Buzzy Hill by Klaus Peter
Spring renovation's up in the ant hill and your help is needed! In the role of a leafcutter ant, help the ant hill by bringing resources from here to there. Feed the farming fungus, nurse the larva and feed the queen! Demands for everything will be flooding you. Can you manage to raise 5 larvae in 5 minutes?
You can TOSS items to place them!
| Action | Key | |----------------------|------| | Movement | AD | | Jump | W/Space| | Interact | E | | Pickup | E | | Put Down / Toss | E | | Pause | P |
Compo is so stressful 😅 so sadly no sound for you guys. I hope you have fun with this game! Or not. Maybe I overcomplicated everything again. Anyway, give it a try!
| GitHub | https://github.com/GorgeousOne/BuzzyHill |
| Original URL | https://ldjam.com/events/ludum-dare/56/buzzy-hill |
Ratings
| Overall | 241th | 3.191⭐ | 36🧑⚖️ |
| Fun | 176th | 3.338⭐ | 36🧑⚖️ |
| Innovation | 232th | 3.015⭐ | 36🧑⚖️ |
| Theme | 131th | 3.75⭐ | 36🧑⚖️ |
| Graphics | 238th | 3.088⭐ | 36🧑⚖️ |
| Humor | 148th | 3.091⭐ | 35🧑⚖️ |
| Mood | 255th | 2.939⭐ | 35🧑⚖️ |
| Given | 26🗳️ | 47🗨️ |
I liked the art style and mood, great game.
Made it with like 18 seconds left.
That's a fun game! You always have something (or multiple things) to do
By the way the description says *Can you manage to raise 7 larva?* but you only need 5
Nice job !
It felt kind of jerky. At the beginning, smoother camera movements would have been nice. During gameplay, the interruptions from dialog were pretty annoying. If the camera stayed focused on the player, it would have felt a lot better.
And this is very annoying when npcs say something and your view swithes to them.
Great art, a really fun unique gameplay loop, and a complete experience with no obvious bugs (except for a few ants) or crashes. I had a good time and would love to see a post-jam version. Keep making games!
Fun experience, I won on my second try! The timing is very tight, so it's practically impossible for a first time player to win on their first try, which might be frustrating for some. Knowing where everything is and stockpiling correctly is very important to have a chance at all. I enjoyed it though! You did a fantastic job at directing the player's actions, it was never unclear what needed to be done next. Great job.
Too bad you didn't have time for any animations or sounds. The humor was great, art fit well and was cute and the platforming mechanics worked nicely. Good job!