Life of a Summon by someone
While minding your own business growing berries in your cave, you are rudely interrupted by mystical forces, asked to do the bidding of strange creatures.
Made using my personal c++ game engine.
Software used: Blender, Gimp, LMMS.
| Link | https://sam.draknek.org/files/ld55-summon.zip |
| Link | https://sam.draknek.org/files/ld55-summon.zip |
| Original URL | https://ldjam.com/events/ludum-dare/55/life-of-a-summon |
Ratings
| Overall | 878th | 3.304⭐ | 30🧑⚖️ |
| Fun | 614th | 3.411⭐ | 30🧑⚖️ |
| Innovation | 384th | 3.571⭐ | 30🧑⚖️ |
| Theme | 135th | 4.25⭐ | 30🧑⚖️ |
| Graphics | 952th | 3.054⭐ | 30🧑⚖️ |
| Audio | 712th | 2.804⭐ | 30🧑⚖️ |
| Humor | 105th | 4.018⭐ | 30🧑⚖️ |
| Mood | 682th | 3.464⭐ | 30🧑⚖️ |
| Given | 41🗳️ | 61🗨️ |
Also it looks like you made a custom engine ?
Music is a bit repetitive but overall had a fun time with this

This is so funny, great job! And kudos for making your own engine!
"That was weird."
The graphics are ugly in a beautiful way, and the fact that you used your own custom game engine is very impressive.
I think the game needs some kind of goal or some kind of risk. It would be really cool if you had to fight the other wizard when summoned to really sell how stressful the life of a summoned creature can be.
One of the best takes on the "summoning" theme I saw around.
Carrying anim was a tad slow. Apart from that, the gameplay was smooth, intuitive and cozy. Deffo a like, would play more.