Moskitos !!! Vengeance Of The Terror From The Sleepless Night by Vaanrile
WARNING : Game Better Experienced With Headphones !

Chase away several mosquitoes that are keeping you awake in a dark room ! To locate the insects precisely, you must rely on sounds and use the objects in your room to your advantage, while paying attention to the mosquitoes' movements and behavior. Those tiny creatures can be quite sneaky, so beware, or else you'll get easily bitten by them (and lose a lot of sleep) !

Controls : - WASD : Move - Mouse Left Click : Use the swatter

Move around your room and use your swatter to swat mosquitoes and activate various objects! Sound is your ally in finding these demons of the night!

Ratings
| Overall | 504th | 3.591⭐ | 24🧑⚖️ |
| Fun | 483th | 3.476⭐ | 23🧑⚖️ |
| Innovation | 281th | 3.619⭐ | 23🧑⚖️ |
| Theme | 423th | 3.818⭐ | 24🧑⚖️ |
| Graphics | 350th | 3.955⭐ | 24🧑⚖️ |
| Audio | 147th | 3.864⭐ | 24🧑⚖️ |
| Humor | 160th | 3.75⭐ | 24🧑⚖️ |
| Mood | 410th | 3.667⭐ | 23🧑⚖️ |
| Given | 18🗳️ | 22🗨️ |
If your game had more sound on interactions (I thought I'd hear something upon touching musical instruments) and more gameplay, it would be enev better! Good job!
I also expected some reaction to the lego on the floor, it's unfortunate that there wasn't any
There were indeed more interactions planned like specific sounds for object interactions (especially for the instruments) and for stepping on the Lego (quite a painful one considering that the player isn't wearing slippers), unfortunately we ran a bit short on time so we couldn't implement them (maybe they will come back in a near future ?).
The farthest clip was to simulate a short-distance visibility because of the lack of lights, the transition could be a bit smoother at the end of the view distance though.
Anyway, thanks for your comment (and for noticing the great Game Over screen too) !