when the game needs you to focus on dodging bullets and analyzing the best element to use.\n\nand bullet design... \nfor the player it would be appreciated to reduce the opacity of player shots, I can barely see the enemy shots with that\nspeaking of the enemy shots, THEY ARE JUST THE SAME AS THE PLAYER'S, which is worse to see wether or not the bullets you have are yours or the enemy's.\n\nI feel like this game needs a bit more baked in the oven\n\n","format":"md","likes":1,"spam":"N"},{"id":1064646,"author_name":"mollusk","author_uid":"mollusk","epoch":1713548808,"text":"Fun game. The core bullet hell mechanics are in place and done well, although I think they could be a little easier in the beginning to get the player used to switching weapons. The weapon switch mechanism is a little complex and its hard to switch up when dealing with multiple enemy types-- with a more natural way to switch weapons I think this would feel less frustrating and more fun\/challenging. ","format":"md","likes":0,"spam":"N"},{"id":1064657,"author_name":"MisterCarson","author_uid":"mistercarson","epoch":1713549057,"text":"Overall this was a really cool game. My biggest critique is that there was a lot of bullet spam so it was hard to properly switch spell types since a lot of the time I had to go to the edge of the screen to dodge bullets. I would have been cool if the points to switch weapons would move with you and then if you want to switch spells\/summon you would hold the button which would then prevent the guys from moving. That way you'd be able to switch spells wherever you're at. Other than that it was really fun to test out different spells, the fire one is crazy. Great work!","format":"md","likes":0,"spam":"N"},{"id":1065089,"author_name":"asfdfdfd","author_uid":"asfdfdfd","epoch":1713557029,"text":"That's impossible to summon anything under the bullets! ha-ha. Anyway, shmup is the rare guest on ldjam. Nice entry!","format":"md","likes":0,"spam":"N"},{"id":1065648,"author_name":"karln","author_uid":"karln","epoch":1713569313,"text":"Nice work, as a vegan I can confirm we are the strongest of all :D","format":"md","likes":0,"spam":"N"},{"id":1065813,"author_name":"VPhyre","author_uid":"vphyre","epoch":1713575583,"text":"Good work here! The game has a very interesting power\/projectile summoning system that is different from other approaches in this game. Furthermore, the graphics are very beautiful, and the sound is good too. The gameplay is very solid and works well.\n\nGood game!","format":"md","likes":1,"spam":"N"},{"id":1067104,"author_name":"NBumgardner","author_uid":"nbumgardner","epoch":1713626357,"text":"Cute concept! On the first playthrough I won without casting spells, then tried casting them and was amazed at how much stronger the attacks become! It looked like I might have some shielding while spell casting, so that could be neat to try adding to reduce the pressure of casting while fighting. Or maybe the player is just intended to take some damage to change weapons. The pew-pew sounds are satisfying, and I liked the story segments to tie the game's theme together.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld55\/wayback-placeholder.png"],"links":[{"url":"https:\/\/alchemical.itch.io\/veiled-ocean-echoes-of-nautical-grief","text":"Link"},{"url":"https:\/\/github.com\/apples\/ludum-dare-55","text":"Link"}],"metadata":{"g_key":"94594","g_author":"1084673","g_event":"LD55","g_eventkey":"120","g_subevent":"JAM","g_urlkey":"442084","g_title":"Veiled Ocean: Echoes of Nautical Grief","g_status":"WAYBACK","g_place":"944","g_commentcount":"22","g_site2_node_id":"392479","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"392479","n_urlkey":"442084","n_parent":"383062","n_path":"\/events\/ludum-dare\/55\/veiled-ocean-echoes-of-nautical-grief","n_slug":"veiled-ocean-echoes-of-nautical-","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"84673","n_created":"1713225366","n_modified":"1778241952","n_version":"1224834","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":9,"_trust":1,"author":84673,"body":"## Intro\n\nWelcome to the Veiled Ocean: Echoes of Nautical Grief, a touhou-like game, but with fish this time. Use your sigils to change elements or try to find the secret sigils for more.