Inverspeculum by vector3cat
a game about a satyress goat girl being able to jump into another reality where everything is small, including herself!
note: the game is not impossible to beat, and it is intended to be difficult in some parts.
| itch.io page | https://vector3cat.itch.io/inverspeculum |
| Original URL | https://ldjam.com/events/ludum-dare/56/inverspeculum-demo |
Ratings
| Overall | 654th | 3.438⭐ | 26🧑⚖️ |
| Fun | 633th | 3.292⭐ | 26🧑⚖️ |
| Innovation | 377th | 3.5⭐ | 25🧑⚖️ |
| Theme | 934th | 2.978⭐ | 25🧑⚖️ |
| Graphics | 317th | 4⭐ | 26🧑⚖️ |
| Audio | 448th | 3.313⭐ | 26🧑⚖️ |
| Mood | 616th | 3.435⭐ | 25🧑⚖️ |
| Given | 27🗳️ | 25🗨️ |
задумка с двумя экранами просто восторг!! графика - невероятно приятная, фоновая музыка комфортная, обучение - ПОНЯТНОЕ!! НАДЕЮСЬ У ВАС ЕЩЁ БУДУТ ИГРЫ, ХОЧУ СЛЕДИТЬ ЗА ВАШИМ ТВОРЧЕСТВОМ!!
I haven't beaten it yet (I've tried to defeat every mob, so I died at around ~~800~~ 1200 points, still not sure how close I am to the end) and to me it feels like the good kind of difficult. Every new run so far I've felt like I was reaching further away, and that motivates me to keep going.
Some minor annoyances or points for improvement:
* In order to preserve the "keep going" mode, is it possible to restart when you die by pressing a key? the ones used in gameplay at least don't seem to work, and switching to the mouse adds some unnecessary friction.
* I like the music track, it gives some chill vibes that contrast nicely with the challenging gameplay, but it is true that the loop is short and can get repetitive.
Despite those issues, the game is great. Awesome job!
the parts of the game with the issues you mentioned were both made in the last hours of commission and i was in a hurry and anxious because it was my first time trying to come up with an idea and make it work in 3 days, for example, i wanted to make the buttons to only work with keyboard but i didnt get the chance to and had to use a simple premade button for it to work...and i owe my amazing artist @bluefire for being there and doing the art for me or else i wouldnt have been able to finish it up to the demo it is right now.
especially, the music was made literally half an hour before the deadline and it really made me mad making a very simple music for it because if i had enough time, i would have made an amazing song that wasnt annoying because of its looping.
Извините, если перевод не правильный, потому что я не знаю русского языка и перевожу это, но я очень ценю ваши слова! :)
Я обязательно продолжу делать потрясающие игры!
Nice game tho :)

it will be fixed in the full version we are currently making.
thanks for your rating and feedback!
I wanted to play for longer, but always died when I jumped in the air here:

I don't know what killed me. I didn't even press the switch button yet. I suspect it's a glitch but it always happens at the same spot and it saddens me as I would have wanted to see if the switching was used more innovatively later on in the game, such as avoiding enemies in tight spaces etc.
Anyway - apart from that glitch and the lack of save spots - fun entry!
we are currently working on the full game, and i would really appreciate it if you give it a second chance when it fully comes out!
thanks for the feedback!
Tag me when you have the full game available and I'll try it out!
Would be interesting to play again when it is more complete.
Otherwise the game is tough as nails, and it took me embarrassingly long to figure out how to get over the first gap, haha. Not sure if there's anything I could add which wasn't said above, but what I miss the most are checkpoints. Plus it's a good idea to make enemy hitboxes slightly smaller than the enemies themselves - it would feel more fair and fun to play.
Otherwise very good entry, loved it! Keep it up!
we cant do anything about it.. sorry!