Summon Kid by juninhostrife

[raw]
made by juninhostrife for Ludum Dare 55 (JAM)

Merlin Marlo is a wizard apprentice who is learning the art of summoning at the Wizard Academy.

On his way to earn the title of junior wizard, he needs to use his skills, summoning fantastical creatures to creatively see through the Challenge of the Trial Ruins.

Controls:

-WASD / Arrow keys - Movement

-Space bar / Left mouse click - Summon creature

Ratings

Overall 694th 3.474⭐ 21🧑‍⚖️
Fun 521th 3.5⭐ 21🧑‍⚖️
Innovation 537th 3.421⭐ 21🧑‍⚖️
Theme 458th 3.816⭐ 21🧑‍⚖️
Graphics 536th 3.789⭐ 21🧑‍⚖️
Humor 920th 2.438⭐ 18🧑‍⚖️
Mood 938th 3.167⭐ 20🧑‍⚖️
Given 8🗳️ 9🗨️

Feedback

Ramon Camata
16. Apr 2024 · 03:51 UTC
Short experience, but i like it. :D
Jo Bettaque
16. Apr 2024 · 11:19 UTC
The ideas in this were so good! I was really bummed when i realized it was only two levels because it reminded me a bit of our own game - but we all know how it is^^
Phillip Schulze
16. Apr 2024 · 11:21 UTC
Cool game, expected the monsters to kill me though.
I Like the pixel art.
korfi
16. Apr 2024 · 11:25 UTC
Fun puzzler! Really enjoyed the graphics :D

There's a big possibility to expand the game with more puzzles and summons!
Zenorke
16. Apr 2024 · 11:25 UTC
Oooh loved the way you create a puzzle a game with the theme!!
Alkemiste
16. Apr 2024 · 11:26 UTC
Definitely leave you wanting more... nice work!
mremmele
16. Apr 2024 · 11:30 UTC
I enjoyed the game! Could not figure out what I need to do after I activated all torches and opened the door. Is it all?

But anyway, the art is super cool and I liked cute creatures!!
argensis
16. Apr 2024 · 15:44 UTC
Basically the aim of the game is to use the summon's pathing to activate entities on the map. The variety of monsters was neat with the button press and lighting mechanics, could have have more levels though!

Also for anyone who was confused like me originally playing it the embed size, the map is partially cut off in the embed in Firefox, expand to full screen to see the full map.
Yorsh
16. Apr 2024 · 16:06 UTC
Nice idea, it's short and sweet. I think one more level would have been the perfect length for this.
Enad96
16. Apr 2024 · 16:07 UTC
Would be keen for even more complex puzzles! Fun mechanics
burnttoastdev
16. Apr 2024 · 16:08 UTC
I like the graphics and the torch level. Would be nice to have some more levels. good job! :)
Tru7th
16. Apr 2024 · 16:53 UTC
Great concept! It shows a lot of potential for complex puzzles simply by adding a few summonings and puzzle ingredients. Like others have said a few more puzzles or at least one complex could've sold it even more. Also thanks for implementing volume sliders.
tapehead
16. Apr 2024 · 18:03 UTC
nice idea, sadly to short
leunarie
16. Apr 2024 · 21:52 UTC
Cute graphics, I liked the fire creature a lot. I can see the growth potential for more complex puzzles down the line!
Kirass
16. Apr 2024 · 23:17 UTC
You are really great! The game turned out great!
PlintusB
17. Apr 2024 · 20:24 UTC
Summoning your friends to get out of the maze is a cool idea! I would like more levels, the game ended very quickly)) It could have been a great puzzle) Like!
WeirdBitGames
17. Apr 2024 · 22:09 UTC
I really enjoyed this. A short and well-presented experience! I liked that the 2nd level wasn't just another version of the first level, it added new and creative mechanics!
mollusk
17. Apr 2024 · 23:15 UTC
Nice graphical style, fun game. Would love to see more!