\n\n## Controls\n* Arrow keys \/ WASD to move\n* Space to shoot\n* Z \/ Shift to slow down and initiate summoning\n* P \/ Esc to pause\n\n![summonExample.gif](\/\/\/raw\/1ca\/41\/z\/62fdf.gif)\n\n## How To Play\nVeiled Ocean: Echoes of Nautical Grief is a classic shmup with an interesting \"summoning\" mechanic twist. Apart from shooting your way to victory and dodging a hell storm of bullets, you'll need to summon your elemental shifts to effectively eliminate the enemy. Look at the How To Play page in game if you're confused.\n\n![screenshot1-min2.png](\/\/\/raw\/1ca\/41\/z\/62f2b.png)\n\n## Credits\n- @Alchemic: Programming, boss design\n- @karkadan: Programming, level design\n- @chume33: Programming, jam house host\n- @Arnenia: Music & sfx\n- @Gizmolo: Programming, summoning design\n- @WiredOverload: Programming, scrum lord, vfx\n- @xxAtrain223: Programming, bullet pattern design\n- @Montjuleant: Art\n\n## Tools\n\n- [**Godot 4.3.dev5**](https:\/\/godotengine.org\/) - Game engine\n- [**Aseprite**](https:\/\/www.aseprite.org\/) - Artwork\n- [**Presonus Studio One 4**](https:\/\/www.presonus.com\/en-US\/studio-one.html) - Music\n\n## Assets\n\n- [SukuriburuBySoultyRagevin-Regular.ttf](https:\/\/soultyragevin.itch.io\/sukuriburu-font)","comments":22,"comments-timestamp":"2024-04-20T15:19:17Z","created":"2024-04-15T23:56:06Z","files":[],"files-timestamp":0,"grade":{"grade-01":27,"grade-02":28,"grade-03":28,"grade-04":27,"grade-05":28,"grade-06":27,"grade-07":26,"grade-08":26},"id":392479,"love":0,"magic":{"cool":97.823197608904,"feedback":30,"given":25,"grade":27.125,"grade-01-average":3.24,"grade-01-result":944,"grade-02-average":3.135,"grade-02-result":883,"grade-03-average":2.846,"grade-03-result":1034,"grade-04-average":3.12,"grade-04-result":968,"grade-05-average":3.519,"grade-05-result":728,"grade-06-average":3.26,"grade-06-result":556,"grade-07-average":2.896,"grade-07-result":663,"grade-08-average":3.25,"grade-08-result":879,"smart":-1.0256681389213},"meta":{"author":[84673,63205,5151,359167,63221,92697,372393,348002,336738],"cover":"\/\/\/content\/1ca\/41\/z\/62caa.png","link-01":"https:\/\/alchemical.itch.io\/veiled-ocean-echoes-of-nautical-grief","link-01-tag":[42336],"link-02":"https:\/\/github.com\/apples\/ludum-dare-55","link-02-tag":[42332]},"meta-timestamp":"2026-05-08T12:05:52Z","modified":"2026-05-08T12:05:52Z","name":"Veiled Ocean: Echoes of Nautical Grief","node-timestamp":"2024-04-16T02:05:31Z","parent":383062,"parents":[1,5,9,383062],"path":"\/events\/ludum-dare\/55\/veiled-ocean-echoes-of-nautical-grief","published":"2024-04-16T01:40:00Z","scope":"public","slug":"veiled-ocean-echoes-of-nautical-grief","subsubtype":"jam","subtype":"game","type":"item","version":1224834},"text":"## Intro\n\nWelcome to the Veiled Ocean: Echoes of Nautical Grief, a touhou-like game, but with fish this time. Use your sigils to change elements or try to find the secret sigils for more.\n\n## Controls\n* Arrow keys \/ WASD to move\n* Space to shoot\n* Z \/ Shift to slow down and initiate summoning\n* P \/ Esc to pause\n\n![summonExample.gif](\/\/\/raw\/1ca\/41\/z\/62fdf.gif)\n\n## How To Play\nVeiled Ocean: Echoes of Nautical Grief is a classic shmup with an interesting \"summoning\" mechanic twist. Apart from shooting your way to victory and dodging a hell storm of bullets, you'll need to summon your elemental shifts to effectively eliminate the enemy. Look at the How To Play page in game if you're confused.