Worm Walk by Verbante
Play with arrow keys, restart with x
Walk without rhythm in this game where you just walk to a target
BUT becareful because if your steps are too even you can summon THE WORM

made in 3 hours because I was on vacation :D
music was composed by Hannes Zimmmmer it has a lot of D in it
recommend it to play with f.lux because I had it on while developing it also it is easy on your eyes
Lisan al gaib!
| Original URL | https://ldjam.com/events/ludum-dare/55/worm-walk |
Ratings
| Overall | 807th | 3.381⭐ | 23🧑⚖️ |
| Fun | 903th | 3.119⭐ | 23🧑⚖️ |
| Innovation | 297th | 3.69⭐ | 23🧑⚖️ |
| Theme | 1063th | 2.929⭐ | 23🧑⚖️ |
| Graphics | 781th | 3.425⭐ | 22🧑⚖️ |
| Audio | 383th | 3.55⭐ | 22🧑⚖️ |
| Humor | 342th | 3.45⭐ | 22🧑⚖️ |
| Mood | 577th | 3.553⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 18🗨️ |
I want to read Dune now
@garyninja The worm is VERY sensitive to rhythym
@paloobi Not the music (perhaps I should remove it or change it later, everyone thinks that the first)
i think you need to place a gif, with **right** walkthrough, love the concept, keep going !
Although to do it I had to switch my brain off and press keys at 'random' :laughing:

Fun, as it was written!
I really like the vibe and the idea, but I just dont seem to understand the concept of not walking in the rhythm :D.
At the end i just smashed the keys till I rode the worm!
But a really creative idea for a game!
@muhyrla @atan You have chosen the path of enlightenment! Let me help you in your journey:
I look at the ratio of two consecutive durations between steps. A mouthful :D This ratio has to be outside of a range to be considered out of rhytym. Currently, this range is between 0.5 and 2.0. Therefor durations of 1, 2 seconds (ratio = 2) would be considered rhythmic while 1, 3 seconds (ratio = 3) would be considered not. You can formulate a solution from there maybe :)
@dregs Thanks Hans Zimmmer himself composed it.
@flatgub Thanks
@pierre-cilluffo Perhaps sometimes obscurity of a game is very enjoyable for me. But if I'd like to expand it I would sokoban and dungeon crawler mechanics to it and/or conceptualize it as an anti-crypt of the necrodancer
Also loved the description ^^