Gnomin' by Jvdwijk

[raw]
made by Jvdwijk for Ludum Dare 56 (JAM)

Disclaimer: Our LDtk kind of was broken and not wanting to work with us from the beginning, which resulted in a lot of waste of time, which is the main reasoning for a lot of things not working properly atm...

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Help the gnome save Halloween!

A 2d platformer, inspiration from games like "Getting over it" and "Get Out Joey!", filled with a story that takes you on a folklore adventure with tiny creatures!

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Controls: - A - D for movement - Mouse movement for pickaxe rotation - Hold left click to hook onto hooks - R to go back to checkpoints

During the game you'll experience two types of movement, good luck!

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Made by:

@Jvdwijk - Team lead, dev

@Traxx186 - Dev

@parasite210 - Dev

@Jamjamem - Principal artist & principal writer

@Tokoyami-Ender - Artist

@Aroy - Artist

@DavidDee - Composer

@NightyDavid - UI & Lvl designer

@Korcalius - Writer

We ended up with quite a big team, but it definitely did not make the time limit easier. Sadly some people also were not available for more than a few hrs. So we hope you take this into consideration when giving your vote to our game, as we've sadly been judged on this in previous jams.

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* Bug fixes: *

Fixed the leaderboard!

Fixed pickaxe glitches in web version

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Post-Jam:

We hope to implement a skip button for story and a speedrun version without any story aspect of the game.

More polish will be added to the post-jam. Expect features such as the settings, leaderboard, more checkpoints, small camera fixes and the rest of the story!

Ratings

Overall 849th 3.214⭐ 23🧑‍⚖️
Fun 807th 3.071⭐ 23🧑‍⚖️
Innovation 794th 2.975⭐ 22🧑‍⚖️
Theme 1047th 2.452⭐ 23🧑‍⚖️
Graphics 766th 3.262⭐ 23🧑‍⚖️
Audio 413th 3.375⭐ 22🧑‍⚖️
Humor 648th 2.842⭐ 21🧑‍⚖️
Mood 900th 3.048⭐ 23🧑‍⚖️
Given 15🗳️ 9🗨️

Feedback

Skvader_418
09. Oct 2024 · 10:03 UTC
I did not manage to complete the game as I got too frustrated and accidentally pressed a button on my mouse and it quit the page. The idea is really good but it's a bit too rough. The art and music are great. With some tweaking it could be a really really good game.
Surfa
12. Oct 2024 · 20:35 UTC
I always struggle with this type of game. When I fell in the cave are your legs suppose to break and that is why you can move anymore or did I hit a bug? If it was the former a small audio or visual cue would have been nice.

Overall the graphics were really good and the controls were just the right amound of jank. I think I just needed a little more skill to finish it. For me the volume sliders were set to minimum on start up for me so I couldn't turn anything down. Good job though, it shows a lot of promise :thumbsup:
🎤 Jvdwijk
12. Oct 2024 · 22:18 UTC
@surfa thank you for playing our game! Yeah the character breaks their legs when falling down the hole, we have dialogue written which we will add in the post jam version ^^ (sfx are also a good idea, we will ask our composer to create something for that!) Settings will also be fixed in the post jam ^^
NuiN
12. Oct 2024 · 23:51 UTC
I love the speedrun potential of this game gyat damn you can go fast
LDJam user 2331
13. Oct 2024 · 16:32 UTC
The web build was kind of spazzy, but after downloading it, it was a lot more reasonable! 11:39 first run. :D
civmaniac
14. Oct 2024 · 00:35 UTC
You monsters! I finished it, but my sanity has been broken into a million different pieces.
![2024-10-14_02-31-41.png](///raw/d01/a2/z/68cb0.png)

Good game! Keep it up :v:
Dianavi
14. Oct 2024 · 10:02 UTC
Cool game, interesting concept. It might be a little difficult, but that’s normal, similar to Getting Over It
Game-mon
14. Oct 2024 · 10:08 UTC
Very nice! Could clearly see the Getting over it vibe, and the controls are quite nice. Levels are cool, too! I think the game would benefit from overall polish though: maybe character animations, and sound effects when the pickaxe hits something. Nice work overall.
Wendel Scardua
14. Oct 2024 · 21:17 UTC
One thing I liked is that, while the movement is getting-over-it-like, and some parts of the map seem designed for that salty feeling of accidentally losing progress, it is still somewhat friendly thanks to the checkpoints. One thing I never got the hang on (pun not intended but not unwelcome) were the hooks. Most of them I couldn't hook to, and when I did hook, it didn't seem to be touching the pickaxe at all.

I finished with 15/20 wisps, but for some reason the collectibles page still says I got zero :(

![gnoming.png](///raw/bdb/1/z/68d39.png)

(well, at least I got to enter on the top 10 leaderboard... for now)

Looking forward to the post-jam version (even though I know I'll be as bad at it as I was here 😅)
Jamjamem
15. Oct 2024 · 09:18 UTC
@wendel-scardua Thank you so much for trying our game and thank you for the feedback! The movement with hooks are definitely not working as they're supposed to, hopefully we can find a different way to contruct it for the post-jam version. :cry:
I think the issue with wisps is that they don't store the information anywhere atm? But thank you so much for the note so we can figure out a fix for it! *I think most things in the main menu isn't working atm tbf* Again thank you so much for the contructive feedback! :smiley:
magus77
16. Oct 2024 · 22:00 UTC
lol that pickaxe can generate a LOT of speed. great for speedrun tech
LittleBlackDog
17. Oct 2024 · 07:39 UTC
Wooo, very fun game! It was so hard lol! I did not finish, but I still had a great time trying!! The art is fun, and I liked the wolf a lot. The pickaxe made me fling to so many places I didnt expect. Great job and thanks for the fun!!
LDJam user 243193
17. Oct 2024 · 09:48 UTC
I'm playing the one in itch.io to be fair. I can see the game though I may need more time to get used to this kind of game.
Bstabuu
22. Oct 2024 · 13:48 UTC
Ah yes, the gnome game. A perfect game to practice inner peace and mindfulness.
The thing I liked is that pickaxe really felt like a pickaxe: it would open secret paths in the walls, it would mine the rocks projectiles that's supposed to fall on your head, it would mine the gold(aka spirits?) etc. This systemic stuff is very good. And I think it has potential to be expanded even further.
This was my first time playing a game of this type and I enjoyed it. I also somehow managed to get on the leaderboard!
![image.png](///raw/40f/a5/z/69077.png)