\n\n![screenshot1-min2.png](\/\/\/raw\/1ca\/41\/z\/62f2b.png)\n\n## Credits\n- @Alchemic: Programming, boss design\n- @karkadan: Programming, level design\n- @chume33: Programming, jam house host\n- @Arnenia: Music & sfx\n- @Gizmolo: Programming, summoning design\n- @WiredOverload: Programming, scrum lord, vfx\n- @xxAtrain223: Programming, bullet pattern design\n- @Montjuleant: Art\n\n## Tools\n\n- [**Godot 4.3.dev5**](https:\/\/godotengine.org\/) - Game engine\n- [**Aseprite**](https:\/\/www.aseprite.org\/) - Artwork\n- [**Presonus Studio One 4**](https:\/\/www.presonus.com\/en-US\/studio-one.html) - Music\n\n## Assets\n\n- [SukuriburuBySoultyRagevin-Regular.ttf](https:\/\/soultyragevin.itch.io\/sukuriburu-font)","title":"Veiled Ocean: Echoes of Nautical Grief","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/392001+392002+392003+392004+392005+392006+392007+392008+392009+392010+392011+392012+392013+392014+392015+392016+392017+392018+392019+392020+392021+392022+392023+392024+392025+392026+392027+392028+392029+392030+392031+392032+392033+392034+392035+392036+392037+392038+392039+392040+392041+392042+392043+392044+392045+392046+392047+392048+392049+392050+392051+392052+392053+392054+392055+392056+392057+392058+392059+392060+392061+392062+392063+392064+392065+392066+392067+392068+392069+392070+392071+392072+392073+392074+392075+392076+392077+392078+392079+392080+392081+392082+392083+392084+392085+392086+392087+392088+392089+392090+392091+392092+392093+392094+392095+392096+392097+392098+392099+392100+392101+392102+392103+392104+392105+392106+392107+392108+392109+392110+392111+392112+392113+392114+392115+392116+392117+392118+392119+392120+392121+392122+392123+392124+392125+392126+392127+392128+392129+392130+392131+392132+392133+392134+392135+392136+392137+392138+392139+392140+392141+392142+392143+392144+392145+392146+392147+392148+392149+392150+392151+392152+392153+392154+392155+392156+392157+392158+392159+392160+392161+392162+392163+392164+392165+392166+392167+392168+392169+392170+392171+392172+392173+392174+392175+392176+392177+392178+392179+392180+392181+392182+392183+392184+392185+392186+392187+392188+392189+392190+392191+392192+392193+392194+392195+392196+392197+392198+392199+392200+392201+392202+392203+392204+392205+392206+392207+392208+392209+392210+392211+392212+392213+392214+392215+392216+392217+392218+392219+392220+392221+392222+392223+392224+392225+392226+392227+392228+392229+392230+392231+392232+392233+392234+392235+392236+392237+392238+392239+392240+392241+392242+392243+392244+392245+392246+392247+392248+392249+392250+392251+392252+392253+392254+392255+392256+392257+392258+392259+392260+392261+392262+392263+392264+392265+392266+392267+392268+392269+392270+392271+392272+392273+392274+392275+392276+392277+392278+392279+392280+392281+392282+392283+392284+392285+392286+392287+392288+392289+392290+392291+392292+392293+392294+392295+392296+392297+392298+392299+392300+392301+392302+392303+392304+392305+392306+392307+392308+392309+392310+392311+392312+392313+392314+392315+392316+392317+392318+392319+392320+392321+392322+392323+392324+392325+392326+392327+392328+392329+392330+392331+392332+392333+392334+392335+392336+392337+392338+392339+392340+392341+392342+392343+392344+392345+392346+392347+392348+392349+392350+392351+392352+392353+392354+392355+392356+392357+392358+392359+392360+392361+392362+392363+392364+392365+392366+392367+392368+392369+392370+392371+392372+392373+392374+392375+392376+392377+392378+392379+392380+392381+392382+392383+392384+392385+392386+392387+392388+392389+392390+392391+392392+392393+392394+392395+392396+392397+392398+392399+392400+392401+392402+392403+392404+392405+392406+392407+392408+392409+392410+392411+392412+392413+392414+392415+392416+392417+392418+392419+392420+392421+392422+392423+392424+392425+392426+392427+392428+392429+392430+392431+392432+392433+392434+392435+392436+392437+392438+392439+392440+392441+392442+392443+392444+392445+392446+392447+392448+392449+392450+392451+392452+392453+392454+392455+392456+392457+392458+392459+392460+392461+392462+392463+392464+392465+392466+392467+392468+392469+392470+392471+392472+392473+392474+392475+392476+392477+392478+392479+392480+392481+392482+392483+392484+392485+392486+392487+392488+392489+392490+392491+392492+392493+392494+392495+392496+392497+392498+392499+392500?authors&parents&superparent"},"object":"objects\/sha256\/76\/76634aa2412d7c7adda11a8c913dcfcc0be5ba00d0b7a8a7641441109943b894","record":"shard-2\/json-live-urgent-v3\/records\/0212121d2edc924a7630154f1058cc97e39677d10e829729aeffa83eae854fea.json","sha256":"76634aa2412d7c7adda11a8c913dcfcc0be5ba00d0b7a8a7641441109943b894","source":"https","stored_at":1784022505}}