Help From Within by Pincushion
Tumors have infected your patient's body. Luckily, you have nanobots capable of curing this ailment. Move the nanobots to the tumors, and they'll do the rest.
How to play
If you get stuck, you can restart the level by pressing 'p' or space to see the pause menu, which has a restart level button in it.
These instructions are also in game.
- Select a nanobot by clicking on it.
- Click a second time to select a collection of bots, if they're connected.
- W/S/A/D or Arrows to move
- Enter or E to connect adjacent bots
Screenshot

Known issues
- The movement is sometimes (often) buggy. If you get stuck, you can restart the level by pressing 'p' or space to see the pause menu, which has a restart level button in it.
- There's no win screen. You'll be shown the start screen.
| Link | https://pincushionx.itch.io/help-from-within |
| Link | https://github.com/pincushionx/ld56-help-from-within |
| Original URL | https://ldjam.com/events/ludum-dare/56/help-from-within |
Ratings
| Overall | 200th | 3.375⭐ | 22🧑⚖️ |
| Fun | 133th | 3.475⭐ | 22🧑⚖️ |
| Innovation | 41th | 3.975⭐ | 22🧑⚖️ |
| Theme | 82th | 3.95⭐ | 22🧑⚖️ |
| Graphics | 249th | 3.025⭐ | 22🧑⚖️ |
| Audio | 185th | 3.1⭐ | 22🧑⚖️ |
| Humor | 232th | 2.528⭐ | 20🧑⚖️ |
| Mood | 215th | 3.15⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 17🗨️ |
Feedback
SatLess
07. Oct 2024 · 02:00 UTC
the idea is so creative, I like the concept of connecting the nanobots to reach certain tumors, the puzzles are very well made , makes you think for a bit, sometimes a whole lot if you're like me :laughing: Solid entry!
frostblooded
08. Oct 2024 · 20:52 UTC
The puzzles are designed very well. Good job! I really liked the mechanics.
candlesan
09. Oct 2024 · 05:27 UTC
Some original mechanics in here! You really took the time to design a lot of puzzles that make different use of the configurations and the way the geometry has to be used in creative ways to solve the levels.
AverySimmons
09. Oct 2024 · 05:28 UTC
really good puzzle design and theming! I really liked how open ended the puzzles are especially once you are essentially building structures out of the bots towards the end. my only gripe would be that a big stack of bots fell through the floor halfway through the game making it impossible to progress. Amazing stuff!
Nazariglez
09. Oct 2024 · 10:37 UTC
Great concept and clever puzzles! The nanobot connection mechanic is really fun, though moving them can be tricky at times. Gj!
manabreak
09. Oct 2024 · 14:30 UTC
I like the way you interpreted the theme! The game got a bit buggy at times, though... Some levels completed with the nanobots far away from the goals, I don't know what happened there.
Cobear25
09. Oct 2024 · 17:38 UTC
I really like the concept. Good level design too. The movement feels a little weird though, so if you were to work on this in the future I'd vote for that. Overall it's a great submission!
LDJam user 280624
09. Oct 2024 · 17:51 UTC
A very interesting puzzle! Congratulations on a great submission
SdCorpse
09. Oct 2024 · 18:41 UTC
My nanobot ran out off screen(( But the puzzle is interesting!
crcdng
11. Oct 2024 · 14:35 UTC
Like the idea of controlling multiple units and combining their efforts to solve problems (long time ago there was a game called 'Goonies' that did that): Keep iterating and improving!
Master-YEET
12. Oct 2024 · 14:08 UTC
The nanobot connection mechanic is a really cool idea and it worked well with the level design, I enjoyed playing it a lot! The movement is a bit buggy, but still very playable. The levels could use a bit more decorative details and lightning. Still very solid entry, congrats!
Ronn Fever
14. Oct 2024 · 06:51 UTC
Wow - what a tough and creative puzzle game! Great use of theme, as well, hard to be much smaller than microscopic! The linking system seems like there would be a ton of design space here, and you've seemed to have started off very well. I think you've got a pretty good proof of concept to take it a lot further. Either way, great game jam submission!